Chapter 793: Changes
After reading a lot of explanations of the city battle system for novice players, Lu Ming's eyes fell on the "update" content of the genuine cards below.
Take a cursory look, each class has skill changes, mainly pvp skills, after all, the city war is about to start, and it must be slightly sharpened to the heavy armor profession and strengthen the output, otherwise everyone will fight ugly positional battles, and players will definitely not be happy.
First of all, of course, it's a great monk,
"2.1.1: Adjusted the priority of the level 6-10 Pure Buddha Sound skill, now you can't use this skill when you are knocked into the air, and you can only remove 50-100% of the negative effects when you are stunned;
"2.1.2: The CD of the internal power healing skill is reduced to 45 seconds, and this skill will not enjoy the cooldown reduction;
"2.1.3: Skill damage modifier ......"
Just looking at these few articles, it is nominally cut, but the actual impact should not be very large.
The first is Qingjing, although Lu Ming's wind arrow has a knock-off effect, but in fact, this change is useless to him, and it is actually useless for other professions that have flying, because this time is too short, and it is impossible for a monk to open Qingjing just for that few tenths of a second, even if he wants to open it, most people may not be able to react;
And then there is vertigo, there are vertigo, the monk himself, Xia Lan, the assassin, the light law is big, the latter two don't care, because people are ignoring Qingjing, the bright trial is to continue to faint for a short period of time, no matter how clear it is, the assassin is so controlled, forced to change blood and self-detonate, the output will definitely be able to play;
As for the same profession frying, it can be regarded as a reluctant weakening of the ability to rush into battle, and the two sides are happy at the same time, that is, the two sides are stopped in place together, which is naturally the side that defends has an advantage, but it is not of much significance, because the monk is not suitable for rushing into battle alone, and he is basically looking for death without a nurse;
Reluctantly, even if it is a little stronger on the frontal battlefield, Xia Lan and the monk's heads-up ability, used to be silent to deceive Qingjing and then make up for vertigo, but now you can start with silence, but it also has to count the time.
And then there is the internal power healing, which has advantages and disadvantages, and the disadvantage is of course that you can't fight more and more blood all the way like before, but the good news is that you don't need to go to the pile to cool down and shrink - because it's useless to pile up.
It's good news for poor monks, it's bad news for bosses and merchants who are already dressed in god costumes, the cooling reduction of heavy armor is a rather sought-after attribute, and it is quite expensive to sell, but now, overnight - in fact, it is not that long, and a piece of equipment with 10,000 gold may be turned into scrap metal in an instant.
However, this is not what Lu Ming needs to care about, because he has not been in the finished equipment business at all.
As for the final damage fine-tuning, it's all about strengthening single skills and cutting group damage, which is actually a kind of strengthening, because I didn't expect this class output when I was fighting in a team, and the damage was the same no matter how low it was
And then down is Xia Lan,
"2.2.1: The damage reduction effect of the skill True Element Protector has been adjusted to (2+3*Level)%;
"2.2.2: Skill Tai Chi Sword Intent cast range will be increased to an additional +0.3 meters to the length of the weapon;
"2.2.3: Skill Blood Fury will add the following passive effects - increase the caster's maximum HP by 1%, health recovery by 0.1%, and attack speed by 2% per level; Active effect duration +1s;
"2.2.4: The second stage of the Skill Warrior Warrior Skill comes with a 0.15 second passive stun per sword."
At first glance, it was a comprehensive reinforcement, but Lu Ming didn't dare to say what the actual effect was, because every strengthening point was flawed.
Moreover, Xia Lan was originally the heads-up king, if it is really strengthened comprehensively, other professions will definitely have opinions, and they should all be symbolic.
Otherwise, other professions are strengthened even more.
Next is the Great Ranger, of course Lu Ming looks more seriously, but in fact, there are just two of them, and they are all so-called enhancements......
"2.3.1: Reduced spell rapid-fire cast point;
"2.3.2: The Triangular Arrow effect will now always trigger, regardless of whether the defense is broken or not."
Lu Ming was speechless, this was simply a lie to elementary school students.
Looking further down, the assassins have been fully strengthened in the true sense of the word, but they still can't get rid of the fate of rushing in and setting off fireworks.
"2.4.1: Skill stealth can manually exit the stealth state;
"2.4.2: Using any Active Monomer Damage Skill now automatically comes with Level 1 Quenching;
"2.4.3: Optimized the body part determination of skills Backstab, Blind, and Handle Strikes, now making it easier to trigger effects;
"2.4.4: Changed the skill tracking judgment, now this skill will not be dispelled, and it can still be used in the invincible state, but it cannot get the anti-concealment effect;
"2.4.5: After using the skill Sneak Away, you can come with an automatic normal attack, and this effect can be set to whether to turn it on or not;
"2.4.6: Skill Jade Burning can be actively closed;
"2.4.7: Optimized the skill Mind and Mind Unity, and now the unbreakable damage against enemies will not enter this state."
Theoretically speaking, now you can start flying, and you will automatically quench the poison with a knife when you land, and then you can directly hit the broken throat to track the star shavings......
It's really a blessing for handicapped players.,How many operations do you have to avoid.。
And the self-explosion is now controllable, then the team battle can be saved first, and everyone will set off fireworks together at the critical moment, although it is the same death, but it is much better than one or two explosions before.
Next, there is the wet nurse,
"2.5.1: After changing the skill Fairy, it will immediately get a startup damage, the damage value is 18*skill level, enjoy the bonus of spell attack and spell strength, and remove the effect of "must break the defense" in this skill;
"2.5.2: Reduced cast point for all active healing abilities;
"2.5.3: After using a skill to give up, the caster will not take lethal damage for 1 second, but all positive effects and potions will be reduced to 10%."
Lu Ming could already foresee that there would be a lot of violent nurse girls, although he felt that the current girls were violent enough.
The mage's skill changes, that is really a lot of often, but they are all small fights, and the fluctuation is not large, which can be regarded as balancing the gap between the various departments; In addition to the slight reduction of the damage of the two systems of fire and thunder, and the increase of blue consumption is weakened, the other systems have been improved, the ice wind is mainly reflected in the damage, and the other systems are mainly to reduce the cd and improve the control effect, and the damage is also so much increased like a fly leg, but it is not very useful.
But there's also a bit of an interesting change......
"2.6.15: Ability Instantaneous Target Points will no longer allow you to select locations that may inflict Suicide."
This change is certainly not as simple as it seems.
This means that the black technology of the mage flying the mount and then flying again with equipment effects to refresh it and fly again will be completely history. (To be continued.) )