Chapter 477: The Queen's Might "Eternal Light"
"What are you thinking, bastard!"
"How can you say yes!"
"I just reminded you, why didn't you listen?"
"You're so hateful!"
……
After hanging up the phone, Tangerine ushered in Su Yile's "indiscriminate bombardment", and she was very unhappy that Tangerine did not listen to her advice and promised to fight with Wang Xiao.
If Tang Tang and Wang Xiao don't know each other, or that Wang Xiao is a man, then Su Yile doesn't matter, but the problem is that Wang Xiao is a genuine girl, and the key is still a beauty, can this be endured?
knew what Su Yile was angry about, but Tangerine didn't dare to say it, so he could only talk to the mud.
"What, you're afraid I'm not her opponent?"
With a blank look, Su Yile said categorically: "Hmph, if you lose to her, don't talk to me!" ”
“……”
Suddenly speechless, orange fang helpless.
His self-confidence comes from his confidence in his own technology and trust in data, and Wang Xiao, who is not much worse than him in technology, is really likely to become an "outlier" in data analysis, so the future battle orange is really uncertain about the winning rate now.
Seeing that Tangerine stopped talking, Su Yile also began to care about this agreement.
"Seriously, how sure are you?"
After thinking about it, Tangerine said a slightly conservative prediction, "Fifty percent of the chance of winning, two percent of the tie." ”
"Pretty tall, huh?"
For this "seventy percent undefeated", Su Yile was slightly surprised in his heart, even if he was the ruling king in the OE, it was difficult to say who would win and who would lose against a domineering figure like the Assassin Queen.
"It's been a long time since I've fought you, and I don't know how strong your tuba is now, but I've seen Wang Xiao shoot before, and your 'Hundred Combos' (not the name of the second in the Wind Variations), Wang Xiao also has his own hole cards, called 'Light of Continuity', seventy-five combos!"
"To tell the truth, when I see the 'Light of Sustainability', I always have a kind of idea that I shouldn't play this game, compared to you guys who are powerful to another dimension - you can use your own ability to amplify the rules under the framework of the rules of the game and produce benefits, it seems that there is no point in us playing this game, just looking for a blow!"
This is interesting, but it also pierces the heart, people without talent are always so weak and humble in front of talents!
"Yes, Wang Xiao is really powerful!"
When mentioning Wang Xiao's "Sustainable Light", Tangerine couldn't help but praise it like this, among the top players in OE, Wang Xiao, who can bring him a threat, is Wang Xiao, who has "Sustainable Light".
Compared with Dark Wind JZ's "Hundred Combos", Wang Xiao's "Eternal Light" of seventy-five combos is indeed a little weaker, but this so-called point is actually only a line apart, and this one-line difference in damage also brings Wang Xiao a lot of advantages.
As a combo technique practiced by the Assassin rank, the "Eternal Light" is more active than the "Hundred Combos", and the seventy-five combos can not only be released in three parts, but more importantly, it can almost lock the target on a person, with the same accuracy as guidance.
When attacking the Red Flame Demon Dragon in Dragon Valley, Tachibana used Darkwind JZ's "Hundred Combos", and the damage output was formed in the form of ten stages and ten times of one hundred combos, but Tachibana knew that this was actually a hundred times of one hundred combos, which can also be said to be the biggest advantage of "One Hundred Combos", and it is also the most fatal shortcoming!
It is necessary to explain in detail the composition of skills within the OE.
Aside from the area damage and hit strikes of the magic class, the damage of physical skills is formed by contact damage and impact damage.
For example, when the Orange Orange and the Grim Reaper and others attack the central altar, the Ancient Gargoyle's basic attack concussion damage is a more typical impact damage, which does not require the most direct contact, and can form a strike effect when entering a specific range.
Contact damage is even more common, and the damage of a basic attack hitting an opponent is contact damage, and even special damage such as impact is determined to be contact damage.
The realization of skill damage in the game, especially the realization of physical skill damage, especially the realization of continuous skill damage, is mostly contact damage, that is, the damage judgment that can be formed if it can be touched.
The concept of how much output is per second was originally impossible, but with the mechanism of in-game skill reading, this has become a reality.
Expanding the skill chain in the form of a ring, based on the strong numerical endurance of the character, all the readable skills in the skill warehouse are used for effect release in one go, and irreversible continuous damage is performed on specific points, which is the true meaning of "100 Combos".
When creating the "Hundred Combos", the orange orange, which has always been a steady perfectionist, went uncharacteristically in an extremist style, maximizing the damage to create a "Hundred Combos", which created the terrifying output of "Hundred Combos", and also led to the best features and shortcomings of "Hundred Combos" for monster raiders.
Why did Orange Citrus use "Hundred Combos" when attacking the Red Flame Demon Dragon, because at this time, the damage formation ratio of the "Hundred Combos" is the highest, and the attack target is locked on a point on the Red Flame Demon Dragon, which is a coordinate point in the three-dimensional space position in the game.
With the huge body of the demon dragon, whether it moves a little, or the position of the Dark Wind JZ character is formed due to the attack effect during the release of the skill, it will not affect the damage pouring on the demon dragon's body, and then form the most terrifying damage output.
In Caliber's attack range,The damage of the point strike will also evolve into a damage surface,But this is not too narrow a surface is still nailed in one place after all,Once the attack target is displaced,Not to mention that all the attacks are missing,The irreversible output process also becomes a moment when the Darkwind JZ character has almost no defense,If others take advantage of this flaw,,When you release the "Hundred Combos", it is the moment when Darkwind JZ is most vulnerable to sniping.
For other players, the Dark King's most terrifying "100 Combos" is something that people just want to dodge, not to mention using this opportunity to fight back, but in front of researchers with the same data stream and some insightful gamers, this is just as glaring as the "weakest defense" that goes hand in hand with the "strongest output" aura.
Different from the "Hundred Combos", the real power of "Eternal Light" lies in "Forever", and although it is also an instant reading skill for damage output, the two are almost fundamentally different, whether it is the characteristics of the rank or the effect of the weapon, "Eternal Light" is the real point damage that abandons the range.
Throwing away the advantage of area damage, the point where the damage effect and the skill target are stacked on the target, and the combined skill is repeated three times, constructing a seventy-five combo of 25 times in three stages.
Almost a few seconds of location selection judgment makes it possible for the "Eternal Light" to pursue damage, and basically the second stage hits the damage, and the player's HP has been cleared.
Such a "perpetual light" can deal similar damage to the player as it does to NPCs under the control of a "low-level" AI!
If you want to evaluate comprehensively, "Sustainable Light" is better than "Hundred Combos".
However, it is not without the "100 Combos" that Orange Citrus has used on the player, with his precise calculations, aiming at the moment before the player's displacement, outputting the damage to the position point, and instantly pouring out the final damage.
It's just that the grasp of time and position is harsh, not to predict the position, but to follow the strike, that "100 combos" are likely to achieve only a small part of the damage, and then be used by the opponent in reverse, causing huge damage! ()
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