Chapter 54 Targeted Improvement of Enhanced Skills
The compulsion of the so-called comprehensive data evaluation of 'Cool Night' is a kind of forced improvement that is specifically balanced in the three core directions of the custom talent skill tree, and can add to the attributes of the talent skill, that is, the design of the comprehensive data around the key three points to create a different from other ordinary skills.
"To put it simply, for example, the comprehensive data evaluation of the talent skills on our early custom talent skill tree is hundreds of times lower than the comprehensive data evaluation of the talent skills on the custom talent skill tree created in the middle or late stage of the current period, but if you count the enhanced skills, the skills that belong to the active type of talent skills in the early stage can increase the value of the skill by 5% to 10% of the damage. In the middle and late stages, the limit that can be increased can reach up to 15% of the damage increase, and if the damage of such skills is added, we can achieve an unprecedented advantage when fighting other players, and it is even an exaggeration to say that this advantage is absolutely not an exaggeration. ”
'Cool Night' simply explained the aspect of the so-called mandatory improvement, and then when he saw that there was still a little doubt in the eyes of several people, he continued: "This is a kind of amplification skill that compulsorily improves all skills, and can be applied to all skills that create damage, so the comprehensive data evaluation and improvement does not bring obvious effects on strengthening skills, first, this is also to avoid the absolute gap caused by the level; Second, it is mainly for players to be able to roughly stereotype the direction of their custom talent skill tree at a low level, and determine the accurate trend of the entire custom talent skill tree in the future. ”
If so, what skills should be strengthened? If it is so mandatory, there are certain requirements for selectivity. ”
'Drinking Sleepy Hero' has doubts on his face at this time, obviously what 'Cool Night' said is naturally a very good method, this method is not even considered by many people in today's "Divine Death", not even in today's world-class e-sports clubs.
Of course, the black-robed players of the [Past Life and Death Realm] on that day obviously had such an ingredient factor in it, according to the damage of that skill value, even the royal system that attacked the weakness after the key defense was modified to be extremely agile, which is likely to be the modification of the custom talent skill tree to create new skills to make up for the weakness and disadvantage, resulting in a feeling of invulnerability.
"I'm not saying that we have to specify such a mandatory reinforcement to strengthen the current high-level talent skills, after all, we also have amplified skills, but if you only put it on the top of the advanced enhancement skills to forcibly improve all skills, although there is a significant improvement, but the obvious improvement is not large, and the required time duration must be very short, so the change is only the damage of the skill, if you can't hit the opponent, then this kind of improvement is also an invisible chicken rib, The practicality is too low. ”
'Cool Night' looked at the faces of the partners in front of him, and couldn't help but raise a smile on the corner of his mouth.
"Third child, what are you laughing at?"
"What if we designed talent skills specifically for those talents that enhance our damage skills to increase them?"
'Cool Night' said with a smile, and after 'Cool Night' said, the group fell silent one after another, looking thoughtful.
"I think you should know that the more restrictions you have on your talents, the higher the increase in your enhanced skills will be."
"But these restrictions also force our playstyle to be fixed, so I'm also thinking if we can design some talent skills to specifically break through these limitations, so as to keep all of our original attack styles more free and diverse?" After all, Death is the most liberal game, and it can't limit us in this way. ”
"If that's the case, it's possible to achieve a higher degree of freedom and a lot more stylistic diversity, but it's a good thing to increase it."
"If it is a trigger-type talent skill effect that can strengthen the next attack skill after using different talent skills, it seems that the stacked buffs can be stacked, but there is also an obvious disadvantage. ”
"Yes, it's only possible to keep using different perks to keep this buff stack going."
'Cool Night' nodded, and then explained, "If that's the case, then after stacking buffs, the opponent obviously knows when we will attack, and when you have accurate alertness to defend against your attack, after your stacking buff is emptied, the opponent will know that you have to continue to stack the buff to attack, so that the opponent has a very safe time period to attack you, in this regard, we can attack accurately before it becomes harsh." ”
"If that's the case, of course I've thought about it. If this talent can be strengthened into a buff increase that can be used for a long time, then the duration of this amplified talent skill can be refreshed by using different talent skills. ”
When 'Cool Night' said this, 'From Wen Jiushi' gave it a thumbs up and said: "If that's the case, the talent skill is modified like this, and the effect of the increase becomes a continuous existence rather than a one-time consumption, so it also changes from a passive talent skill to an active talent skill, and the style of play has fundamentally become more free, and even the shackle of limitation has been removed." ”
"Yes, it is enough to use a different type of talent skill once in a while to refresh the duration of this buff, and the opponent will not be able to target you from this aspect, because after dodging an attack, your next attack damage value is still the same, or even higher, which completely puts the opponent in an absolute disadvantage. As a result, our attack style has become more free, without affecting the existing attack style. ”
'Cool Night' nodded and replied, and everyone's eyes at this time seemed to be clear, and after the explanation of 'Cool Night', they understood the key to this natural skill.
"I think it's a good way to do this, and I think it's doable."
The 'Drunk Hero' nodded and raised his hand in agreement, while the rest of the people also agreed after a brief thought.
Because from the current fundamental situation, the feasibility of this method is indeed very high, and when they recalled the previous black-robed players, they were also guessing whether the other party's design on the custom talent skill tree and the skills they created had also reached this level, because it was undeniable that their original combat power was completely at an overriding level, and the combat power of the 'Cool Night' group was revealed in the [Dawn Forest], and even those high-level players felt the obvious threat power, But in the eyes of those black-robed players, it is a different matter, so it is concluded that the combat power of these black-robed players is more powerful than extraordinary, and it is incomparable.
So in order to become stronger, the 'Cool Night' group naturally racked their brains to think about how to improve their natural skills.
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