422. Chapter 237
In strategy games, if there is an advantage, even if it is only a slight advantage, you must rely on the advantage to suppress the enemy!
――Excerpt from "Essays of Ling Zikai"
Although they are both world-class players, Freedom is still better than X!
Freedom is not only stronger than X, but also has a higher hero level, and the bonus brought by hero attributes + equipment attributes to the troops is also higher!
The battle between Freedom and X has a lot of highlights at the beginning!
Freedom, which is slightly at an advantage, naturally uses the most conventional and basic style of play, and breaks the trick with strength and surprise!
Freedom's cavalry was the first to be fully charged, and while operating the cavalry charge, a third-level qi auxiliary magic galloped like the wind, and was released on the main force of the Crusaders in due time......
Swift as the wind, Level 3 Qi Auxiliary Magic, increases the target's agility by 30%, increases by 50% when possessing high-level Qi magic, and lasts for 10 * caster's magic power seconds.
It's a much better speed-up magic than Booster!
……
Although he is very reluctant to fight with Freedom, X, who doesn't want to sit still, can only operate the troops and fight against Freedom!
The hidden profession of the Forester and the Barrier faction, like the semi-hidden race of each faction, requires the player to transfer to a special event or task before the hero level reaches level five, and can also choose talent one within the given range of the system, the sum of the hero's initial attributes is 6, and you can learn skills that can only be learned by the corresponding hidden profession!
The Foresters are lonely rangers, with long-range bows, melee knives, and many special magics, which are versatile hidden professions!
X was transferred to a hidden class through the guò quest at hero level 4, so the hero level is one level lower than Prism, and it is now level 13.
X let Freedom's cavalry, which had rushed towards his Elf Marksman troops, unleash his battle skill, the Wind Fury Bow, directly at the Crusader troops that were about to rush into his array!
Wind Fury Bow, an exclusive skill for the Forester class, deals damage and knocks back the target, if there is an obstacle behind the target, the target will be locked on the obstacle by the wind!
I have to say that X is worthy of being a world-class player, the angle of releasing the wind fury arrow is very accurate, and there is only a protruding stalagmite behind the Crusader force that is considered an obstacle in the battle space, and the main force of the Crusaders of Freedom is just fixed on that stalagmite!
……
X knew that Freedom had mid-level tactics, and after shortening the length of the battlefield, the cavalry could directly cross the battlefield, and the ranged troops would not have much effect at all in a battle like the current one, so they had to give up; And with the addition of the galloping Crusaders, they can also cross the battlefield!
Although cavalry is a high-level class, the damage increase of the charge stunt is considerable, but the number is only 4, and the charge usually only hits the first attack to hit the maximum damage bonus; And compared to the Crusaders, who have 24 double slashes, the damage is not an order of magnitude at all!
Limiting the enemy's high-damage main forces and abandoning the units that cannot exert their own combat effectiveness is the basic quality of a strategy game master!
……
Freedom's advantage is not only the strength of melee units, the cavalry charge is only to suppress the opponent's ranged troops!
The two teams of 40+ sharpshooters opened their bows, and the second consecutive shot caused the main centaur troops under X's command to fall in pieces......
X is in a bitter battle!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The name of a man, the shadow of a tree.
As a world-class master, they all have a lot of experience in the game, so they have a relatively lot of experience with the hidden branches in the mission!
Quite has triggered the Hidden Quest branch related to its faction on several occasions to get the Hidden Class!
Dark Elf Shrine Maiden, a fifth-order class hidden in the dungeon camp
HP55
Attack 12
Defense 12
Damage 9~14
Agility 7
Stunt: Thorn Whip, whip attack, equivalent to half a ranged class, can attack a class within 4 agile movement range of oneself, the hit target cannot fight back, and has a 50% chance to make the target with one of the three magic effects of evil spell possession, weakness or broken armor; The shrine maiden casts spells, and can choose to release the power of retardation, armor-piercing, or rage during the battle, and is limited to three times per battle; Dark Elf Physique, suitable for fighting in dark environments, no hit penalty in dark environments, and an additional +1 for agility.
Although it is a support class, the offensive and defensive attributes of the fifth-order soldiers can still be used as a very powerful combat power!
Dark Elf Dragoon, a third-order class hidden in the dungeon camp
HP40
Attack 8
Defense 8
Damage 4~9
Agility 8
Stunt: Charge; Bite is the ferocious mount of the Dark Elf Dragoon, which will cooperate with friendly attacks to bite local targets around it, and the damage is half of the normal damage; Dark Elf Physique.
Although Quite now has very little MP left, the Dark Elf Shrine Maiden can still unleash support magic that weakens enemies or strengthens allies; The extra output opportunities that the Dark Elf Dragoons can bring; Add to that the normal classes of the dungeon faction: Poison Eye, Medusa, Cavemen, and Harpy, and Quite's troops still look very strong!
……
While everyone else is farming merit points, Prism is still running to find hidden missions, so Prism's MP consumption is very small!
The way Prism deals with Quite is very simple, because of the high agility bonus, Prism grabs the opportunity to take the lead in magic at the beginning!
The blindness magic directly blinded Quite's strongest ranged unit - the Poison Eye unit, and then the melee troops adjusted their positions to protect the ranged troops, and only let the ranged troops under their command attack!
……
Now there are 20 elf archers + 34 centaur javelins + 130 archers in three teams of long-range, the long-range output is completely several times that of Quite, in the case of the absolute dominance of long-range output, relying entirely on long-range suppression is the best way to reduce your own losses as much as possible!
Anyway, the contenders outside for the Zerg brain worm's merit value have all been pulled into the battle space by themselves, circles, and sugar candy, I don't know why Freedom and X are also fighting, and Ning Shuangna has already been contacted, in short, Ayaqi has no competitors, and Ayaqi has won the merit value of the commander!
Prisko is now in no hurry to minimize losses and Quite battles in front of you!
……