Chapter 619: Real Mowing (Three Watches)

CG ends.

After a brief vista, the main character, Alex, descends from the sky and lands on the pavement next to Times Square in style.

The troops in Times Square spotted him as soon as possible, and countless guns turned around.

Alex, on the other hand, looked calm and even moved his shoulders.

The camera zoomed in, and Zou Zhuo came to Alex's perspective as if possessed.

At the same time, the current mission goal appears on the interface: to clear all military personnel!

Zou Zhuo was frightened: "This is the beginning?" I'm not ready yet! ”

Unlike the opening scene of Dark Souls, the protagonist is faced with several heavily loaded soldiers who pull the trigger and fire before the player even reacts!

The edge of the screen constantly reminds Zou Zhuo of the actions he can currently perform, including running, jumping, attacking, and so on.

The muzzles of the soldiers spat tongues of fire, and Zou Zhuo felt as if his body had been hit by countless bullets, and there was a dense shock. In VR mode, each hit is clearly vibrated to alert the player to the location of the hit, as well as to achieve a more realistic effect.

The shock is very mild, like a tickle, and much lighter than the shock in most games. But Zou Zhuo still felt very nervous and jumped into the air.

Because in VR mode, the player's perception will become more acute, and after all, it is a gunshot, under the triple stimulation of sight, hearing, and touch, Zou Zhuo's subconscious has actually recognized that this is a gunshot, so he unconsciously became nervous.

The lethality of guns to ordinary people is still ingrained in the minds of most players.

At the moment of jumping, Zou Zhuo was startled.

"Damn, you jumped so high?"

Zou Zhuo soared into the air, jumping at least four or five meters high, and from the perspective of the bird's eye, the every move of those soldiers could be seen, and he could even see the cross-firing net covering the place where he was standing before.

Zou Zhuo glanced at the blood bar in the upper left corner of the interface and at the edge of the field of vision very uneasily, and what surprised him very much was that the blood bar had only dropped a little!

The health bar has three colors, red for current health and orange for damage taken. At present, Zou Zhuo has not unlocked the skill, and after unlocking the skill, there will be a blue bar representing the extra health.

At this time, Zou Zhuo's blood bar was only a little orange, less than one-tenth of the entire blood bar, indicating that he had only lost such a little bit of blood after being shot so intensively just now.

Zou Zhuo landed next to a soldier and threw a punch!

The punch struck the soldier directly in the chest, and the soldier was sent flying into the air like a broken pocket, and the automatic rifle in his hand was thrown aside.

Zou Zhuo continued to attack, Alex's punch was very fast, a set of combination punches was almost instantaneous, and the soldier was directly beaten to the ground with all his bones shattered.

Under the physics system of the Pangu engine, the performance of this scene is very real, which makes Zou Zhuo can't help but sigh: ", awesome!" ”

Punching, kicking, kicking...... Alex's empty-handed combat style is not too much, but it is very practical, and the fighting posture is very smooth and very handsome.

Zou Zhuo could feel that he was like a neat fighting master, these soldiers with loaded guns had no power to fight back, and they were knocked down by Zou Zhuo one by one!

Although he has endured many shots, Alex's HP is still relatively healthy and there is no danger at all.

Also, in Torture Prototype, players can change to a third-person follow perspective at any time.

The so-called third-person follow perspective is the perspective of many 3A masterpieces in Chen Mo's previous life, and the camera follows the protagonist's actions throughout the whole process behind the protagonist's head, which can not only see the protagonist's vision, but also the protagonist's back and movements.

This perspective is common on PC, and Dark Souls also uses it on Sitch. There are many advantages to this perspective, which can expand the player's field of vision, increase the sense of integration into the scene, and clearly see the actions of the characters.

However, since the player's field of view in VR mode is the same as the normal human field of view, the first-person view, as the most immersive view, is the mainstream view. From a first-person perspective, the player feels like they're "attached" to the character, which gives them an advantage over third-person follow-through.

But "Torture and Killing Prototype" is more special, because the protagonist Alex is very handsome in both clothing and action, so Chen Mo provides players with the ability to switch perspectives at any time in the game, and players can choose their favorite perspective to play the game at will.

Most players should choose to experience the game from a first-person perspective, and watch the handsome moves of the protagonist Alex from a third-person perspective when climbing walls and unleashing special skills.

"Whew...... Keep moving! ”

According to the system prompts, Zou Zhuo began to run forward!

The surrounding scenes began to pass by quickly, and Zou Zhuo's ears even heard the sound of whistling wind.

"Good...... So fast! ”

Zou Zhuo was startled, because Alex's running speed was as exaggerated as his jumping power! This kind of running speed is comparable to drag racing, and in VR mode, it is simply making people's legs weak.

At first, Zou Zhuo was still very afraid that Alex would crash into the car, because the whole city was already in chaos, and there were scrapped vehicles and building wreckage everywhere, but when Alex came to these obstacles, he jumped up and avoided them automatically, and the movements were very elegant, just like parkour.

Zou Zhuo tried to jump a few more times, but it was still very high, and jumping during the running process did not affect the speed of running at all, but when he landed, he would step on the ground and make cracks.

"Cool!!"

Zou Zhuo ran wildly, he felt like a rampaging tank, and it was not only reckless, but also very agile, as if no one could stop him at all!

Coming to the next save point, X clenched his hands, rusty red smoke flashed, and his hands turned into sharp claws, flashing with a cold light!

"Damn, awesome! Isn't that the ability in CG? There really is! ”

Zou Zhuo jumped down from the tall building, his claws waved wantonly, and the bodies of those soldiers were all cut in two, blood splattered, and stumps flew around!

Although Chen Mo has adjusted the performance of the bloody scene a little, the plasma that bursts out will disappear quickly, and the stump and broken arm will not exist in the scene for too long, but at the moment when the blade enters the body, the expressiveness is still explosive!

This time the killing was even more refreshing than the previous punches and kicks, Zou Zhuo waved his claws excitedly, and he found that he really found the feeling of mowing the grass in this game!