Chapter 721: Propaganda War (1st Update)
The GA "Lost Treasure" R&D team said that they were very unhappy with this.
Obviously I'm the first, so is buying movie IP, and it's also doing game promotion, how can I still let Thunder Mutual Entertainment cut off my beard? ?
If it were any other company, then GA would definitely scoff at it: "Rub the heat!" ”
Indeed, it is also a game with a treasure hunting theme, if you don't do it sooner or later, you have to wait for the global hit of "Lost Treasure" and the announcement of the development of the game of the same name.
However, for Thunder Mutual Entertainment and Chen Mo, no one really dares to say that he is hot. Because in terms of Serent's international popularity, he is already on par with many famous foreign designers, and the games he has made, whether they are online games or stand-alone games, are all big sellers, as well as boutique games such as "Dark Souls", which have extremely distinctive characteristics and have their own style.
This kind of person, you say that he is hot, but no one believes it!
The vast majority of players feel that Chen Mo's move is nothing more than two purposes, either to prepare to slap GA in the face and teach them how to make adventure games; Either it happened to crash, and the R&D plan was already set, but it just happened to catch up with the hot spot of "Lost Treasure".
In fact, if you are a player who is more familiar with Chen Mo's personality, you will know that he is really gaining popularity......
Of course, the term "rubbing heat" is not particularly accurate, strictly speaking, it should be regarded as "borrowing other companies' publicity funds to help your game achieve better publicity effects", whether it is rubbed or not, the designer's business, can it be called rubbing?
For Chen Mo, the "Uncharted" series will inevitably be popular whenever it is launched, but it will be more suitable to launch it at this juncture.
……
In the field of film and television, the influence of "Lost Treasure" continues to spread, and the aftermath will not dissipate for a long time.
First of all, the production team of the "Lost Treasure" movie confirmed the shooting plan of the sequel, and then it was rumored that "Lost Treasure" was going to make a TV series, and after that, many films with similar treasure hunting themes were also filmed and set up one after another.
It can be said that in the field of film and television, "Lost Treasure" has set off a wave of treasure hunting, and lovers of similar themes can be regarded as feasting their eyes.
In the field of games, the theme of treasure hunting has also become a hot topic at the moment, and the discussion is all focused on Chen Mo's new game and "Lost Treasure" produced by GA. It's just that there is a lot of discussion, but there is not a single one that follows the trend.
The reason why I don't do it is because one point is too risky.
Although "Lost Treasure" has already been released, after all, there is a huge gap between movies and games, and how to adapt it into a rich and playable game is still a difficult problem for many designers.
Under the premise of not getting the IP of "Lost Treasure", developing a treasure hunt and adventure game is a relatively risky thing. In case after it is made, there is no original IP blessing, and players don't like the gameplay of the game, wouldn't it be a loss?
Therefore, most manufacturers are still waiting and seeing, letting GA and Chen Mo be the pathfinders.
In case, one of these two games is completed, and it is not too late to follow suit.
While it's certainly not as lucrative as the first mover, there are ready-made examples of success that can be used to reduce the risk. What's more, the forerunner may not be able to make money, and it may also hit his head and break his blood.
Compared with "Lost Treasure", many people are more interested in Chen Mo's new game.
So far, Chen Mo has only released an original painting and an introduction to the protagonist of the game, which is full of suspense and suspense, but leaves more room for players to reverie.
To give an inappropriate example, GA's frequent release of game materials is like a flip of clothes: "Uncle, come on, I'll be ready soon!" On the contrary, Thunder Mutual Entertainment only gave a graceful silhouette, which triggered the infinite reverie of the players.
On the Internet, many players are studying several key locations announced by Chen Mo, such as Golden Township, City of Thousand Pillars, Shambhala Kingdom, Pirate Paradise, and so on.
"The kingdom of Shambhala, or Shangri-La, is said to be hidden deep in the snow-capped mountains of the Tibetan Plateau, where there is the Kalaba Palace, and the inhabitants of it have extraordinary wisdom and great wealth......
"Henry Avery was also a ruthless man in history, he participated in the British Navy, later became a pirate, organized a pirate alliance of more than 400 people, robbed the pilgrimage fleet of the Mughal Empire, and disappeared with countless treasures......"
"It's amazing, so Chen Mo plans to make up for these treasures that have never been conclusive in history?"
"With so many places, you can't make all of them in one game, right??"
"There should only be one one, and the other sequels will be released, right? I think the first one should be to be a golden township? ”
"The upstairs is not familiar with Chen Mo's urine sex at a glance, and this product that never counts 2 is likely to be done from back to front......"
GA is not convinced, why do you put less information, but players are more interested in your game?
Although GA doesn't say it, in fact, the publicity war of these two games has been going on since Chen Mo announced the research and development plan for the new game.
……
After a period of gestation, GA made a big move and released a demo video.
In the video, the player fully experiences a short adventure of the protagonist of The Lost Treasure, rolling down into the cave after an explosion, reaching the bottom of the cave through the vines on the wall, and finally discovering a key clue to the treasure. At the end of the picture, the player's field of vision lifts, and in the gap in the sunlight, there is a golden light in front of him, which is simply incomparable!
This video still caused a lot of repercussions, because the scenes in the video have a very high degree of reproduction of the "Lost Treasure" movie, although the picture is not as detailed as the movie, but it is already very exquisite, not to mention that in the first-person perspective, the player's sense of substitution is greatly enhanced, and the movie is two completely different experiences.
Those players who were originally very optimistic about "Lost Treasure" suddenly had more confidence in the game after seeing this demo video.
"Amazing, I didn't expect the degree of recurrence to be so high?"
"Moreover, I feel a super sense of substitution, which seems to be familiar with the movie, but it is completely different?"
"When the protagonist grabbed the vine and climbed down, I felt that my legs were a little weak, how scary it would be if I got to the VR perspective!"
"That's exciting, to be able to experience the adventure of Lost Treasure firsthand!"
"By the way, it is said that the game version of "Lost Treasure" has a lot more content than the movie version, and it was written by the original author himself, so I'm looking forward to it!"
"That's good! But then again, the game version must have more content than the movie, after all, the length difference is a lot. ”
"I'm suddenly looking forward to this game!"
"Chen Mo has to work harder, if he continues like this, the heat will be snatched back!"