All attributes of apathy (this chapter does not count as a word)
ID: Apathy
Race: Dragon (hidden) [Terran (explicit)] Demon dragon (hidden) [None (explicit)]
Profession: Not yet available
Subclass: Not yet available
Level: 9 (Current Warzone Ranking: 4, World Ranking: 13)
Prestige: 0
Merit: 0
Battlefield Contribution: 0
Achievement Points: 114
Title: Hunter (doubles damage to all dragon hunters)
Grotto Guardian (Max HP +1000, when clearing the Dungeon Mountain Grotto Guardian quest, Stone Heart's HP is doubled) [currently worn]
Experience: 1134329/2000000 (57%)
Gold coins: 0 diamonds, 0 gold, 43 silver, 231 copper
Health: 5620/5620 (+685)
Stamina: 5350/5350 (+650)
Physical Damage: 166 (+78)
Ignore Defense Damage: 0
Physical Defense: 226 (+98) [Melee Damage Immunity +10%]
Magical Damage: 870 (+325)
Ignore magic resistance damage: 0
Magic Resistance: 444 (+98) (+109) [Melee Damage Immunity +5%]
Constitution: 49
Strength: 39
Dexterity: 69
Spirit: 109
Intelligence: 65
Lucky: 43
Natural Recovery Rate: 446 (+218)
Additional Heal: 446 (+218)
Strike Speed: max [2.5] (+?) )
Shot range: 2m
Responsiveness: 198
Critical Strike Chance: 430% (+215%)
Evasion Rate: 18.8% (+6.9%)
Hit Rate: 92.6% (+13.8%)
Skill Acquisition Success Rate: 156% (+43%)
Tear Resistance: 0%
Sluggish Resistance: 0%
Burn Resistance: 0%
Freeze Resistance: 0%
Poison Resistance: 0%
Petrochemical Resistance: 5%
Blinding Resistance: 0%
Lethal Resistance: 0%
~~~~~~~~~~~~~~~ [Equipment] ~~~~~~~~~~~~~~~
"The Pretender,
Grade: Unknown,
Required Level: None,
Occupation Requirements: None,
Racial Demands: None,
Status: Bind, Uniquely Designated, Apathetic, No Steal, No Drop, No Tradable,
Uniquely Assigned Effects: Variation is attached to any widget, and the effect is inherited as an additional widget. (Add-on, Breath Mask)
Unique Specified Effects: Race Anthropomorphism, Anthropomorphism to other races, Concealment of the original race, undetectable within 60 levels apart. (Anthropomorphic effect, Terran)"
"Breath mask
Grade: White
Required Level: 0
Occupation Requirements: None
Race Needs: None
Status: Bind
Uniquely Specified Effect: Masks one's own attributes to prevent detection by those with a 10-level difference, this effect only applies to initial detection. ”
"Emerald God's Gift Top, set parts.
Grade: Pale green
Race of Demand: None
Requirement Level: None
Occupation in Demand: None
Status: Bind
Max HP +1000, Max Mia +1000, Constitution +10
Passive only: Damage reduction, 5% reduction in melee damage taken.
Set stat bonus
Three pieces: +1000 extra health, +1000 extra power
4 pieces: While enjoying 3 attribute bonuses, melee damage immunity is increased by an additional 5%
Five-piece: Enjoy a four-piece stat bonus and increase magic damage reduction by 5%
Six: Enjoy five attribute bonuses and the additional gift of the passive Emerald God, which triggers when you take a fatal injury in battle, reducing damage by 20% and recovering 20% of your maximum HP for the next 5 seconds. ”
"Gift of the Emerald God: Bottoms
Grade: Pale green
Race of Demand: None
Requirement Level: None
Occupation in Demand: None
Status: Bind
HP +1000, Magic +1000,
Only Passive: Agile, with a 5% chance to completely dodge when attacked.
Set stat bonus
……”
"Emerald God's Gift: Wind Boots
Grade: Pale green
Race of Demand: None
Requirement Level: None
Occupation in Demand: None
Status: Bind
Gain +10% movement speed and +10 agility
Only Passive: Travels quickly, with a 10% chance to increase your movement speed by 20% when attacked.
Set stat bonus
……”
"Bracers, the gift of the god of emeralds
Grade: Pale green
Race of Demand: None
Requirement Level: None
Occupation in Demand: None
Status: Bind
+0.5 Strike Speed
The only passive: Shadowless, 0.1% chance to trigger when attacking, this attack speed reaches 5/s.
