Chapter 226: Quinn
In an instant, the huge body of the ancient dragon shattered into the air and turned into a little stardust and fell from the sky above the venue, and many spectators couldn't help but want to reach out and hold it, but unfortunately they were destined to get nothing with their hands.
"It's beautiful."
In the other glass room, Yu Tong looked at the star rain in the venue without blinking, and sighed.
Lin Qianye, who was about to turn off his mobile phone to prevent it from affecting him, received a message that surprised him very much, and after he turned it on and turned it on again, he still couldn't believe this fact.
It was Wang Chu who sent him a message, and the content of the message was very concise: Drag, the ad of the ob is simple and I am already on the way to O City.
In a short sentence, it was almost clear at a glance, but Lin Qianye still couldn't believe it, but the facts were in front of him, and he couldn't question it, after all, Wang Chu, the boss behind the scenes, would never lie to him.
Therefore, it is not certain that Simple may really compete on the same stage with him in the CEST arena today, but Lin Qianye did not completely pin his hopes on Simple, and the best outcome he could think of in his heart was to win the match point of the game before Simplicity arrived, so as to show his ability to the greatest extent.
There are actually not many geniuses in this world, but there are very few who can really grow up and stand up in front of the world, most of the geniuses have died on the way to growth for various reasons, they are strangled in the cradle by the existing system, so they can only become an ordinary person who does nothing, looking forward to the day when they can run and turn everything around.
If you want to get ahead, you can't just rely on the word fate, more often those who succeed rely on people to win the day, rather than pinning everything on the ridiculous words of resignation.
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"After the previous shocking opening ceremony, let's go directly to the ban\pick part of the final final between CEST Daredevil and Golden Dragon."
As Ze Qian's words fell, the originally dark big screen suddenly lit up, and the ten team members on both sides were ready, and quickly banned the heroes who were better at each other and had a stronger version.
With all the heroes banned, the Daredevil Cafe on the blue side took the lead in choosing the Panacea Jungler Keg, and then the Golden Dragon Cafe on the red side took the Ember and Hammerstone backhand, a very strong combination for the bottom lane version.
However, the Night Demon Internet Cafe chose the two heroes of Clockwork and Morgana as the middle support, seeing this, the Golden Dragon Internet Cafe paused, and then took the prince and the troll, and the Night Demon finally chose Cold Ice and Quinn, and the last pick of the Golden Dragon chose the snake girl.
"The Daredevil's first choice is the Jungler Barrel, and then the Golden Dragon Internet Cafe takes the lower lane combination of Ember and Hammerstone, and then the Daredevil directly chooses Clockwork and Morgana, who is more restrained by the enemy's auxiliary Hammerstone."
"And the Golden Dragon Internet Cafe obviously wants to choose the prince's clockwork, which is Nakano's strong opening system, but it's a pity that the night demon took the lead in snatching the clockwork, so the golden dragon can only helplessly choose the troll with a certain ability to keep people to cooperate with the prince."
"In the end, the Night Demon took Quinn, a long-handed assassin-type top laner, and Han Bing, who has a certain ability to start a group, and the Golden Dragon turned to take down the Snake Girl, a hero who also plays a very big role in team battles."
Ze Qian looked at the two sides who had already chosen heroes and said.
"The lineup of the night demon and the lineup of the golden dragon are relatively similar, they are two sets of systems that are very open, whether the night demon is the first move to retain people or the barrel with the clockwork group control, it is a very good way to keep people, and Morgana's ultimate can play the role of a-stirring stick in team battles."
"And the lineup of the golden dragon has the snake girl's ultimate petrification, the ember's long-range retention and the prince's EQ second consecutive ultimate, and the troll's pillar and the prince's ultimate move are very few skills that can change the landscape."
"Whether it's with the extremely flexible snake girl in team battles or the hammerstone with very strong control and protection ability, it's not quite good, and Ash's ultimate long-range harvesting ability is a rare powerful support skill in League of Legends at this stage."
"The team battle between the two sides will be a great test of on-the-spot ability, once you eat a control skill, then the skills behind it can basically be said to be unavoidable, and when the time comes, the side with fewer people will inevitably fall into a great disadvantage."
"And the abilities of both sides on the line are basically not too restrained, although the combination of Ember and Hammerstone is powerful, but after all, the other party is Morgana, and a magic shield that can be immune to any control skill is enough to increase the tolerance rate quite high."
"The clockwork and snake girl in the middle lane are more developmental types, and it is undoubtedly very difficult to carry out online single kills in the early stage, as for the prince and barrel in the jungler position, it is also a situation where you can't kill me, and I can't kill you."
"Unless one party chooses to die, it is basically impossible to distinguish between life and death, as for Quinn and trolls on the road, to be honest, Quinn is a hero who is very restrained from heroes like trolls."
"However, if you want to kill a troll alone, it also depends on your personal operation, once the line is too deep for the prince to come to the road, the troll's pillar card position is still a certain threat to Quinn."
Luo Xi briefly analyzed the advantages and disadvantages of the lineups of the two sides, and the night demon and the golden dragon on the big screen have also entered the battlefield.
"You steady, the barrel can be squatted all the way up."
Mu Jing entered the game and directly took out the long sword Sanhong and went straight to the road, and said to himself Li Wei and the others at the same time.
Quinn's hero is a very unpopular hero, and when it first landed in League of Legends, it appeared as an ADC, and the passive marker vulnerable unit gave Quinn a pretty good consumption ability on the line, and the Q skill blinded, the open vision, and the anti-penetration of the E skill also made its early burst damage quite terrifying.
However, her ultimate move is very chicken, and there is a feeling that it is incompatible with her overall skills, although the small skills will become another set of skills after becoming Hua Luo, but because it is too cumbersome and not beautiful, it has lost the meaning of simplifying the complex.
Coupled with the tweaking of passive and basic attributes, this hero quickly disappeared from the sea of heroes in League of Legends, becoming one of the extremely unpopular heroes similar to Sword Demon, until she was revised.
The rework of the ultimate made Quinn's ability to roam gank in the early stage almost invincible, and his original ADC set gradually evolved into an upper-mid and even a jungler, from a shooter with continuous output to a crispy assassin who kills the enemy in seconds.
Especially when facing short-handed fighters on the road, Quinn's advantage becomes more and more prominent, and the attrition heads-up on the line is almost invincible, as long as the opponent's jungler does not come to gank, then she can always maintain an extremely terrifying suppressive power.
Of course, this does not mean that the hero Quinn is really invincible after the rework, in fact, her shortcomings are also huge, such as being too crispy, not having normal displacement, etc......
In short, this is a hero who is extremely strong in the early stage and invincible in the middle as long as it develops, and in the later stage, adjusting the armor-piercing or critical attack flow according to the opponent's lineup can also deal extremely good damage.
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