Chapter 453: Stunned
However, after all, [] is not a weak chicken team, and [] here is only one sword output of 'Da Gu', even if [] at this time, the three players have been imprisoned and controlled two, and the blood value of the hidden players is also relatively slow.
After that, the hidden player used his own blood value to hold on for a while, and after the talent skill cooled down, he once again shook off the 'Great Gu'.
At this time, the two players of the [] royal system and the fighting system have also entered the state effect of the confinement control and protection mechanism, and seeing this, the [] side did not choose to pursue, and both sides were surrounded by a slight fight.
γγThe fighting players here directly simply restored the blood value of the hidden players, so that the blood value of the hidden players was restored to 80%, and the two teams each delayed the protection mechanism of the cooldown time of the talent skill and the effect of the confinement control state.
However, the two auxiliary wind players on the [] side quickly filled up the consumption in the previous battle, and "Ou Shu" had already returned to the state of full health, and this first wave of confrontation had obviously given the [] team the upper hand.
However, the matching tactical lineup of [] has already decided that this lineup has no absolute victory, and can only rely on continuous steady play to expand the advantage and snowball, otherwise a sword player who accidentally lets his own side be sent out of the arena, then no matter how big the advantage is, it will be wiped out in an instant.
"How was that hidden player caught up, it was obviously handled quite perfectly before, and the talent skills can be completely cycled."
Chen Hui asked a little puzzled at this time.
"yes, it feels like all of a sudden the time for talent skills is completely messed up." Tan Cong was also a little puzzled at this time and said, "It stands to reason that when 'Da Gu' flashes for the third time, it should be that the jump of the hidden player is already good, does 'Divine Death' have the talent skill to reduce the cooldown?" β
When Tan Cong's words fell, everyone's eyes were projected towards Ye Yu's body.
Night Feather shook her head quite firmly and replied, "No." β
Qu Zheng then also spoke: "Obviously, it is done by taking advantage of a rather delicate time difference, and the approximate staggered time of each talent skill is only one second, and if it is accumulated many times, a set of cycles can be formed. And this illusion itself is quite short-lived, and with the innate skill of the sword system's body flash, it has a certain charging effect, and the cooldown time is good, and it can continue to be charged twice, so the hidden player is completely unaware of this, which also leads to the occurrence of mistakes. β
"It turns out that the old man is so powerful." Everyone couldn't help but sigh and said.
And the corners of Qu Zheng's mouth twitched slightly, and he smiled angrily: "What do you mean by this? You really think I'm stupid, don't you? β
Then seeing that everyone nodded, Qu Zheng directly snorted coldly and continued: "This is not a big deal at all, okay?" I can do that too. β
"But that doesn't mean it's not high-end." Ye Yu said calmly, "It's not easy to have such an awareness in the game to disrupt the cooldown of your own talent skills, because if you don't do it well, you will completely collapse your own set of cycles, not to mention things that disrupt the cycle of other people's talent skills and cooldown times, and you will become a mess and lose the game." β
"You're going to be able to do that and being able to use it in the game and it's a solid cycle, but it's two different things."
Luo Wei also nodded in agreement and said, although they all hate 'Da Gu', but the strength that 'Da Gu' has can be recognized by the eight of them.
The match continued, and the [] side still had the same fighting style as before, trying to imprison the royal players and fighting players other than the hidden players who controlled the opposing team, and then used this to deal a round of damage to the hidden players. After all, among these three professions, only hidden players belong to the category that is easy to beat, but it is not so easy to do.
After the hidden players found out about the tactical strategy of 'Big Gu''s misguided cooldowns, it is clear that they will not be fooled a second time.
However, [] is not alone in 'Dagu', and it is time for the other two players to show their strengths.
γγHere, the royal players and the fighting players are still using their previous tactics to exert pressure, hoping to use the damage of the three people to take "Ou Shu" away. Although "Ou Shu" had just handed in a round of talent skills, as long as he delayed for a while, all the cooldowns would be over.
But at this time, "Bin Huang" suddenly seized the opportunity, stretched out his hand through the giant shield of the royal player, and directly pointed one hand on the chest of the royal player, and a light suddenly appeared. Immediately, the pupils of the [] royal contestant suddenly widened, and he was stunned in place, and his body trembled...
Caught in the grip of confinement!
"Bucket sunflower hand? This is a surprise! β
Ye Yu said with a slight surprise on his face, obviously pointing out the fighting professional skills of the fighting system for the fighting players of [], "Sunflower Hand".
The fighting profession is quite embarrassing in the agile type of profession, the damage is not as strong as the sword system, the confinement control ability is not as good as the hidden system, and the auxiliary ability is not as good as the medical department or the auxiliary flow of the law system, so in the end, it leads to the fighting players becoming quite ordinary and mediocre professions.
Usually in the game, the fighting system can be played, imprisoned, and control can be restored, and one of them will be individually enhanced according to the team's lineup and personal fighting style. For example, the fighting players of [] are good at output, and the fighting players of [] are auxiliary styles.
Fighting players, on the other hand, usually change to a separate set of imprisoned control type talent skills after enhancing the effect of support alone, instead of using the "Sunflower Hand" in the professional skills.
The reason is very simple, the professional skill of "Sunflower Hand" first needs to be displayed in close combat, and the fighting players who strengthen the control of imprisonment will inevitably be biased towards support, and letting an assistant close to imprison and control the opponent is simply the extreme of the sword.
Judging from the previous battles, "Bin Huang" is actually another conventional type of imprisoning control talent skill that "Sunflower Hand" unexpectedly has.