Set stat bonus
……”
"Emerald God's Gift: Shoulder Armor
Grade: Pale green
Race of Demand: None
Requirement Level: None
Occupation in Demand: None
Status: Bind
+20 Physical Defense, +20 Magic Resistance,
Passive Only: Resist, triggers with a 2% chance of being attacked, and generates a shield that absorbs the damage of the current maximum HP for 1 second.
Set stat bonus
……”
"The Gift of the Emerald God: Tiara
Grade: Pale green
Race of Demand: None
Requirement Level: None
Occupation in Demand: None
Status: Bind
Unique Passive: Clean, 100% trigger when attacking, increases the current attack hit rate by 5%
Set stat bonus
……”
"Consonant
Grade: Pale green
Requirement level: 5~10
Occupation in Demand: None
Race of Demand: None
Status: Bind, cannot be stolen
Dual state: piano
Magic damage +210, can be critical, enjoy critical hit bonus.
Spirit +21
Attack Speed +7%
Comes with passive, chords
Chord Chaos, each time you pluck the strings, there is a 2% chance to trigger the rhythm of chaos, and the attack has a stun effect, with a 50% chance to stun the enemy.
Chord Burial, each time you pluck the strings, there is a 2% chance to trigger the Funeral Rhythm, and the attack has a strong attack effect, and the final damage is doubled.
Chord Healing, each time you pluck the strings, there is a 2% chance to trigger the Healing Rhythm, and the attack has a healing effect, restoring 10% of your maximum health.
Chord Shock, each time you pluck the strings, there is a 2% chance to trigger the vibrato, and the attack has a knockback effect, with a 50% chance to knock back the enemy at a distance of 2 meters.
Chord Collapse, every time you pluck the strings, there is a 2% chance of triggering the Crash Rhythm, at this time, the attack has a tearing effect, 50% chance to tear the enemy and bleed, each bleeding is 20 points, lasting 3s, the effect can be stacked.
Chord Rush, every time you pluck the strings, there is a 2% chance to trigger the rhythm of the sound, and the attack comes with a speed effect, increasing the self's movement speed by 10% and attack speed by 5%.
Chord Harmony, each time you pluck the strings, there is a 2% chance of triggering the Harmony Tune, and the attack has a Harmony effect, making you immune to all negative effects for the next 5s.
Dual Status: Sword in the Piano
Physical damage +80, must be a critical hit, does not enjoy the critical hit bonus, and the critical hit is a qualitative 200% critical hit effect.
Dexterity +20
Attack Speed +12%
With passivity, haste
Increases your attack speed by 2% after each attack, stacks up to 20 stacks, and decays at a rate of 5 stacks per second after leaving the battle. [Current: Qin Status]"
"The right of the imperial dragon ring (dusty), contains the power of the dragon clan, but this experience can seem to be sealed by the dust, according to legend, it was the treasure of the dragon clan, for some reason it was outside the dragon domain, go to the dragon clan and ask Huanglong, maybe he can tell you something.
Grade: Unknown (Dusty)
Level requirement: 4~80
Occupation Requirements: None
Race Needs: Dragons
Status: Dusty, cannot be dropped, stolen, or sold once used
+15 for all stats
"Star Dragon Ring Zuo (Dust Seal), contains the power of the Dragon Clan, but it seems that this power has been sealed in the dust, according to legend, it was once the treasure of the Dragon Domain, for some reason it was lost from the Dragon Domain, go to the Dragon Domain and ask Huanglong, maybe he can tell you something.
Grade: Unknown (Dusty)
Level requirement: 4~80
Occupation Requirements: None
Race Needs: Dragons
Status: Dusty, cannot be dropped, stolen, or sold once used
+15 for all stats. ”
~~~~~~~~~~~~~~~~~ [Skill] ~~~~~~~~~~~~~~~~~~~
[Flat Cut]: LVmax
After changing classes, it becomes the corresponding basic attack, and the attack adds 100% magic damage + ignores magic resistance damage (current), which is affected by the target's magic resistance and skill effect weakening
Consumption: None
Cooldown Interval: 0.4s (varies with shot speed)
[Divine Word: Disease]: LV1
Active skill, chanting the Holy Word, provides a layer of wind effect to allies within 2 meters of you, increases movement speed by 20% for 10s, and the speed increase effect and duration increase with the skill level.
Cost: 100 Spiritual Power
Cooling interval: 180s
Boot time: 1s
Mastery required to level up: 0/1000
Gold required to upgrade: 43 silver, 231 bronze/10 silver
Experience required to level up: 1134329/4000
[Divine Word: Healing]: LV1
Active Skill, Chanting the Word, summons a healing circle, restores 120% magic damage + spirit* level/10 + additional healing to all allied spellcasters within 1 meter, and the recovery amount and healing range increase as the skill level increases.
