Chapter 502: 'EG. Qz' vs. Imperial Series

"Boss, this guy, don't you plan to do a dozen or three like you?"

His brows furrowed slightly, and he said, "This will reveal more innate skills." ”

"Don't worry, the targeted tactical strategy on the opposite side is very strong, and it won't be so easy to give us a chance to play three."

'EG.Ye' also said angrily, "Shaogenten, pay attention, the other party will also plan to let this heavy sword player appear in the future, and from the next game, the heavy sword player may directly avoid the battle and directly destroy the buildings on the battlefield, you can also directly design a trap for the opponent in advance according to this." ”

"People are not stupid, if you design a trap, won't the other party replace and destroy other obstacle buildings?" He pouted and said, "But this fighting style is really a bit weird, isn't it just a gamble?" Encountering such an arena map would have a complete advantage, and if there were not many buildings to destroy, wouldn't it be great? ”

"But you can also create an environment for your teammates to fight in an environment where they have an absolute advantage."

EG.Ye opened his mouth to explain, "Look at it, the next person on the other side must be from the royal or mad line." ”

Sure enough, just as 'EG.Ye' expected, the player sent by the opponent was an Imperial player.

"Okay, that's understandable, but even if the other party can quickly defeat the first on our side with a combination of battlefield and class advantages, isn't our second place also able to send targeted classes?"

He frowned slightly and said a little incomprehensibly.

"You're thinking a little too simplistic, it's not like you, do you think the other party will not expect a little bit? I can say that this royal player must have a fairly obvious non-mainstream design for the field of magic injuries to prevent this from happening, can you believe it? ”

EG.Ye said with a smile.

"What do you mean?" He soon understood, and said, "But it doesn't matter, I'll do it." ”

Indeed, the "" itself belongs to the non-mainstream line, and being able to fight in close combat is also capable of long-range combat, so there is no question of restraint or non-restraint.

Still, let's take a look at the 'EG. Qz's how to deal with the next battle in the second game. As it stands, 'EG. Qz's remaining 70 percent of his HP and 60 percent of his mana are relatively good.

It's just that in the face of the royal players, there are not many buildings on the battlefield that can be used to dodge, 'EG. Qz's inevitably a bit less advantageous.

After the start, the royal players directly assumed a stabbing and impact posture, and headed towards the 'EG. Qz's ready to recharge.

Such an unscrupulous royal player made 'EG. Qz' was a little unbearable, and directly used the sword slash and body flash to cooperate, and instantly burst out in front of the royal player to interrupt the royal player's preparation this time. And the royal player doesn't seem to have anything to do with it, and he directly cancels the charged body and shoots out.

‘EG. Qz's crossed black and white double swords, and the other party also crashed into the 'EG. Qz's bosom with 'EG. Qz' retreated to the rear.

However, this collision was not a simple collision, and after the momentum was over, the giant sword in the hand of the royal player took advantage of the momentum of this collision to launch a clear slash. ‘EG. Qz' was directly shocked by this attack, and the royal player immediately jumped up with his feet on the ground, and the greatsword slashed down.

It's just hard to put the 'EG. Qz' slammed into the ground, 'EG. Qz's dodge in mid-air directly resisted that momentum, and the royal player was already attacking from mid-air.

The feeling that the royal players give 'EG.Ye' is that there are no buildings on the battlefield that can provide evasion, so they are directly unscrupulous against 'EG. Qz' launched such a fierce attack, because this is a match suit, and the agility attribute is far less obvious and fast than on the official server, and it is still in the range of being able to react, so the royal player is not 'eg. Qz's agility and agility are restrained, and although the attack damage is a bit low, the royal player can rely on his attacks to suppress the 'EG. Qz’。

For example, this game is currently 'EG. Qz' has no way to go head-to-head with the opponent, because the gap in its own attack is too obvious, every time it encounters, EG. Qz' will be shocked back by the royal players, and there is a certain probability that it will directly enter the slow negative status effect, so 'EG. Qz' had to find a way to avoid it, which would also lead to 'EG. Qz' fell directly into a passive position.

And on the other hand, this royal player showed his natural skills without hesitation or even fear.

But at this very moment, 'EG. Qz' suddenly disappeared from the battlefield with a flash, but in fact, from an outsider's point of view, he could see 'EG. Qz' had already gone around behind the royal player through such a body flash, and then jumped directly into the air before the royal player turned around to check, so in the eyes of the royal player, the entire battlefield was gone. Qz's figure, and when the royal player raised his head and looked into the air, the royal player flashed again.

Royal players can only see 'EG. The slight ripples left by Qz's body flash, I didn't notice that the royal player had quietly come to the front of the royal player, and was ready to take out the sword, a sword light slashed out horizontally and followed by a complete set of continuous attacks, but after all, the royal player was wearing a heavy price, so a complete continuous attack and with two ultimate-level talent skills, the royal player was only reduced by twenty percent of his blood value.

At this time's 'EG. Qz' doesn't try to skip the sluggish debuff effect protection mechanic at all, not because 'EG. Qz'Don't dare to do, twenty'eg. Qz's wasn't completely sure to use the rest of his innate skills to skip.

‘EG. Qz's passive type, domineering field innate skills, has a significant amplification effect, but the royal player itself is a class that focuses on defense attributes, and the value of defense attributes is the highest among all professions, and even the medical department is not as high as the royal system, so it is difficult to achieve the protection mechanism of skipping the sluggish negative status effect.

It's also 'EG. The main reason why Qz's is more difficult to do is that the damage of the class in the physical injury category is directly affected by the defense attribute, while the occupational damage in the category of legal damage will not fluctuate too much, and the attack damage itself is also sufficient, so 'EG. Qz' made it easier to skip the sluggish debuff effect protection mechanic when dealing with the Damage class.

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