Chapter 648 - Game Instruction Manual (2nd Update)

This is the first time that Lao P has come to Chen Mo's experience store, and like many other players, he also watched it with curiosity.

However, it's just to look at the murals and sculptures, after all, Lao P has to hurry up and grab a place in the VR game experience area, and he can't play if he goes to play.

Came to the front desk and asked the beautiful young lady at the front desk, and the old P swiped his ID card to charge the money in one go, and rushed directly to the VR game experience area.

Fortunately, it came early, and there are empty VR game cabins in the VR experience area, and if it is a little later, the regular customers of the experience store may have to fill up the game cabin.

Old P entered the game cabin and secretly wondered while logging into the game.

"It seems like it takes 100 people to play, right? However, there are only 80 game cabins in the entire VR game experience area, and I don't know how to make up for the remaining 20 people. ”

Obviously, at the opening of the trial of "PlayerUnknown's Battlegrounds", almost the vast majority of people in the 80 game cabins will choose to try "PlayerUnknown's Battlegrounds", after all, it is a new game. But what will happen to the gap of 20 people left, it's hard to say.

It may be a robot with artificial intelligence, or it may simply be empty, anyway, there is not much difference.

Before entering the game, a notification popped up on the interface of the game cabin: "In order to ensure your game experience, a game of "PlayerUnknown's Battlegrounds" will start on time at 10:15, please prepare all players and enter in a unified manner." ”

There are early and late players who enter the VR game cabin, and it is obvious that there will be a time difference between matching all these people into the same game by relying on the system's matching system, so they simply arrange a time.

Old P looked at the system time, there were still ten minutes. But that's just right, you can enter the game to see the basic settings.

Soon, the game loads.

At this time, Lao P was in the ruins of a building, which looked like a church-like Western-style building, with a sense of age, with mottled stains everywhere on the walls and a mess on the ground.

In addition to the rubble on the floor, there were all kinds of overturned cabinets and benches, and there were also various guns, grenades, chests, and bullets scattered around.

At this point, the game's background music plays.

Chen Mo uses the old version of BGM, because of personal preference, I feel that this background music is more in line with the temperament of the game itself.

The new version of BGM feels more magnificent and stretched, while the old version of BGM is full of tension and mystery.

First there is a very rhythmic dense drum beat, mixed with a little crisp percussion, and then a low and slightly soothing piano sound, a variety of instruments are mixed together, making people have a very complex feeling, both tragic and exciting, but also with a touch of fatalism.

Old P couldn't help but listen for two more minutes.

He first looked down at his hands and body, a male character wearing a simple tank top and jeans, presumably according to the profile on Thunder Game Pass.

Then, Lao P tried to move, he could punch and attack, he could squat, he could lie down, and he could also perform some more complex movements, such as turning sideways left and right, backing to cover, and so on.

In front of me was a low, slightly larger cabinet with an operating guide on it.

This is a booklet, and when P opens it, he finds that it details the actions that players can perform in the game, as well as the specific rules of the game.

In addition, the various gun information in the game is also explained, but it is not complete, only some of the more basic guns have specific data, and more high-end guns have only a vague outline, and it seems that the specific data can only be unlocked after obtaining it in the game.

Lao P simply flipped through it, and there is a lot of content on this booklet, but it is mainly based on the basics, and it is a beginner's guide to help players better integrate into this game.

There is a lot of content on the manual, and I can't finish reading it for a while, so Lao P just simply flipped through it and put it down first.

In the corner of the ruins is a weapon rack with several basic weapons, such as the P18C pistol, UZI submachine gun, AKM automatic rifle, and so on.

There aren't a lot of guns, and there's still plenty of room on the rack for more firearms. But I don't know exactly how to get it for the time being, and it should be unlocked after I get it in the game.

In addition there is a simple wardrobe, which is empty.

There is a separate area next to the wardrobe with a small supply crate, which has a slight highlight to prompt the player to open it.

Old P opened the supply box, opened a pair of leather boots, and automatically entered the closet.

Old P came to the closet and put his leather boots on his feet.

Looking down, at this time, Lao P's game character was no longer barefoot, but wearing a pair of leather boots, which made Lao P feel a lot more comfortable, at least the illusory feeling of prickly feet in his mind was eliminated.

There is a broken mirror next to the wardrobe, through which you can change your character's image.

There is still a face pinching system, and it is very functional. After all, Chen Mo had already made a very powerful face pinching system when he was working on "Dark Souls", and now he can just use it directly.

The system also provides several default identity forms, different races. Lao P casually chose a middle-aged handsome uncle of the yellow race, and then adjusted his facial structure slightly.

You can change your gender, but Lao P hasn't.

This is still different from Chen Mo's "PlayerUnknown's Battlegrounds" in his previous life. In the previous life, PUBG was on the PC side, using a third-person follow perspective, so a large number of male players chose to pinch a good-looking young lady, so that they could watch the young lady's ass and beautiful back throughout the game, which was beautiful.

But there is a difference between the VR platform, because all players are in a first-person perspective, and it is a first-person perspective with a strong sense of substitution, which feels like a soul has penetrated into the game.

On the PC side, it's okay for the character to not wear shoes, but on the VR side, if the character doesn't wear shoes, you can see yourself running barefoot on the gravel as soon as you look down, and there will always be an illusion that the soles of your feet are slightly painful.

This is probably also a type of phantom pain......

If you change your gender, then you look down and see two towering lumps...... That is likely to lead to a false gender identity......

Of course, some women's clothing bosses like this is another matter, most male players will still choose male characters, after all, the VR version has a stronger sense of substitution, and they don't want to bring in female characters.

Old P confirmed his player's name, Prusley, no problem.

He walked around the ruins, which had doors but were closed; There are windows, and the sun shines in through the windows, but they are blocked by long wooden planks and can't jump out.

Through the gap in the wooden board, Lao P glanced out the window, and vaguely saw that there was also a ruin outside, which was not real.