483. Chapter 583

In a strategic game, you should not only consider the output of damage, but also take into account the overall situation of the battlefield!

――Excerpt from "Essays of Ling Zikai"

One of the most commonly used spells in the Blindness Fire genre!

Leriko's blindness landed directly on Allista's only long-range unit, the 100-strong Marksmans; Lingzi opened his backpack again, and a poisonous vine seed was planted in the area in the center of the battlefield near Lingzi's own position!

Poison vine seeds, consumable special plants, a large area after planting seeds, will quickly be overgrown with poison vines, units located in the poison vine area will be reduced by 20% agility, and will slowly lose health due to toxins.

The opponent's greatest output ability is the fifth-order lancers of those four teams!

Lancers, a fifth-order Templar class

HP90

Attack 15

Defense 12

Damage 14~18

Agility 8

Stunts: Cavalry, Double-Legged Units; Charges, increasing attack damage with distance traveled, and increasing damage by 5% for each agility movement distance.

The dual-cell stunt seems to be useless, but in fact, the starting position in the combat space of the dual-cell battle is a little more forward than that of the single-cell soldier, which means that it is easier to rush into the enemy formation!

There is a saying in Heroes Warriors: Low-level troops rely on numbers, and high-level classes rely on stunts!

And the fifth-order lancers are to show their strength with charging stunts, and the farther they move before the attack, the higher the damage!

Fighting with cavalry troops on flat ground will be extremely painful to be charged and charged!

Obstacles that reduce agility such as vines are second only to horse rejection stakes in terms of their effect on cavalry!

……

After releasing the magic, he used the vine seeds to arrange the prism of the battlefield environment, so that the golden dragon, which was full of action, chose the standby command!

At this time, Allista's troops have just begun to increase their mobility!

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The classes in Heroes are divided into 0~10 levels.

The 0th, first, and second-order classes belong to the low-level troops, and the low-level troops are the foundation and core of supporting each faction.

The third, fourth, and fifth orders belong to the intermediate arms, and the intermediate troops are the elite forces and transitional forces in each faction, which can play a great role after forming a certain number, and are often the deciders of the final battle in the battle.

The sixth-order and seventh-order troops are high-level troops, which are the limits of the troops that can be produced in each camp town, and they are often the representatives of the factions and the representatives of strength, most of which are excellent stunts.

The eighth-order and ninth-order classes are super-level troops, which often only appear in certain special missions, and can only be recruited from certain creature nests in the wild.

The tenth-order class is also known as the final-level class, the top form of the class, at present, the known tenth-order class is the Holy Dragon, as long as there is a little bit of heroic invincible three knowledgeable players, you will know the name of the Holy Dragon!

The Holy Dragon has a unique fear perk that will disable the classes it fights due to visceral fear!

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Skeletron's sub-hero is already on his way with reinforcements!

……

After waiting for more than a minute, Honda Masanobu, who had not received any reply from the Skeleton King, secretly made a gesture to Tokugawa Ieyasu.

Tokugawa Ieyasu understood and immediately asked a second-tier member next to him to prepare to attack the pass!

It seems that the use of second-tier members to give priority to pathfinding is Tokugawa Ieyasu's style of acting!

……

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Lenzi's troops were full of action one after another.

The first to increase their mobility are the third-order elf archers and centaur javelinmen!

Alista has a total of seven troops, except for the team of sharpshooters who were blinded by Leshiko just now, and now there are only two kinds of troops in front of Leshiko that can attack: one is a fifth-order lancer unit divided into four teams, and the other is a low-rank, numerous axe and spearman unit divided into two teams!

……

With the current strategic attack and strategic defense attribute bonuses of Lenzi, it does not have too many advantages for Alista of the epic hero growth template.

Prisgi's strategic attack is only three points more than Alista's strategic defense, and Lerista's strategic defense is also four points more than Alista's strategic attack, which means that Leriko's troops have three additional attack bonuses and four defense bonuses when attacking Alista's troops.

The long-range troops of the ridges are almost all low-level troops, even if they add a three-point strategic attack bonus and a two-point long-range attack bonus brought by the wheel of the ammunition car, they still can't break the defense against the lancers, and it is also half-arrow damage at a distance; Conversely, if you attack a low-tier Axe Spear unit, plus a total of five attack bonuses, you can break through the defense and gain a damage bonus.

It's also half-arrow damage, and it's much worse when it comes to lancers and axemen!

From a sneak attack, this is an opportunity to deal as much damage as possible to the enemy, and it seems that you should shoot a large number of axe gunmen first, and when you lead the opponent to move, after the lancers have rushed through half the field, use the damage of straight arrows to deal them, causing them to lose a lot of troops.

The Lancers are an agile 8 troops, 9 agile on the grass of the main terrain, and can attack the troops of the edge through the battlefield in two actions; The Axe Lancer is 5 Agility, +1 on the grass to reach 6, and the fastest fourth action is required to attack the Prismatic troops.

Even though the damage they can do is not high, Ryshiko also operates these ranged units, shooting their arrows at Alista's lancer troops!

28 third-order elf archers fired two times in a row, shooting at a team of lancers, -68, -69, and the damage of two arrows directly took the life of a lancer!

And the 26 centaur javelins, the javelin damage of half arrows is also 50+, and the shooting target is the same team of lancers as the elf archers, just taking the life of the second lancer.

The eleven-second sneak attack was just right, and Allista's troops were just beginning to grow in mobility!

……