Cost: 100 Spiritual Power
Cooling interval: 180s
Boot time: 1s
Mastery required to level up: 0/1000
Gold required to upgrade: 43 silver, 231 bronze/10 silver
Experience required to level up: 1134329/4000
[Dragon Teleportation]: LVmax
The only skill to teleport to the Lost Continent, the Dragon's Domain.
The only designated race: Dragons
Cost: 40 Spiritual Power
Cooldown interval: 1 second
Charge Time: None
[Divine Survey]: LV9
It can fully detect the existence of no more than 10 levels different from its own level, ignoring the interference of the covering aura equipment below the artifact, and increasing as the user's level increases. Above level 10 it becomes a 50% probability of detection, and there is a 10% chance of detection, and above level 20 it becomes 30% detection and a 20% chance of detection, and above level 30 it becomes a 10% probability of detection, and there is a 30% probability of detection, and above level 40 it becomes a 1% probability of detection, and there is a 40% probability of detection, and beyond level 50, it becomes a unified 1% probability of detection, and the probability of detection increases to 99%
Cost: 10 Spiritual Power
Cooling Interval: None
Charge Time: Instantaneous
~~~~~~~~~~~~~ Life Skills ~~~~~~~~~~~~~~~
[Collection]: Basic collection, which can collect some low-level herbs in the reincarnation continent, and increase with the increase of proficiency
Cost: 10 Aura
Cooling interval: 1s
Rating: 0/10
Proficiency: 0/2000
[Collection]: Basic collection, you can collect some quest materials from monsters or ore veins, etc., and cherish forging materials, etc., as your proficiency increases, the higher the level, the more precious the things you collect
Cost: 10 Aura
Cooling interval: 1s
Rating: 0/10
Proficiency: 125/2000 (6.25%)
[Alchemy]: Basic alchemy, use the collected materials and collected herbs to make healing drugs or recovery drugs, and the level of the refined drugs will increase with the increase of the level of alchemy
Cost: 200 Spiritual Power
Cooling interval: 300s
Rating: 0/10
Proficiency: 0/5000
[Forging]: The art of forging basic equipment, using the collected casting materials to cast equipment, the level of casting increases with the level of forging
Cost: 200 Spiritual Power
Cooling interval: 300s
Rating: 0/10
Proficiency: 0/5000
~~~~~~~~~~~~~ [Equip Skill] ~~~~~~~~~~~~~~
Damage Reduction:
5% reduction in melee powerless damage taken (+5% bonus for bonuses, +5% for magic immunity)
Smart:
5% chance to fully dodge when attacked
Swift Travel:
When attacked, 10% chance to increase the caster's movement speed by 20%.
Shadowless:
When attacking, there is a 0.1% chance to trigger, and the current attack speed reaches 5/s for 1 second
Resist:
Triggers with a 2% chance when attacked, creating a shield that absorbs damage from the current maximum health for 1 second
Clean:
100% trigger when attacking, increases current attack accuracy by 5%
Gifts of the Emerald God:
Triggers when taking a fatal wound during combat, reducing damage by 20% and recovering 20% of maximum health for the next 5 seconds
Chord:
Chord Chaos, each time you pluck the strings, there is a 2% chance to trigger the rhythm of chaos, and the attack has a stun effect, with a 50% chance to stun the enemy.
Chord Burial, each time you pluck the strings, there is a 2% chance to trigger the Funeral Rhythm, and the attack has a strong attack effect, and the final damage is doubled.
Chord Healing, each time you pluck the strings, there is a 2% chance to trigger the Healing Rhythm, and the attack has a healing effect, restoring 10% of your maximum health.
Chord Shock, each time you pluck the strings, there is a 2% chance to trigger the vibrato, and the attack has a knockback effect, with a 50% chance to knock back the enemy at a distance of 2 meters.
Chord Collapse, every time you pluck the strings, there is a 2% chance of triggering the Crash Rhythm, at this time, the attack has a tearing effect, 50% chance to tear the enemy and bleed, each bleeding is 20 points, lasting 3s, the effect can be stacked.
Chord Rush, every time you pluck the strings, there is a 2% chance to trigger the rhythm of the sound, and the attack comes with a speed effect, increasing the self's movement speed by 10% and attack speed by 5%.
Chord Harmony, each time you pluck the strings, there is a 2% chance of triggering the Harmony Tune, and the attack has a Harmony effect, making you immune to all negative effects for the next 5s.
Rapidly:
Increases your attack speed by 2% after each attack, stacks up to 20 stacks, and decays at a rate of 5 stacks per second after leaving the battle. [Unused]