Chapter 257: "Minecraft" Pocket Edition (Three Changes)

After the first fight, Zou Zhuo quit.

"That's not right, store manager, I just came back to the senses, I want to see the holographic projection, but I'm patronizing the game, and I don't see what the holographic projection looks like?"

Chen Mo smiled: "Also, is there anyone else who wants to play Warcraft?" You can go in and play, and let Zou Zhuo see the holographic projection. ”

Immediately, two people volunteered to enter the soundproof room.

The game started again, and Zou Zhuo looked at the holographic projection, exclaiming from time to time.

"This effect is just amazing!"

"The whole map is on display, and all the details are clear! Even some multi-line operations are clearly demonstrated. ”

"And all the characters and terrain are in 3D, which is much better than on a computer screen."

"If this is a 2v2, it should look good, right?"

"But there's a small problem.,If it's an 8-person picture.,Will you not be able to see it? The hero should be fine, but the creeps are too small. ”

Chen Mo nodded: "Well, so this holographic projection device is best to play a small picture of two people." Moreover, this device is not specially prepared for Warcraft, it is used for other purposes. ”

Zou Zhuo was stunned: "Huh? What's that for? ”

Chen Mo smiled a little mysteriously: "Of course, it's for the new game." ”

……

In fact, the principle of holographic projection is not complicated, in this world, although holographic projection equipment is very expensive, the price is not close to the people at all, but the effect is already very good.

This holographic projection device adapts well to different games, as long as the game is a full 3D game (3D model, 3D scene), then the holographic projection device is able to show a specific area in a god's perspective.

There are two ways to display it, one is follow mode, which means you can choose to follow the player's perspective or follow a specific unit. Like "Diablo", it is more suitable to use the following mode.

However, games like "Warcraft" are not suitable for following mode, because they require multi-line operations, and if you follow the hero, many battlefield details are not fully displayed, and if you follow the player's lens, you need to cut the screen frequently, and for holographic projection, the visual experience is very bad, dizzy.

The other is the fixed mode, that is, the fixed perspective of showing a certain area. Comparatively, Warcraft is more suitable for fixed mode.

Of course, there is a problem that if the map is too large, such as the eight-person map in Warcraft, and is displayed in a fixed mode in the projection, some small units such as farmers will have that head too small and uncomfortable to look at.

However, Warcraft is mainly played with 1v1 and small figures, so this problem is not serious. Moreover, Chen Mo didn't buy this kind of holographic projection equipment for "Warcraft", but also for the new game.

In addition, there is also a large LED screen in the holographic projection viewing area, which is the same as the big screen in the concert, and when the holographic projection and LED screen are broadcast live together, the effect should be very explosive.

……

The experience of holographic projection is very good, and Chen Mo also revealed some intentions about developing new games. However, no matter how Zou Zhuo asked, Chen Mo was tight-lipped as much as a bottle.

Back on the fourth floor, Chen Mo and several main creators roughly finalized the next R&D plan.

After changing the experience store, many things are complicated and need to be sorted out slowly, and everyone has not yet recovered from this freshness, so Chen Mo does not plan to start the development of the next large-scale game immediately.

Mainly last year's "Dark" and "Minecraft" double hits, the development time in the middle was very rushed, and everyone was tired, so they needed to take a little break and make one or two small-scale games to change their thinking.

The final development plan is as follows.

By the end of September, all the work of the experience store will be fully handled, and by the way, the PC, mobile and overseas versions of "Minecraft" will be launched. These tasks are relatively easy, so it should be a change of thinking for everyone.

In October and November, two relatively small-scale boutique games were released in these two months, on the one hand, to give everyone a hot hand, and on the other hand, to enrich the game types on the Thunder game platform.

Since December, we have continued to develop the next big game.

……

in the studio.

Qian Kun handed over a tablet computer to Chen Mo.

"Store manager, the mobile version of Minecraft has basically been optimized, take a look. The main thing is this mode of operation, which is still a bit unaccustomed to playing. ”

Chen Mo took the tablet and played for a few minutes.

"Well, so be it, you can consider releasing it." Chen Mo said, "This operation mode is almost optimized to this point, after all, limited by the operation mode, it will definitely not be able to reach the level of PC and VR." ”

Qian Kun nodded: "Okay, then I'll arrange it." ”

After less than a month of research and development, the mobile version of "Minecraft" is finally completed.

This time is basically the same as Chen Mo's estimate.

In fact, there is no difficulty in the development of the PC and mobile terminals of "Minecraft", after all, during the research and development, there is a PC side first and then a VR side, and in terms of the production difficulty of the PC side of "Minecraft", it is not difficult to change it to a mobile game.

The reason why I have been entangled for so long is mainly because I am struggling with some gameplay details.

After Chen Mo's overhaul, the VR version has a lot more content than "Minecraft" in his previous life. New gameplay methods such as network mode, sightseeing mode (Chen Mo's world), and technology tree have become important factors supporting the popularity of this game.

And "selling buildings" has also become an important profit point for this game.

Many players in Minecraft have gone to great lengths to hone their building skills, creating all sorts of moth-sized buildings and moving vehicles just to exchange them for money in the game.

On the PC side, it's okay to say that "Minecraft" on the mobile phone is limited by various factors and cannot achieve complete data interoperability with the VR side.

In the network mode, it is often necessary for multiple people to be online on the same screen, and it is difficult to solve the problem of the picture alone, in addition to the huge amount of resources and good network requirements. If there are twenty or thirty people crammed together, the small screen on the phone is basically GG, and you can't see anything clearly.

In the sightseeing mode, the machine configuration required by the large building complex that Chen Mo pinched out is also very high, which is difficult for the mobile phone to load, and it is difficult to move.

There is also an operation problem, the operation of "Minecraft" on the mobile phone is relatively painful, and the experience of fighting monsters is very bad. However, this problem existed in a previous life, and it did not affect the popularity of this game.

Therefore, Chen Mo thought about the decision for a while, and finally decided: the PC side and the VR side are all interconnected, while the mobile phone side will cut off some functions and make it a pocket version of "Minecraft".