Chapter 916: Dog, You've Changed (Three Watches)
The triple shot of "The Legend of Zelda", "Escape", and labo made many Sitch players feel like they have come to heaven.
It's so exciting!
The three ultimate moves in a row were released, and even players who had never thought of getting Sitch before were tempted and wanted to buy one to play.
Because these three ultimates are completely different routines.
The Legend of Zelda is on the right track, a perfect game in every way, a title that won't go out of style for a year or two for most players, and as an open-world game, it's so rich that it's worth coming back to again.
"Escape" goes the wrong way, it's an excellent cinematic game, and its gimmick lies in the two-player experience. It's fair to say that there isn't a two-player co-op game on the market that has reached the level of story, fun, and artistry that it has.
Although the story loses its fun after clearing it once, for many players, the fun brought by this game in one week is irreplaceable, not to mention that there are many rich mini-games in it, and it is also good to play two weeks in order to experience the hidden ending.
As for Labo, it is the road of heaven, which makes everyone marvel: why is there such an operation?
As for saying that these cardboard boxes are really that fun? Is it really better than VR games? Not really, but it's unique, and it's just as good as any other game.
Especially as a physical object, when labo was installed, he saw that all the parts were tightly buckled together, and when he saw that this thing fit perfectly with the sitch and the handle, the piano really sounded, the fishing rod could really fish, the motorcycle could really drive, and the wearable robot could really move and attack according to its own movements, the sense of accomplishment of many players was completely explosive.
These three ultimates have created one big news after another, and the nerves of fancy ** players.
"Such an awesome Sitch, don't you have one? There are all kinds of postures! ”
"Since you're going to buy it, let's do it all in one step, and think about the silky smooth Sitch pro?"
"This is the most fashionable technology product this year, buy it to give your girlfriend, boyfriend, and baby, but it's the best choice!"
In short, after this set of combination punches came down, basically those who hesitated before have already bought it, and those who were not interested before have begun to hesitate.
However, many players still feel that it is a bit of a fly in the ointment.
Some players asked: "You said, if Chen Mo had taken out "Escape" and labo earlier, would Zhou Jiangping's women's clothing have become it?" ”
……
The popularity of "Hard Box Gamer" has not yet passed, and a post has caught the attention of players.
"The dog in my mansion seems to be different from before!"
Since Seaside Mansion was renamed Oasis and became the default landing space for the entire Thunder gaming platform, the freshness of players has almost passed.
After all, there are so many things back and forth in the mansion in the virtual world, and players will touch here and there with a sense of freshness at first, but now, most players will only enter the mansion in soothing mode or when they have nothing to do, and buy a few clothes for Nuan Nuan by the way.
Oasis gets weekly default updates, usually simple fixes, and no special update notes, so most players don't particularly care about it.
But after this update, some players are very keenly aware of why my dog seems to be different from before?
What's different in the end, it seems that the dog's behavior seems to be a little unpredictable?
This dog has been around since the beginning of "Seaside Mansion", and the art resources are taken directly from "Uncharted", and all kinds of actions are perfect. In the future, more and more derivative gameplay has been added, including shaving, bathing, feeding, etc.
But after playing for a while, players felt that the routine was too fixed.
Although the dog's behavior is random to some extent, and its movements and demeanor are rich, players can just feel that it is just a program.
Nuan Nuan is actually the same, although she can talk to players, read books, and drink tea, but players can feel that she is not a living person, just a program with rich behavior.
Why can you feel it? Actually, the players can't say it well, but they can feel it.
But after this update, many players feel that my dog is different?
A very intuitive feeling is, this dog seems to have let himself go?
In the past, as long as you waved to the dog, the dog would immediately run over, stick out its tongue and roll, eat happily when feeding, and lie quietly on the side when it was usually ignored, occasionally running out to have fun, but all the behavior was predictable.
But now, the dog seems to have a sudden problem......
Beckoning to the dog, it won't come over, feed it, and it won't necessarily eat.
Sometimes you touch it, and it's not interested; Sometimes you ignore it, and it will come over and lick you.
Also, sometimes the dog is lying on the beach watching the sunset, or chasing crabs on the beach, and if the player leans over, the dog will turn his head to look at you and then continue to watch the sunset.
Many players have a feeling that it looks like a dog in his eyes...... Got something on your mind?
It's a strange feeling, as if your dog was originally like a marionette, and it will go wherever it goes, but now, it's a bit like a real dog......
It seems that the dog also has an independent mind, and it does not kneel and lick the owner for no reason, but needs the owner to constantly establish a relationship with the dog, just like having a pet in reality.
Dogs will be disobedient, will do some unbelievable actions, and will even do things with a purpose.
Many players are very uncomfortable at the beginning, my dog was originally a good dog, all kinds of obedient, why did he suddenly become a problem teenager?
But after a while, the player found that although the dog was disobedient, he liked to get along with the dog more!
The previous dogs were completely no different from electronic pets, in fact, they were just doing some multiple-choice questions, as long as they chose the right option, they could get the effect they wanted.
But now, it takes a bit of thought to get along with a dog.
The simplest example, such as a dog being depressed and lying still, is why it is depressed? Is it because the owner yelled at it before? Because you're hungry? Because you're sick? Or is it because you've been at home for too long and feel bored and want your owner to play with it?
Many players feel that this dog's intelligence has definitely been upgraded! How can this feeling be almost the same as having a dog in reality?
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