545. Chapter 118: The Central Islands
The four irons of life in the new game: we have driven the black together, dropped the line together, fought the boss together, and shared the equipment together.
――Excerpt from "Essays of Ling Zikai"
As Christine verbally agreed to the request of the captain of Erathia's sea stronghold, there was also a thoughtful Sylvia's acquiescence.
Leiko and the others obtained a map of the central island of the Doji Islands, and the landform of the entire central island was displayed in front of Lekuko at once!
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The central island of the Doji Islands is much larger than Leng Zi imagined in advance, because there are four sea stronghold guard reconnaissance watchtowers on the island, so that the entire central island is full of Leozi's eyes!
In the most central area of the central island, there is a small city with the appearance of the Templar faction, and the roads around the small city lead in all directions, connecting all parts of the island, and that small city should be the sea stronghold that must be guarded in this mission!
The entire map surface on the central island is mostly covered with grassy terrain, which is a very favorable condition for the Templar faction!
Since the grass is the home terrain of the Templar faction, the Templar faction's troops will receive a home terrain bonus of +1 agility when fighting on the grass, and they will also receive a speed bonus for marching on the grass!
The resource buildings on the central island, except for a lumber yard and an ore mine, there are no other field resource buildings, rare resources are poor, and it is impossible to build some magic buildings and high-level class buildings, so the Sea Guard troops in the sea stronghold are only those that can build recruiting buildings only with wood and ore.
However, there are quite a few wild treasure houses and high-level wild creatures' nests on the central island: above a small piece of the terrain of the Hallow Land, there is a Cloud City, and a griffon's house very close to Cloud City.
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The Hallow is a special terrain on the map, and if the class is in the righteous camp, it will get a morale bonus of +1, while the class that belongs to the evil camp will get a morale penalty of -1, and for the neutral camp class, there is no reward or punishment effect on the Hallow.
The special terrain opposite the Hallow is the Mist of Evil, in which the Evil Faction class that fights receives a morale +1 bonus, while the Righteous Faction is punished by -1 Morale, of course, the Evil Mist terrain has no effect on neutral troops!
Cloud City, is the top class of the Templar camp - Angel recruitment location, in the wild Cloud City, usually guarded by three sixth-order ordinary angels, as long as you defeat these three angels guarding the wild Cloud City, you can recruit an ordinary sixth-order angel here every week, but there is no gem mine found on the island, even if you can win the three angel guards, it becomes impossible to recruit angels!
Griffin Treasure House, Treasure House Outdoor Facilities, Class Reward Type, from the name of the Griffin Treasure House, as the name suggests, is a treasure house guarded by griffins, defeating five of the griffin guards, you can get a sixth-order angel, as a class reward, usually the number of griffin guards is 50, 100, 150 and 200, and the number of angels rewarded corresponds to 1, 2, 3 and 4.
Treasure house field facilities are all one-time facilities, as long as they are captured and the rewards are collected, even if a long time has passed, visiting Wèn again will have no effect; There are only two types of class reward buildings, one is the Griffon Treasure House Reward Angel, and the other is the Dragonfly Treasure House Reward Dragon!
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And on the central island, far from the terrain of the Hallow Land, is a four-leaf clover garden, and on the ground of the four-leaf clover garden, a magical mage's hut stands.
The Clover Garden is also a special terrain, however, it only works for neutral faction troops, and neutral faction units that fight on it will receive a lucky +2 reward!
The Magic Mage Hut is a powerful group support class - the field recruitment point of the Magic Mage, which is generally guarded by 6 Magic Mages, and defeating these Magic Mage Guards can recruit 2 Magic Mages every week.
The Magic Mage is a super epic hero who is not a Akada, and has the title of "Dragon Slayer Warrior" - Deken's famous class, although he is famous in Deken, but it belongs to a neutral class.
If the 6 Magic Mages are combined in one team, it will be easier to deal with, but if the 6 Magic Mages are divided into two or more teams, unless they have absolute superiority, there is no chance of winning against them!
At the moment, there is no equipment on him, and there are only 10 second-order melee class ridges, so there is no chance of winning 6 magic mages at all!
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In all four directions of the edge of the central island, there is a gathering point of a single type of element, one for each of the four elements of air, water, fire, and earth!
Each Elemental Gathering Point is usually garrisoned by 12 corresponding elemental classes, and after defeating the corresponding elemental guards, 5 corresponding Tier 4 elemental classes can be recruited from the elemental gathering point every week!
With the total strength of the 20 second-order seafarer swordsmen of Lenzi + Christine + Sylvia, at this stage, you will be able to capture the elemental gathering point through Guò to enhance the combat effectiveness of your command!
Prism tried to transfer some of Sylvia's troops to himself, but because his friendship with Sylvia was too low, Lengzi only had the permission to view Sylvia's hero panel, but not the ability to adjust Sylvia's troops and equipment!
The prism that failed to do so began to try a second plan.
Letsuko walks over to Christine's side and tries to form a hero team with Christine again!
Although the system is clear, there are only a few hints of increasing the friendliness of Prism and Christine, but after all, they are comrades-in-arms who have been in trouble together for many times, and Christine really did not disappoint Prism!
System Hint: Formed a temporary hero squad with Christine.
Prism operated with Christine's hero team and rushed directly to the nearest earth elemental gathering point!
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Lenzi and Christine form the hero squad again.
With Christine with the Cross Repeater and the Triplex Heavy Bow Ballista, it's much easier to capture the four elemental convergence points!
Prism directly captured the nearest gathering point of the earth element.
The 12 Earth Elemental Guards are divided into three teams, each with four of them, two of which are fourth-order Earth Elemental Guards, and the middle team is a fifth-order lava elemental, the promoted form of the Earth elemental!
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