Chapter 473: Gain the Upper Hand

Because as long as the "Wood King" enters the protection mechanism of the sluggish negative status effect and the confinement control status effect, he can forcibly withstand the attack of the "Great Gu" and directly cast his natural skills.

What's more, the stealth of the hidden system itself and the group stealth are all able to allow them to occupy the best opportunity.

After the start of the game, both the "Wood King" and the "Hidden King" entered a stealth state, and the [] side was empty. And [] here, 'Ou Shu' also knew that even if he used the talent skill of only fifteen seconds of stealth time, he would appear before the other party, so he simply gave up such a plan, and after directly glancing at 'Da Gu', he shot out and flew towards the center of the field.

Obviously, whoever is the support player can occupy the central area now is considered a victory.

【】The common sense here found out the sneaking "Hidden King" and "Wood King", but it didn't work, but soon the "Hidden King" successfully took the lead. Directly attacked the "Ou Shu", and the next battle seemed a little funny, basically it can be seen as the "Wood King" and "Ou Shu" running around the central obstacle building, while the "Da Gu" and "Hidden King" are chasing after the situation, not to mention any cooperation.

This kind of situation really made the audience a little dissatisfied, and everyone chatted at the bottom, because such a game is indeed not anything to watch, and the two sides do not have the law system to the law system, or the same system to the same system, but only the sword system to the hidden system, and there is no eye-catching highlight in the operation, and there is no tacit cooperation, even a few people in the commentary seat have nothing to say at this time, but they began to talk nonsense.

However, as the so-called layman looks at the excitement, people like 'Cool Night' still know that this is just because the auxiliary players on both sides are now in a safe state in terms of blood and mana, and there is no chance to take advantage of it, so there is no need to waste natural skills.

Once they are given such an opportunity, the game will not be as calm as it seems.

Sure enough, it lasted for about ten minutes, and the audience was already starting to have the sound of abuse, and the battle situation had also changed, because the mana consumption of the "Ou Shu" side that was close to the "Hidden King" was even more serious, and the blood value was also lower.

Therefore, at this time, the "Wood King" also started his own actions, taking advantage of the opportunity of entering the state effect of the protection mechanism, to control the fierce imprisonment of the "Great Gu", and together with the "Hidden King", he used his few attack talent skills to launch an attack on "Ou Shu".

In fact, the attacks of the support players are actually only superficial, and they do not play any role at all. In order to better assist their teammates, support players generally choose to reduce the mana consumption, increase the speed of casting talent skills or reduce the value of damage received, which leads to the lack of attack in the attack, not only the attack type talent skills are less, but also the damage is quite small.

However, combined with the attack and interruption skills of the "Hidden King", such a small attack damage still has a very obvious effect.

It was just a confinement control, and in less than eight seconds, the combined attack of the "Hidden King" and the "Wood King", combined with a forcible imprison control of the "Hidden King" to interrupt the talent skills, had already made the blood value of "Ou Shu" directly enter the category of crisis, and the pressure on the opposite side suddenly skyrocketed.

After that, although the tactics were still based on the previous ones, the support players of both sides still circled around the obstacle buildings in the central area, but there were subtle changes. While the support players on both sides are building around the obstacles, they also pay attention to the position distance between themselves and their teammates, and then at the staggered moment, both "Hidden King" and "Dagu" will launch an attack or imprison control towards each other.

Although it is a very simple talent skill, one is a slow slowdown or a short period of confinement control, but it can help one's support player teammates to break away from the entanglement of opponents. In this regard, I have to say that the details of 'Da Gu' in this direction are much better than those of the "Hidden King", and they always have to help "Ou Shu" block the "Hidden King" at the most critical time, and then "Ou Shu" can pull the blood value to a safe range level.

Of course, 'Cool Night' is not actually looking at their tactics or the details of all aspects, but looking at the natural skills and tactical strategies of 'Dagu', as well as the loopholes and flaws in the habits of battle. But until now, the other party's performance is still quite perfect, it can be said that there is nothing obvious to target, if I have to say, it is probably that the self-centered character of 'Dagu' is too strong and obvious.

To put it simply, it is a kind of willfulness, 'Dagu' always acts according to his own consciousness, and then lets his partners cooperate with him, but he will not change his action strategy according to the situation of his teammates. For example, 'Da Gu' has prepared a set of attack plans for talent skills in advance, so he will definitely follow this plan to ensure that he hits the maximum damage value, completely ignoring whether his teammates can hold on at this time.

In fact, there have been several times when "Ou Shu" has fallen into a desperate situation because of the character of "Da Gu", but "Ou Shu" himself also has quite excellent and superb strength, so every time he can support the situation that "Da Gu" rushed to support the situation.

Arrange the most classic combinations and the most powerful tactics and then use them perfectly, and then make up for the lack of tacit understanding with your absolute personal strength, this is the main style of the [] team, a brainless but strong to quite domineering fighting style.

At the same time, it is also a little creepy to make 'Cool Night' just from the current intelligence, if you want to defeat this style, I am afraid that you can only rely on your own strength and domineering field innate skills to make the opponent's self-confidence become the most fatal mistake, otherwise there is no other way.

In contrast, [] is completely opposite to [], they may have deficiencies in their individual ability and strength, but they can perfectly cooperate together to play the tactical operation they want to make up for it. So, in the end, [] won the first game.

'Cool Night' is naturally very clear in his heart, this game can win itself is a professional advantage to occupy a certain opportunity, if the next game [] team two players change, the outcome can not be clear.

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