246 (Sword of Fortitude+8)

This is something that Luo Zhen only heard about later.

It is said that after the announcement of the start of Akihiko Kayaba's death game, except for a very small number of players, the rest of the players can be said to be very panicked and even completely crazy.

Some of them have been yelling, some have been crying, and some have even vented their emotions on the rest of the people, clashing with each other, and also doing anything to the NPCs in the town.

Fortunately, in the circle, all direct criminal acts are not allowed, and although the players have done a lot of outrageous things, they have not been able to cause substantial damage, and after a period of chaos, they have finally calmed down.

This is really a thing to be thankful for.

If there were no crime prohibition directives in the circle, the town of Origin would definitely become a chaotic dark area, where players who were in a panic and madness would do all kinds of unconscionable things, which is the nature of human beings.

Thanks to the anti-crime directive, players are forced to recognize reality as they can no longer commit excesses.

Of course, after being forced to recognize the reality, the players are completely divided into different factions.

Specifically, it is because of the different concepts of action that we have adopted a polarized approach.

First of all, because of the fear of death, they have been hiding in the starting town, that is, they do not level up, they do not do tasks, and they just wait for people to be rescued from the outside.

Now, in the real world, the government and related personnel must have caused chaos because of the situation that 10,000 players are completely imprisoned in the game world, and their bodies can only lie in bed and wear helmets and become vegetative people, and they are doing their best to save all players.

As long as you stay here and wait for a while, the people outside will definitely be able to get everyone out.

"After all, this is just a game, and the country can't even solve a game, right?"

Most players have this idea, or expectation and hope, and stay in a safe circle all the time, without any intention of going out.

Unfortunately, such an idea was completely shattered soon after.

That's not just because you can't wait for help, but because of a more real problemโ€”โ€”โ€”โ€” money is not enough.

Even in this world, players still have two physiological needs.

One is sleep.

One is appetite.

Because even if the body is virtual, the brain is still functioning, and the rest of the physiological needs will not be reproduced, but the mental fatigue cannot be eliminated, and it is a matter of course to want to sleep.

Although there are hotels where players can rest, they need to pay Koll.

In addition to this, the appetite is also present.

Although it is impossible for people to imagine that if they eat in this world, the real world will be filled, but in fact, after eating imaginary food in the game, the feeling of fasting will disappear and you will feel full.

On the other hand, as long as you don't eat, the feeling of hunger will never go away, and even if you don't lose your HP because you don't eat, it can also make people crazy to be hungry all the time, so players still have to spend a certain amount of money every day to buy food from a roadside stall or a restaurant run by NPCs.

Both needs to be solved at a cost of money.

In this case, players can only survive with the initial bankroll they had at the beginning of the game, and it is not until they have spent all their money that they are finally forced to act.

It's this forced action that takes players down different paths.

Some are still afraid of the monsters outside the main block, and don't dare to go out to fight monsters, earn experience points and money, and can only run some low-income tasks in the starting town, or rely on some other means to survive the difficult life.

Some of them mustered up the courage to finally get out of the streets and start fighting the monsters.

Others are completely on the road of no return, and begin to do some illegal things, or fraud, or persecution, or simply attack players outside the circle, unscrupulously earning money.

That's the status quo of today's SAO players.

Only a very small percentage of players have set their goals from the start.

That is, according to Akihiko Kayaba's declaration, he is ready to give Ayn Grant a complete strategy.

"As long as you master the game, you can be liberated."

A small group of players who realized this condition took up their weapons and, like Luo Zhen and Kirito, began to roam the world in order to level up.

Of course, there are also selfish closed beta players who walk ahead of everyone for their own ideas, grabbing limited resources.

Thanks to this...

"That's why you want to do something like this?"

Luo Zhen looked around him, looking unmotivated.

This is the wilderness practice area on the first floor of Ayn Grant.

It was 5 p.m., and it was almost evening.

At this point, Luo was really on his way back to the nearest town.

Until now, he was still working hard to upgrade and farm monsters, and he hadn't even eaten lunch, so he would check the loot when it was almost dark, and then he was ready to go to the town to have a good meal and treat his stomach.

However, just as Luo Zhen was about to return to the nearest town, a group of people stopped him.

"With a phoenix butterfly that can sprinkle phosphorus powder, and a one-handed sword envoy who doesn't have a shield equipped, you're that Luo Zhen, right?"

Saying such a sentence was a man who looked fierce and vicious, holding a curved knife in his hand, and was glaring at Luo Zhen angrily, as if he had a deep hatred for Luo Zhen.

The man was still followed by several teammates scattered around him, all of them looking at Luo Zhen with hateful eyes, and holding various weapons in their hands.

And their words are quite harsh.

"Don't try to deny it!"

"You're the closed beta player, aren't you!?"

"Damn!"

"It's because of you selfish closed beta players that we've fallen to this end!"

One by one, the players screamed.

In this regard, Luo Zhen just sighed secretly in his heart.

It wasn't the first time he'd ever encountered something like this.

A few days after SAO's death game, many of the players finally made it out of town and outside.

And Luo Zhen, as Kirito had predicted, was inevitably recognized after appearing in the main block.

And so, things started to get out of hand.

The average player who had a grudge against the Closed Beta players began to target Luo Zhen when they couldn't find the rest of the Closed Beta players.

Until now, almost a month has passed since the game started, and Luo Zhen is still annoyed by being harassed.

"You are already the seventh batch of people who blocked me in the field practice area."

Luo Zhen spoke impatiently.

"I don't have that much time to accompany you, don't give way, don't blame me for being rude."

Saying this, Luo Zhen put his hand on his waist.

There, there is a sword stored in a red scabbardโ€”โ€”โ€”โ€” "Sword of Fortitude".

It's just that, compared to a month ago, this sword has changed significantly, even the hilt of the sword exudes a slight brilliance, which is very eye-catching.

This is a phenomenon that only occurs after it has been fully strengthened.

Therefore, it can no longer be called the Sword of Fortitude.

โ€”โ€”โ€”โ€” [Sword of Fortitude +8].

This is Luo Zhen's current main weapon.