Chapter 604: CDX? (1st Update)
Death mode and random mode have brought a new game experience to many players, and many veteran players who have lost some challenges in Dark Souls have also gained a new level of fun.
In the death mode, all aspects of the boss's abilities, including AI, have been comprehensively enhanced, in a sense, the boss in this mode is even smarter than the average player, and even knows how to shoot in advance, roll to dodge the player's spells, and so on.
In the whole process of clearing the wasteland, players must not only be extremely familiar with the skills of the boss, but also have some advanced knowledge of PVP combat, and everyone must basically have zero mistakes, plus a little luck, in order to pass the level.
Of course, the inevitable consequence is that in the end, only a handful of top players will be able to beat the Death mode and leave their name on the Fire Sacrifice Grounds.
However, this was originally Chen Mo's intention to design the death mode, just to have some fun for those bigwigs who have already cleared the N weeks. As for the average player of Dark Souls, Death Mode is not for them.
Random mode is the entertainment mode for most players.
In Random Mode, all but a few key items (such as keys or story items) will be randomized.
In other words, Europeans can pick up the soul of the Salary King or the best weapon at the beginning of the game, while Africans may have struggled to get to the point where they would have dropped something good, and picked up a piece of......
However, this gameplay also has the advantage of forcing all players to collect all, because every item that is missed is likely to be a good item.
It's even more sour if you're playing Random Mode in the Dark Souls prequel, as the prequel boosts require both large and extra-large embers to boost +5 and +10 or more, if they happen to be missing......
In addition, in the random mode, every time the player picks up an item, there is a thrill of touching the prize, because no one knows what the item is.
The random mode also gives many players the motivation to replay, because every replay is equivalent to a new journey, and it is also very fun for many players to choose different ways to play for different opening items.
After opening these two modes, not only has the sales of the prequel of "Dark Souls" increased, but even the sales of "Dark Souls" have continued to increase, and there are still many new players who come to visit and step into the pit dug by Chen Mo.
In addition, the Sitch version of Dark Souls and the prequel also sold well, and even with the month's Sitch sales increased.
Many players who can't afford to buy a VR game pod have retreated to buying a Sitch version of "Dark Souls" to experience it, and even many young people have bought a TV in order to play more comfortably......
Although the combination of Sitch + TV is also quite expensive,But add it together for 4000 yuan,It's not an unacceptable price even for many college students,At least you can buy it with the dormitory。
When you do the math, Sitch is only as much as the price of a VR game......
At this point, for Chen Mo, the development of "Dark Souls" has come to an end. Later, the DLC will be developed, and the game content can be completed in a low-cost or free way.
The story of Dark Souls is complete, and the next game can be considered.
For players, the gameplay content of Dark Souls and the prequels, plus special modes and DLC, is enough for them to play for a long time. But now everyone is paying attention to one thing, that is, when will the domestic bigwigs be able to complete the first kill of the boss of the death mode of "Dark Souls"?
……
Since "Dark Souls" is released simultaneously around the world, and the follow-up updates are basically synchronized, the foreign server is at most a week later than the national server, so many foreign "Dark Souls" players are also trying to clear the death mode.
In Europe and the United States, both "Dark Souls" and the prequel are very popular, of course, because there are fewer players, the sales are not as good as in China, but the popularity is not bad at all.
There are also many bigwigs abroad who speed run "Dark Souls" and are discussing the mode of opening up the wasteland and dying together.
After countless failures, players at home and abroad have also analyzed some tricks of the death mode.
That is, the more people, the lower the difficulty.
The easiest to clear should be the ten-player mode.
In fact, it is also reasonable to think about it, the more people there are, the more chaotic they are, and the easier it is to make mistakes, so the difficulty of the boss should be slightly reduced to balance the difficulty.
For players at home and abroad, the first kill of Dark Souls' death mode is a supreme honor, and the world's first kill means being able to pretend to be forced on a global scale, how could you miss this kind of thing?
Therefore, many hardcore players are holding their breath and want to be the first to complete the first kill in Death mode.
……
At the door of the Flange Immortal Squad, Lao Qin summoned all the team members over, buffed them together, and then made a gesture to praise the sun in unison.
But unlike before, this time it's a group of ten.
Wang Laji asked, "Old Qin, is this guy reliable?" ”
In addition to the nine people last time, there is also a player named "cdx", who was temporarily brought in by Lao Qin.
In fact, before, these people have successfully beaten the boss of the 9-person mode to 13% of the HP, but they are always a little bit worse and can't get by.
Lao Qin discussed it with a few people, and felt that the main thing was the difficulty.
The 10-player mode has the lowest difficulty, and if one more person makes a group of 10, the probability of the first kill will be much higher. Of course, the premise is that the person does not cheat.
Therefore, Lao Qin also posted some recruitment posts in the group and on the forum, wanting to find another person to make up a group of ten people. The requirements are very strict, "Dark Souls" clears eight weeks, "Dark Souls" prequel clears one week, and has to PK with Lao Qin.
In the end, this "cdx" was pulled in.
However, Wang Laji and these people are a little worried, because the circle of high-end players in "Dark Souls" is relatively closed, and several bigwigs often share their experiences in the group, and they all know each other.
But this CDX, I haven't heard of it.
Lao Qin said: "Don't worry, this is a big guy, very mysterious......"
Lao Qin was embarrassed to say that there was no one to watch when he was PK with CDX, the real situation is that CDX deliberately made him slash twice, and only fought back after cutting into residual blood, and then gave him a second in one set......
Obviously, a player with such a brilliant PK technique is definitely not a rookie, at least he knows the fighting style of the entire "Dark Souls" well, and his reflexes and awareness are very good.
Even if this kind of player is not familiar with the way of playing in the death mode, as long as he observes for a while, it will be clear if he dies a few more times, and he will not lag behind.