Chapter 85: The plot of the word adventure game
Many designers of board games believe that chess and card games are very simple, so there is no need to do a novice guide, anyway, the players who come to play have basically played in reality, and it is impossible not to understand the rules.
But this view is actually wrong.
Chess and cards around the world, the way to play actually have nuances, like mahjong, eating, touching, bar, and a variety of card types, mahjong rules in different regions are different, like a player if only play national standard mahjong, see the blood flow mahjong also want to play, but without novice guidance will be very confused, just by their own groping may be very painful.
There are even a group of players in reality, who rarely have the opportunity to play chess and cards, and they are not good at fighting landlords. But they also want to improve their level, so that they will not lag behind when they occasionally play cards, and these people come to play chess and card games, but also hope to have some novice tips.
Like the previous life of Tencent chess and cards in this regard is very meticulous, basically a novice into the game, as long as a little bit of the rules, you can play smoothly all the way, and with the continuous play of cards to complete the task, you will get a lot of rewards.
Chen Mo even made a domestic card mobile game like "My Name is MT", and this level of numerical stimulation is basically pediatric, and there is no difficulty.
The second aspect is the playing field.
In fact, the playing field is mainly designed for the Poker, and the characteristics of the Poker are very suitable for the playing field, and even some people do not play the lobby table, but only the playing field.
The so-called competition field is that each person pays a certain registration fee, and the system summarizes the registration fee, and everyone is the same chip. Players are randomly assigned to different tables, and one is eliminated over and over again, and the first or the first few places are selected to win the prize pool.
In fact, the game field is similar to the survival game, on the one hand, the player is required to be stable, because once it is not stable, the whole game is over, and the ultimate goal is to get into the money circle. On the other hand, players are required to be good at seizing opportunities, using good cards to expand their chips as much as possible, and consume their opponents' chips.
Like the lobby table, players often lose a lot of chips on the spur of the moment, and the wins and losses are uncontrollable. But in the tournament, players will lose at most one ticket money, and if they persist until the end, they can even get more than ten times the profit.
So, for many players, they prefer the playing field, and while the playing field may lose more (buying tickets multiple times and never making it to the money), the frustration experienced by players is weak.
In the previous life, there were also some games like fighting landlords and mahjong as a competition field, but the popularity of the competition field should still be a fire with Depo.
There is no Derby in this world, so the development of the competition field is also seriously lagging behind, and Chen Mo has just perfected all the rules of the competition field, which will also become a major gimmick of "Thunder Chess".
There is also the Thunder gaming platform. At present, Chen Mo has 5 games in his hands, namely "flappybird", "Plants vs. Zombies", "My name is MT", "Lifeline", "Thunder Chess and Cards" (fighting landlords, mahjong, thunder poker).
The vast majority of them are mobile games, while "Plants vs. Zombies" and "Thunder Chess" are both mobile and computer-ended.
The Thunder game platform on the computer side is the main platform of Chen Mo's games. On the game platform on the computer side, the game will be regularly discounted and promoted, and you can share the dynamics of friends in each game, check the results of each game, and so on.
Of course, you don't need to do all of these features at once, just add them gradually. The Thunder game platform on the computer side is controlled at about 10M,Of course,The follow-up crazy addition of functions may be increased to100M,But it should be a little smaller in the early stage,Save players from dissatisfactionγ
The thunder game platform on the mobile phone is even smaller,Just exist as something like an application market,The size should always be controlled at about 5M,Even if more new features are added in the future,The size can't exceed 15Mγ
β¦β¦
On Monday, Zheng Hongxi officially joined the company.
Chen Mo thought about it for a while, and temporarily asked Zheng Hongxi to work on the computer in the experience store. Considering that there will be more and more people in the future, Chen Mo is wondering if he will make more money in the future, and consider changing to a larger experience store or studio.
Of course, it's a bit early to think about these now, although Chen Mo is rich now, he can't make such a toss.
In the past two days, Su Jinyu has largely completed the basic structure of "Lifeline", because this itself is just a text adventure game, the rules are very simple, and the interface is nothing more than a chat window, which is very fast.
Chen Mo said to Zheng Hongxi: "This is a text adventure game, this kind of game mainly sells plots, you only need to follow this background setting, plan the options, and enrich the storyline." β
Zheng Hongxi looked at the design draft given by Chen Mo and was a little surprised.
"It's that simple? The whole game is presented entirely in chat? Zheng Hongxi asked.
Chen Mo nodded: "Hmm." So whether players buy it or not, the key depends on the plot. β
Zheng Hongxi: "...... It's a little stressful, but is it really okay to take on such an important task on the first day of work? β
Chen Mo said: "What kind of important task is this, think about it, in the future, you will have to write the Azeroth universe by yourself, or even the official novel." β
Zheng Hongxi: "That...... I'll try. β
Chen Mo patted him on the shoulder: "It's okay, don't worry." Poorly written will make you rewrite. β
Su Jinyu complained: "It doesn't play a comforting role at all, store manager!" β
After handing over "Lifeline" to Su Jinyu and Zheng Hongxi, Chen Mo continued to go back to the second floor to develop chess and card games.
β¦β¦
Three days later, Zheng Hongxi showed Chen Mo the first draft of the plot plan of "Lifeline".
The first draft of the plot plan is mainly to set a big framework, including how many branches and endings the whole plot has, how many options there are for each step, what results each option will lead to, and so on.
This first draft is drawn with a flowchart, and the plot of each step is a synopsis and is very short.
Chen Mo took a general look at Zheng Hongxi's first draft, planned more than 70 steps of plot, and 4 finales.
"Hmm...... Not bad. Chen Mo said, "But rewrite." β
Zheng Hongxi: "......"
Chen Mo explained: "First of all, the plot should have a gradient. Your current planning, the timeline is confusing. In this game, the time inside and outside the game is the same, and the characters in the game have to wait for the player for eight hours, which is the actual eight hours. This time is meant to create a sense of realism for the player. β
"And you obviously didn't notice that when you were planning the plot, you didn't realize the effect of time on the rhythm of the plot."
"Secondly, the tension of the plot in the early, middle and late stages of your game is about the same, in fact, it should be constantly improving, especially the plot of the final escape stage, which should not be so bland. Maybe you can add a little bit of horror, such as ...... Mutated aliens. β
"Also, the content is not rich enough. You have to double the number of choices to more than 120 moves, and the endings will increase accordingly, and 90% of them should be failures, players must be cautious, and some key steps must be taken correctly at every step in order to complete the happy ending. β
Zheng Hongxi listened carefully, and finally nodded: "Well, I understand, I'll change it." β