Chapter 836: Assassination (Second Update)
Afterwards, Lin Mu entered the ancient tomb inside the pyramid.
This plot actually has no special meaning, and it is still for some simple teaching, such as climbing, carrying torches, looting props, and so on.
To Lin Mu's surprise, the game's climbing system is very mature, basically similar to "Uncharted", as long as there is a raised position on the wall, you can climb up.
Moreover, the game is also very clever in handling treasures all over the ground. In the game, a large number of treasures on the ground are actually just sets, not real props, and the explorers of other games have gone to great lengths to loot a few dollars after entering the tomb, but they have turned a blind eye to the treasures on the ground, which is actually very unscientific and will always be complained about by players.
However, "Assassin's Creed: Origins" is different, although Bayek also "looted the entire tomb and looted a few dollars and some bits and pieces, but turned a blind eye to the treasure all over the ground", but the game finds a reasonable explanation for Bayek's behavior through the setting of the story: Bayek is the guardian, and these are the belongings of the deceased, so he cannot move around.
After going out to deal with a few miscellaneous soldiers, Bayek and Hopzafa successfully met and rode their camels to the Siwa Oasis.
"That's what it looks like with camel motion capture? Well...... If it weren't for the fact that the motion capture studio had a real camel, I would have complained that this action was fake......"
Lin Mu rode a camel and deliberately turned his head to the right to watch the camel run, because he had never seen a camel run before, at most he saw a camel walking in the desert in a film and television drama. The movement of the camel running up gave people a very funny feeling, and Lin Mu couldn't help but look at it twice.
Deserts, date palms, burned villages......
The surrounding scenery is very real and has a high degree of restoration, which makes Lin Mu a little fascinated.
Especially when he came to a small hill, the camera zoomed in, and Lin Mu was able to see the whole Siwa Oasis in full view.
Under the long yellow mountain range, a large river flows through the Siwa Oasis. On both sides of the river is a lush oasis with white water towers looming in the middle. In the distance, a city-state can be faintly seen, very prosperous.
"Good...... It's beautiful! ”
Lin Mu couldn't help but sigh, the degree of restoration of this scene was too high, so he really had a feeling of traveling!
Although Lin Mu also participated in the development of the game and saw the original scene painting of the art team, it was the first time he really experienced the complete scene in the game.
In the VR field of view, everything around you is as if it were real, and those highly accurate scenes and images form a unified whole, even the long yellow sand, the trees on the side of the road, and the Egyptians working in the face give people an extremely realistic feeling.
All these details are superimposed to create an Egyptian world that is both real and illusory.
Bayek continues to move forward, and in his dialogue with Hoppzafa, more historical context is revealed. Under Ptolemy's rule, the Egyptians were miserable, and in the Siwa Oasis, everyone lived in the shadow of the reign of terror, and everything was lifeless. The Heron, who now rules the Siwa Oasis, is a member of the Order of the Ancients and a target for Bayek's assassination.
After a period of cutscenes and archery lessons, a team of Egyptian soldiers traced Rudjak's death to Hopzaffa's home and began a search, while Bayek was tasked with killing them.
"This is the stealth assassination element that Chen Mo mentioned before, right? As the core gameplay of the game, it is only now appearing? ”
Lin Mu was a little surprised, because he had known for a long time that the name of this game was called "Assassin's Creed" because it was a game with stealth and assassination as the main gameplay. As a result, the first two battles were hand-to-hand combat, which doesn't quite match the name of the game......
In fact, Assassin's Creed: Origins adopted this design for a number of reasons. Historically, Assassin's Creed: Origins tells the story of the birth of the Assassin Order, in which Bayek is a Guardian and an out-and-out warrior, and assassination is just one of his many abilities; In terms of gameplay, Souls combat is to give players more gameplay and operability, but assassination is still the most labor-saving and fastest way for players to fight.
Like many heavily armored stronghold commanders, the whole battle will be very difficult if the player chooses to have a hard frontal steel, because the commander holds a large shield, the damage is also high, and if you are not careful, you will attract a large number of mobs and suffer from the enemy. However, if the player assassinates, even the commander in heavy armor will kill him in an instant, and there is not so much trouble at all.
In other words, in Assassin's Creed: Origins, assassination is still the most effective way for players to pass the level more conveniently, but for some players who really don't like assassination, they can also drive Musou all the way through. This approach is not good or bad for the time being, but at least it is more suitable for the story setting and overall gameplay design of Assassin's Creed: Origins.
"Well, try assassination."
Limmu manipulated Bayek and cautiously reached for the soldier.
The soldier was still looking into the house, completely unaware of the danger coming from behind.
Assassin's Creed: Origins produced by Chen Mo has been enhanced in terms of the characters' AI, and some enemies will look around every once in a while, no longer standing dumbly on the ground in one direction as before. However, overall, considering the player's difficulty, the enemy's AI will still be lowered in easy mode, and the enemy will only become smarter on high difficulty.
In fact, there are similar assassination gameplay in "Apocalypse America", but obviously the assassination in "Assassin's Creed" is smoother and more refreshing. No matter what kind of enemy it is, as long as you grab it from behind, you will be killed directly, and the assassination action is also varied, whether it is covering your mouth and cutting your throat, it may be hitting your head with a heavy fist, or it may be stepping on your back and then stomping to death......
Lin Mu felt like a killer lurking in the shadows, and he had already returned to the West before the enemy even saw him.
In addition to assassination, you can also use a bow and arrow to shoot, and if you shoot a headshot, it won't alarm other enemies, but if you don't shoot accurately, the enemy will notice Bayek's location, and it will be impossible to hide again.
Lin Mu originally wanted to try archery, but accidentally missed the shot, attracting a lot of enemies......
There is no choice but to open Wushuang and kill them all.
"I feel that this protagonist is invincible! It's a pity that the infiltration failed......"
Lin Mu looked at the corpses all over the ground and comforted himself: "It's okay, anyway, the result is about the same." If no one else finds me, it won't be considered a failure to infiltrate......"
Later, in order to assassinate a new target, Bayek had to craft a new cuirass and complete a series of missions. At this stage, more gameplay instruction is introduced into the game.
Set a small goal first, such as 1 second to remember: Book Keju mobile version reading website: