Career Introduction Chapter 5 Death Mage
Put on 147, play man-machine together, with 147, the pans are GG, hehe, this sentence is really good, after an afternoon, the panpans are GG, tears run! (%>_<%)But this has nothing to do with the profession we introduced today, let's introduce one today, and I can get the output! Someone stayed! Kill Galen! Seconds of Gavin! But I say it's not a rat, it's a super mage DPS, and he has a terrifying name———— death mage!
Career Introduction————
During the War of Races, the powerhouses of countless races cast all kinds of terrifying magic, destroying anything they saw, and these spells left many parts of the continent scarred. Many places far from civilization have become dangerous places. The Howling Swamp is one of them, the Hades led the Underworld Army here and fought an encounter in this place with a former and now known as the Angel of Power under the Demon King, named Metatron Angel, and both sides of the battle suffered losses, Metatron was injured by the Hades, and at the same time, Metatron also killed a great lord under the Hades King, Calthas, but thousands of years later, the Great Lord's aura has not dissipated, and the Great Lord's spirit has become the lord here. One day, an adventurer studying dark magic came here by accident, and he was intrigued by the dark magic that permeated the wetlands.
He also succeeded in finding the spirit of Karthas, but the high lord did not welcome visitors, and the adventurer did not want to fear his power like other creatures. On the contrary, Karthas was very happy to see someone who was so interested in his own power. And decided to give him power.
The adventurer readily accepts the inheritance of his power and sublimates it by his own understanding. With this strength, the adventurer embarked on this new world.
"If you are tired of life, you can come to me, of course, if you want to get eternal life, you can also come to me, I will satisfy you." - Death Mage!
Death Mage ——— in the never-ending war on the continent, Death Mage has always used his incomparably powerful dark magic to make those who dare to discriminate against the dark forces pay, Death Mage is as its name suggests, even when dying, those who can feel the fear of death in those who are alive, and those who are not afraid of the Death Mage's abilities are without exception reduced to his skeletons and zombies in his powerful magic. A death mage who has signed a contract with the Grim Reaper, so that he can continue to fight after death and punish the enemy with his soul, the death mage can use dark magic to continuously kill and injure the enemy, and then restore himself while also polluting the surrounding enemies. Based on the abilities of the Lord of the Underworld, the Death Mage can use the power of pain to torment enemies, leaving them in agony and waiting for death, and the Death Mage sings the song of death, so that all enemies can meet the judgment of the end in despair.
Death mage is a very hard mage professional passive skill can allow him to continue to fight for a period of time after death, this ability makes the opponent unguardable, death mage will summon the underworld to corrode the soil and pollute the surrounding earth can continue to kill and injure the enemy, using the enemy's pain to torture the enemy is what the death mage is most willing to do, a well-conscious death mage can provide us with a lot of magic output.
Death Contract: Passive skills, the death mage will leave a spirit in place when he dies, and the spirit will use its own skills that are too uncooled in a short period of time to cast in turn, this is a very rare and very rare post-death spell casting skill, with a skill The death mage has never seen a fight with others, the existence of this person's skill makes the enemy a headache for the death mage, and the exposure of the ultimate move after death can prevent their skills from being interrupted.
Evil Pact: Passive skill, the death mage is surrounded by the breath of death, this breath will reduce the magic resistance of all enemies around him, let the enemy take more damage, and restore some mana for each enemy unit killed, this skill can improve the endurance of the death mage and reduce the consumption of potions.
Magic Explosion: The Death Mage gathers magic energy at one point and detonates it, causing magic damage to enemies in the location, which is a skill with a very short CD, and is also one of the main output skills of the Death Mage, which greatly strengthens the killing and grinding ability of the Death Mage, and greatly improves his pursuit ability at a longer cast distance.
Wall of Sighs: The Death Mage summons a wall of dark magic at the target location, which reduces movement speed and magic and physical resistance to enemies who enter the wall, and increases the effect if enemies who have entered the wall and take damage, and this wall also protects the Death Mage from damage. This is a skill that has certain requirements for positioning and prediction, and you can cast it first in battle to increase the success rate of the skill, and you can also save your life when you escape.
Psychic Scream: Death Mage calls out the fear in the enemy's heart, causing the target to visibly panic and randomly enter a negative state, which is a powerful single-player control skill with a short cooldown that allows it to be cast continuously in combat, both as a starter and a backhand.
Evil Extraction: The death mage tortures his target, squeezes the opponent's life energy to cause damage and heal himself, a very detrimental and self-interested trick, combined with the psychic scream can be used to counter-kill in a crisis.
Dark Wind: The Death Mage blows a gust of wind, which is mixed with countless dark energy to deal dark magic damage to enemies within the range of the wind, and silences the enemy, this move is a very terrifying group silence skill, which can instantly disrupt the enemy's deployment in a team battle and create opportunities for your own side.
Death Erosion: The Death Mage summons the corrosive soil of the underworld to pollute the surrounding ground, continuously consumes mana while causing continuous damage to enemies within the range, and restores the mana of the percentage of damage caused.
Underworld Storm: The Death Mage summons the death gas of the underworld to form a storm to attack the enemy, smashing all the enemies in the area where the storm has entered, and seizing the right time to cast it can kill the enemy instantly, but this skill takes a long time to guide, so time is very important.
Requiem: The ultimate skill of the death mage, the death mage has entered a super long chant to cause a devastating blow to all player units in a large area that ignores magic, this is a powerful exclusive skill for players, you can enjoy the pleasure of killing N people in an instant, but the super long chant time makes the stability of this move very bad, so you must find a good position and timing to cast Requiem, prevent the cast from being interrupted, and maximize your output.
Conclusion –
Death Mage is a very powerful mage DPS, super fragile body makes him need to be very good positioning and awareness, in battle, death mage must actively cast skills, infinite harassment and grinding, suppress the opponent, when casting a big move, death mage must always move around, to ensure that his casting is not interrupted, with subtle surrounding death mage also cause terrifying damage to the enemy.