Chapter 493: The Only Chance
'EG.Ye' still couldn't help but breathe a sigh of relief when he saw this, but he still didn't dare to take it lightly, and his purple eyes still had a sense of vigilance and solemnity.
The other party is a ninja stealth player, which means that the other party at least chooses a popular style growth route in the non-mainstream, although the ninja hermit itself is still a pure non-mainstream choice, but it must be a big hit in the non-mainstream, so no matter which genre of ninja stealth is played, in the final analysis, it is the same set of natural skills, and you don't need to be able to guess it basically by the jungler. However, the bad news is that the ninja hidden system is undoubtedly a proper nemesis for the profession in the field of magic injury, and to some extent, it is more restrained than the orthodox hidden system.
The reason is naturally simple, the profession in the category of magic injury can be hidden by moving and controlling the kite through movement and confinement, but the ninja hidden system is also a long-range, so it is not easy to kite. And the choice of the armor of the ninja hidden system itself,The defense is higher than that of the class of the magic injury category.,The blood value is also more than that of the class of the magic injury category.,At the same time, the armor of the class of the magic injury category is also more lethal for the inability to attack.,In addition, because it is a problem with the attributes of the ninja hidden system.,So the agility attribute value is not much slower.。
If there is a downside, I'm afraid it's the only one, and it's that the ninja stealth is a ranged rather than an orthodox melee combat. Therefore, it will be blocked by obstacles and buildings, but it is a pity that the legal category itself is also remote, and successfully blocking the other party's vision is equivalent to successfully blocking your own vision.
If the profession of the magic injury category meets the ninja hidden system, basically at the same level, the winning rate of the two sides is actually compared by five or five, but in the process of fighting, the magic injury category will seem a little difficult to parry, because if you are not careful, you may be killed by the ninja hidden system. Therefore, 'EG.Ye' is completely afraid to take it lightly, compared to the sword players of the heavy sword, although the second player is relatively relieved of the pressure, but it is still restrained.
That's why 'EG.Ye' stood on the edge of the obstacle building at this time and attacked the ninja stealth player.
The most important thing in the class of magic injuries and ninja hidden combat is to fight through obstacle buildings, and to fight by winding, but it must also be able to wind.
Because not all of the talent skills in this game can be tracked after all, forcing the talent skills to track the target opponent will reduce the attack damage of their own talent skills, and the talent skills themselves will not have a turn, and they will be blocked by the buildings in the middle of the tracking process.
There is a mechanic in the Ninja Hidden System itself, which is that you must be at a distance from your opponent in order to use your arrows.
Of course, you can shoot arrows and feathers against your face.,But you have to shoot arrows at a specified range distance to be able to have an additional attack damage bonus.,The closer the distance, the lower the damage.,When the face is output, the damage will be directly reduced by 99%.,If that's the case, it's equivalent to no attack damage at all.。
However, the category of magic damage is not, and there is also a significantly high amount of damage when you use your natural skills closely.
Therefore, it also leads to the fact that the ninja hidden system cannot be surrounded by obstacles and buildings like the professions in the category of magic injury, otherwise the ninja hidden system is not just to hit attack damage. In many cases, the arrows and feathers and natural skill attacks will still be directly blocked by the building, which is the essential difference between the two sides and the advantages and disadvantages of the two sides, and this is also the only chance for 'EG.Ye' to fight the ninja recluse player in front of him.
It's so dangerous that there will be no buildings on the battlefield like the [Ancient Battlefield] in the game, but 'EG.Ye' can't help but think of the battle with the sword player just now, and he was also afraid for a while, and he broke out in a cold sweat.
If it weren't for the last 'EG.Ye' who quickly killed the sword player and sent him out of the arena, if this battle continued, not only would the sword player use the destruction of buildings to bless themselves with a buff status effect, but even the second player who appeared on the stage would be able to clear the building.
The Ninja Hidden System does not rely on obstacle buildings as much as the Magic Injury Category class, because the Ninja Hidden System itself is still fast in terms of agility attribute value, so when encountering a melee class, you can use your own agility attribute to directly fly a kite on the opponent, without the need to fight by blocking your vision like the fragile Magic Injury Category class.
"I didn't expect there to be such a tactic, it's really amazing."
'EG.Ye' secretly admired the opponent's talent skill design, because 'EG.Ye' never thought that the one-on-one game could use such a tactical strategy to directly assist the teammates who appeared in the follow-up in terms of talent skills, but this victory 'EG.Ye' was not intended to be given to the opponent.
As he thought so, EG.Ye stood on the edge of the obstacle building and slashed at the ninja stealth player, sending a thunderbolt of light.
'EG.Ye' then retreated from behind the obstacle building, and the magic injury category class and the ninja hidden system are such battles, playing a natural skill and dodging directly, and using the war of attrition in the early stage to provide enough time for their own power to condense.
Because it only takes enough power to condense enough, because the ninja hidden player will focus on the obstacle building and circle it with a long enough distance, so it can fully use this point to predict the talent skill of the ultimate level in advance, and if you can play a slow negative status effect, you can play a set, and if you can't hit it or don't hit, you can continue to pass around the obstacle building and other opportunities.
The ninja recluse player directly dodged the sword shadow with thunder light, dodged deftly and retreated towards the rear of the 'EG.Ye'.
Seeing that the ninja recluse player was planning to directly seal his retreat route, the 'EG.Ye' immediately adjusted the direction, planning to change the direction and continue to go around, but the ninja recluse player has been on the scene for so long, and he is very aware of the weaknesses of the genre itself, so he naturally will not let it go, and the ninja recluse player has already taken advantage of the 'EG.Ye' not to escape in time to block his vision, and pulled the bowstring and shot an arrow.
Phew-
The sound of breaking wind sounded, and the speed of the arrow shot by the ninja hermit player was extremely fast, and the speed of the arrow feather flying was also quite fast, and the 'EG.Ye' was hit by the opponent's arrow feather before he had time to react, but the strange thing is that this arrow did not have any attack damage, but instead made the 'EG.Ye' add a slow slow negative status effect.
Seeing this, the expression of 'EG.Ye' changed suddenly, and his heart was even more secretly bad!
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