Chapter 932: Bought Silently (Three Watches)

Players exchanged trial experiences on the forum and in the player group, and after communicating for a long time, they found that we had misunderstood Chen Mo!

It's really rare to see such a conscientious game, so buy it when it goes on sale!

Many players who previously said "resolutely not to play" and "resolutely not to buy" couldn't help but try it out when they saw everyone's reputation being so unified.

After all, you don't need money......

After trying it out, I found that it really seems to be the same as everyone said!

So, these people also silently said "really fragrant", and then went to prepare the money to buy the game......

The game is clearly more friendly than most people think, and the fact that it's a hot topic lately has naturally attracted the attention of a large number of players.

Of course, for players, the only fly in the ointment is that the artificial intelligence system mentioned earlier does not show too much.

In the case of the great fierce jackal, it shows a little bit, that is, it will be wary of humans who are sneaking closer, and will run away, and there is really no way to escape, and then it will fight the trapped beasts.

But if you think about it carefully, you will find that this level of artificial intelligence is actually not unusual, and the previous technology can do it.

If anything, it's probably "feeling".

In contrast to the herbivorous dragon with low intelligence, the Jackal gives the illusion that it can think, and although its intelligence is still low in the player's eyes, it reacts very quickly and seems to be really judging the danger of hunters or other animals in order to make decisions.

Some players found that when the big fierce jackal dragon hunted, it did not swallow the herbivore dragon when it saw it, but would observe it first and only swallow the single one. Because the crested dragons that move in groups will resist when attacked, it brings a certain risk to the hunting of the great jackals.

Moreover, the Great Fierce Jackal Dragon does not follow a fixed route when it escapes, and it does not necessarily run back to its lair, as if the route of escape is different every time, and it will choose a route according to its own judgment, and it will even be affected by other monsters.

For players, this kind of artificial intelligence is not particularly obvious, and you have to pay close attention to find that many players are patronizing and doing tasks without realizing these details of the Great Jackal Dragon.

But anyway, this is a good start, after all, the big fierce jackal dragon is just the first monster with a large size that players have encountered, and it is normal for the intelligence to be very low, and the intelligence of the monster in the future will be improved, so as to better reflect the effect of this artificial intelligence system.

When you think about it, players are looking forward to it even more!

For many players, the current "Monster Hunter" is simply a perfect action game, with a novel world view, rich combat system, and moderate difficulty, and the vast majority of players can play it well.

On the contrary, some hardcore players said that the game is too simple!

Indeed, in terms of the difficulty of the Great Fierce Jackal, a player like Lin Xue can clear the level without pressure at one time, which is definitely on the low side.

Thinking about the difficulty of Dark Souls, Guda-sensei alone is enough for the average player to die seven or eight times......

Many players feel after fighting the big jackal dragon that I haven't done anything yet, and you have fallen? The difficulty of this game should be two levels higher, right? The Great Jackal Dragon will let me die at least once here!

However, these players will not buy the game because it is simple, and they also know very well that Chen Mo cannot make such a low-level mistake in difficulty design, and there will definitely be something similar to "expert difficulty" waiting in the future, and the game will be officially released.

So, this is a very rare occurrence where all players are very satisfied with Monster Hunter and are eagerly anticipating its official release.

……

……

On October 14th, "Monster Hunter" was officially released!

The price of Monster Hunter is the same as that of the previous VR game, which was originally priced at 1980.

Comparatively speaking, Monster Hunter is similar to Dark Souls in that it is primarily intended for hardcore players, except that because it is free to try and friendly to novice players, the range of players has expanded accordingly.

Even many players who are not good at this kind of game want to take this opportunity to experience it.

Although "Dark Souls" has dissuaded countless players with its super difficulty, it is also very famous. Many players have long been interested in this type of combat system, but they are afraid of the difficulty of Dark Souls.

Now with Monster Hunter, many players who are afraid to play Dark Souls are taking this opportunity to give it a try.

At the forum, there was a "real fragrance" atmosphere everywhere.

"Oh, you all said that you wouldn't play Monster Hunter if you were killed, why did you buy them all after it was released?"

"Are you embarrassed to say to others? Didn't you say you wouldn't play at the time? ”

"Ahem, this ...... I'm mainly here to maintain the ecological environment of the Ancient Tree Forest, and to be able to take you scum to beat those powerful monsters......"

"Anyway, have you all chosen the weapons you want to use?"

"Taidao doesn't explain!"

"emmmm,It is said that there is a data party to test the stake,At present, the more recommended weapons are shield axes、Double knives、Bow and arrow,If you are a novice, the double knife is very good.,Of course, sledgehammer、Big sword, these are also good.。

"I don't care, I'll use the knife!"

Players who had previously said they would never play Monster Hunter got together, either as a squad to hunt together, or to discuss which weapon was better.

However, at this stage, players can't quite feel the difference in weapons, because the monsters are too simple to fight. Take the Great Fierce Jackal Dragon as an example, the Taidao Party can also output without pressure, and as long as the Dragon Ascending Sword does not cut the air, this damage is also okay.

The default option in the game is that the damage display is not enabled, so the Taidao Party all feel good about themselves and don't feel inferior.

Although there are also some players who try to test the damage data of various weapons, but after all, hitting wooden stakes is not the same as actual combat, each weapon looks strong when fighting mobs, but when encountering ancient dragons, the damage between different weapons is completely opened, some solve the battle in ten minutes, and some may fight for half an hour.

So, so far, players are still in a state of ignorance about the weapons in Monster Hunter.

In fact, Chen Mo has specially balanced the fourteen weapons, and the Taidao is not as bad as when the game was first launched in his previous life. However, the characteristics of the knife itself determine that it is still a weapon with extremely difficult operation, so for novice players who are very average in operation, they may still become "lonely sword warriors......