Chapter 562: New Mobile Game (Three Changes)

The most direct solution is to let the player tap the screen with his hand, but although this solution looks very good, in fact, the feel of the operation is very bad, the main problem is tired, and it is not accurate.

If it's on a tablet, then the player is relatively friendly when he clicks on the screen with his hand, but after all, most people play games with mobile phones, who has nothing to do with a tablet and run around?

Moreover, the hand point can be very tiring, because the player has to perform frequent reinforcement and attack operations in the game, and also has to move around.

On PC, players can easily do these things with the mouse, but on mobile gaming platforms, relying on the hand can be confusing.

On the other hand, there is the pace of the game, and the normal game of League of Legends is basically about 30 minutes, but some games may be delayed to 50 minutes, or even longer.

Obviously, this time is very difficult for mobile gamers to accept.

Many designers think that this time should be further shortened, even to about 20 minutes, but there is no good design plan for how to shorten it.

Some designers wanted to speed up the pace of the game, including cutting down towers and mob health, increasing player attack power and leveling speed, and more.

However, this creates new problems, because League of Legends' stat system is a very complete data system, and any change in any part can cause the pace of the game to collapse.

For example, now considering that towers have too much health and make the game slow, will cutting the towers' health make some booster heroes too powerful?

This nerfing is likely to result in the game not slowing down, but rather some heroes becoming too strong......

Therefore, it is a very systematic job to adjust the pace of the game, which involves all aspects of the entire game, including game mechanics, hero skills, etc., and it does not mean that you can adjust some attributes to achieve the results you want.

……

Imperial Mutual Entertainment Headquarters, Lin Zhaoxu's office.

Qiu Bin was smiling.

Lin Zhaoxu was also in a good mood, and said to Qiu Bin: "Well, yes, the performance of "Oracle of the Moon" transplanted to the mobile phone platform is very good, and it has successfully topped the best-selling list after it was launched, and your designer level should also be mentioned." ”

Qiu Bin said with a smile: "Yes, it's all the blessing of Mr. Torin, in fact, this time I transplanted "Oracle of the Moon" to the mobile phone platform, and also made some design changes, but in general, it is still the foundation of this game!" ”

As one of the signature products of Imperial Entertainment, "Oracle of the Moon God" was originally a double-ended game for PC and VR. However, in the past two years, this game has been hit by "League of Legends" on the PC side, and by other games on the VR side, and all kinds of data are declining year by year.

Many people can clearly feel that RPG games are no longer what they used to be.

In the craze of changing PC games to mobile games, Imperial Dynasty Mutual Entertainment is not far behind, this time Lin Zhaoxu also deliberately asked Qiu Bin to personally handle the "Oracle of the Moon God" into a mobile game.

Although Qiu Bin is not an S-level designer, he is the best at designing mobile games in Imperial Interactive Entertainment, and Lin Zhaoxu has high hopes for handing over this project to him.

Relatively speaking, it is not too complicated to change "Oracle of the Luna" into a mobile game, because there are already ready-made art resources on the PC side, Qiu Bin only needs to change these resources, shrink the capacity, and then make some design changes according to the characteristics of the mobile game platform.

After its launch, "Oracle of the Luna" performed very well, successfully topping the best-selling list of mobile games, and many PC and VR players who had abandoned the pit even returned to the mobile game platform through various old player recall tasks.

This was a surprise for Lin Zhaoxu, originally he just had the attitude of giving it a try, but he didn't expect it to be so successful.

Lin Zhaoxu praised Qiu Bin, and Qiu Bin himself was very complacent, and when he came out of Lin Zhaoxu's office, he was still full of spring breeze.

"It feels like since Chen Mo left the mobile game platform, my life is getting better and better!" Qiu Bin thought.

Thinking about the tragic experience of Jin Jieguang on the PC platform, Qiu Bin felt a burst of relief, sure enough, Chen Mo is just like a disaster star, no one will have a good time encountering it!

But having said that, Chen Mo has been very popular on the VR platform recently, and he has even made the game in foreign markets, and it has been well received.

This made Qiu Bin sigh with emotion, obviously he was mediocre when he first debuted, who would have thought that Chen Mo would come to the point where he is now?

"But it's okay, that guy went to the VR platform. If I continue to rely on the mobile game platform, then my life will be really difficult. Qiu Bin sighed.

After Chen Mo turned the entire card market upside down with the two groundbreaking card mobile games "My Name is MT" and "Onmyoji", there were no particularly subversive mobile game works.

Although there are games like "The Shore of the Land", they are not as groundbreaking as the first two after all, and their influence is far behind. Many designers feel that Chen Mo probably disdains to play with them in the field of mobile games.

This is a good thing for most designers, after all, no one wants their games to have anything to do with Chen Mo's games......

You can't collide with anyone who crashes with Chen Mo......

……

In the experience store, Chen Mo called everyone to a meeting.

In fact, the news about the sequel to "Dark Souls" has already been released, and everyone is looking forward to it.

Although the game "Dark Souls", few people present can really play the clearance, but this does not affect everyone's love for it, isn't the video clearance also considered a clearance?

However, in anticipation, everyone is also a little puzzled, because the current completion rate of "Dark Souls" is already very high, according to Chen Mo's character, a sequel will generally not be released so quickly after a successful game.

There are also some players who joke in private that "Chen Mo can't count two", because since Chen Mo started developing games, it seems that there have really not been a few sequel games......

Even for an evergreen game like "Warcraft", Chen Mo doesn't seem to have the slightest intention of releasing a sequel......

This time as a sequel to "Dark Souls", can you really make new ideas? If it's just like a DLC, I'm afraid it's hard to satisfy players.

Chen Mo looked at the people present: "Now let me talk about the next stage of development plan." First of all, it is about the prequel to "Dark Souls", which everyone should know, mainly using some of the current resources and design of "Dark Souls", but making changes in some details of the design. ”

"And one more thing...... In parallel with the development of the Dark Souls prequel, we were working on a mobile game. ”