Ye Yu's eyebrows were slightly raised, and the sight of his eyes was completely fixed on the [] fighting player, and after "Bin Xiao" used the "Sunflower Hand" professional skill to imprison and control the [] royal player, he immediately turned around and shot towards the [] fighting player. Both hands suddenly raised their palms to turn into sword fingers, and after the fighting players of [] were pointed by the double swords, they also entered the effect of the confinement control state.
"Bin Huang" alone directly imprisoned and controlled the two players!
It is not possible to cast the same single confinement control talent on two players at the same time, but two regular types of talent skills are perfectly viable.
Although the same kind of talent skills will share the cooldown, the two professional skills "Sunflower Hand" and "Point Player" are to facilitate the effect of cyclic confinement control with your teammates, so they are all non-cooldown, so they will not be affected by the comprehensive value of the balance of custom talent skills.
Because this is the professional skill of the two fighting systems!
According to common sense, such a vocational skill design is quite unreasonable.
Because of this setting, it no longer makes sense in a one-on-one situation, and a imprisoned control class without a cooldown is enough; And in the multiplayer combat environment, it can't be easily used.,Just let the opponent enter the confinement control state effect protection mechanism as soon as possible.,But in such a disgusting combination of tactics lineup, this seemingly useless professional skill can be useful.,But for the sake of such a combination tactic, the skill position is sacrificed.γ
"It seems that they are quite confident in their team."
Qu Zheng's brows were also slightly furrowed, and he said a little unconvinced: "It's all for the sake of three-on-three competitions, and gives up the possibility of other matching tactical lineups and other competitions, isn't it a loss?" β
You must know that there is no cooldown time and can also imprison and control professional skills for a long time, and it is necessary to use high-level skill positions to be strengthened into natural skills, which is why these two professional skills directly occupy the natural skill position of the advanced ranks after being strengthened by custom talent skills.
"This is not surprising, after all, the 3-on-3 event is twice as large as the 2-on-2 event and the one-on-one event combined, and the 8v8 event is a tacit fusion of eight members to fight, and the 3v3 event is definitely easier in comparison. Even though the prize money for the 8-on-8 event is the sum of the other three events. β
Lao Hu also said with a wry smile at this time.
And on the field, after "Bin Xiao" alone imprisoned and controlled the two players of the [] royal system and the fighting player, he cooperated with the "Great Gu" to launch a fierce attack on the hidden players of [], and at this time, "Ou Shu" completely took over the work of "Bin Xiao", on the one hand, it added imprisonment control to the royal players who were imprisoned and controlled first, and then added another imprisonment control to the fighting players of [].
And "Bin Huang" slightly hindered the trajectory of the hidden players, and it took less than three seconds to turn back and join the "Ou Shu" confinement control cycle again, and join forces with him to imprison and control the other two players.
In this way, after only a moment of hindered kung fu, the cooldown time of the hidden player's innate skills could not be eased, and 'Dagu' waited for the opportunity to attack closely, and the two of them clashed hard again.
The hidden players of their own team were frantically suppressed, and the fighting players and the royal players could only turn back to help again, and the two sides also fought for a while. However, in this way, the gap is becoming more and more obvious, except for "Ou Shu", the blood volume value is 90%, and the other two are basically in a state of full blood; Over there, the Hidden Player's HP has been reduced to 60%.
"The situation doesn't seem to be good, and if they can't think of a way, they'll lose."
Sun Ping clasped his hands in front of his chest at this time and said coldly.
Huang Hong said a little lazily, "I don't think it's easy to say who wins or loses, but it's actually more dangerous here." As long as the imprison control cycle is not grasped well, "Ou Shu" is solved by [] three people or 'Dagu' is killed, and this game will be over. The fighting system cooperates with the sword system, but the fighting system cannot be defeated with the royal system. β
After all, both sides have their own fighting players, but when the royal players face the physics profession, they occupy a position as if they are in charge of the endless sky all day long, and they have an absolute advantage, and the sword and the imperial professor can only fight through attrition. However, in terms of attrition, the opponent only needs to transfer the firepower to the fighting players, and the 'Dagu' who loses any auxiliary support will not play any beneficial role at all.
Therefore, although it seems that the three players on the [] side have an absolute advantage, on the contrary, the [] side is getting looser and looser. Because their disadvantages are already very obvious, what can be done for [] is to give it a go.
The lineup of [] is desperately up, and even the dominant [] must temporarily avoid the edge.
However, Ye Yu also saw why "Ou Shu" showed that he couldn't grasp the time of talent skills in the previous game, because when "Ou Shu" joined forces with "Bin Huang", "Bin Xiao" assisted and recovered the blood value, so "Ou Shu" was a little relaxed about his life-saving type talent skills, because if he made a mistake, he also had "Bin Xiao" to help.
It's a pity that the e-sports commentator host in the on-site commentary seat does not have such a superb level to understand the essence of this game encounter.
At this time, the audience is under the flickering Dafa of the two e-sports commentators on the commentary seat, and they all agree that [] has gained an absolute advantage, and they have won the game steadily.
But soon, not long after their words fell, they were swollen in the face by [] in the way of proof of action.
γγThe desperate fighting style chosen here completely worked, "Ou Shu" chose not to use the life-saving type talent skill because he believed in "Bin Xiao" too much, and "Bin Xiao" also counted on "Ou Shu" to be able to use the life-saving type talent skill and did not choose to support, so "Ou Shu" encountered the siege output of the other three people, and the desperate siege output of the three output professions, the blood volume of "Ou Shu" was instantly reduced to 60%!
This scene made the audience even more in an uproar, and even the audience watching the live broadcast of the game was stunned!
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