Chapter 491 Street Fighting in Shangcheng District
After a swipe of this circle, Liquid's idea is to go straight away!
Then in this way, you will definitely take out the 4AM head points first!
4AM had no room for resistance at all, and was directly wiped out by Liquid behind him, FaZe was also relieved to see the news that 4AM was wiped out, if 4AM kept dying and stuck them, they were also very uncomfortable, as soon as 4AM died, they probed and observed, and saw the news that Liquid had left.
"Can this be mixed in for FaZe?"
Msjoy was also a little incredulous, FaZe's luck was too good, and it just so happened that this circle was a circle in the upper city, which caused Liquid to have to move early.
If this was the last set, Liquid would have done whatever it took to get FaZe stuck, because then they could have won the title, but this was the 10th set, the penultimate set, and they still had to make sure they played first.
Otherwise, even if FaZe is cleared, if they can't get good results themselves, it will be equivalent to helping NaVi and IFCD, and it is very likely that they will have to help these two teams make wedding dresses.
Liquid doesn't do this kind of thing, it's naturally a good thing to be able to clear FaZe, and if you can't clear it, you won't take the risk to force it.
FaZe also licked a wave of 4AM bags, which was not comfortable.
"Now FaZe still has cars intact, and they can rush straight into Uptown." I said helplessly.
It's a city war.
And city warfare is also a circle type that is very easy to rank.
Shangcheng is also one of the largest resource points on the map, there are a lot of houses, and many of them are big high-rise buildings, so it is not a problem to stuff a dozen teams at all.
In the case of the puzzle building, two teams can fit in one room.
The FaZe team's rush into the Uptown wasn't a very smooth one!
Because Liquid is still waiting for FaZe in the circle of this circle, FaZe flashed around, but still two people were knocked down.
With the cheers of the scene, FaZe was left with only one lone wolf left, Mxey!
But this lone wolf doesn't know which room he is hiding into, and if the team knows, they will definitely get rid of him.
Now in this circle, you drill into the tall building, and then drill into a certain room on which floor, unless it is a whole team to count, it is easy to be killed by a person.
The fifth lap was still not large, and the other teams did not move much except for a relatively large transfer of OMG inside.
IFCD occupies a jigsaw puzzle building and shoots at the gun, and Goode and Wang Hao are guarding the staircase, so that even if Mao Xiaomo and Cheng Yao are knocked down by the gun, they can rescue each other.
This piece of terrain in Uptown is a forgotten resource point on PCI, and I say that because there is no other team in the entire Upper and Lower Parts of Port G, except for one or two members of Avangar's team who came to search the fatter city for a bit.
This is something that never happens in a domestic game in China.
Uptown is a very good place in the minds of the Chinese team, and objectively speaking, the advantages and disadvantages of this place are also obvious.
The advantage is that the location is remote, which is destined to have few players here. Coupled with the proximity to the lower city and the port area, there are only one or two teams in the huge city area. And because of the large area of the city, it is basically difficult to encounter the enemy in the early search, so you can search with confidence.
Secondly, there are many buildings, including dormitory buildings, sea view rooms and police stations, which have a huge search area. It makes up for the disadvantage of unstable resource refresh, and with such a large material refresh area, it is not a problem to equip several squads.
Finally, the transportation is convenient, there is a highway passing through the city next to the upper town, and the refresh of vehicles is relatively stable. Next to it is the mouth of the river, and sometimes there is an option to transfer by boat. So this ensures the efficiency of drug running in the upper city.
The disadvantages are also very obvious, safe but slow transfer, more resources but slow search, stable vehicle refresh but few brush points.
These shortcomings doomed Uptown to not be able to play in high-intensity games.
But in the Ladder Bureau, this is definitely a very powerful jump point, because the Ladder Bureau does not pursue the speed of search and transfer, and since the upper city is chosen, safety is also guaranteed.
"Okay! The sixth lap. ”
"The words of this circle are actually good in the circle, but even if it is a curse, there is still a great chance to enter the circle, unlike mountain warfare or plain warfare, brushing a curse circle is at least half cool." Msjoy said.
It is true that street battles require higher team reactions and strategies, or interspersed and mutual cover between team members, which are very important cooperation in street battles.
By the sixth lap, there were still 13 teams still alive on the field, which is rare in a normal game.
Street fighting is like this, and it's a place like Uptown, it's just like this, and there are many houses where there are no teams stationed in them.
The sixth lap is in the middle of Uptown!
Players have a lot of names about Shangcheng District, there are one district and two districts, and there are city heads and tails, but in professional games, most of the points are reported in the West District, Central District and East District, which is more easy to understand.
The same is true for the commentary, there are three major areas in Shangcheng District, this circle is brushed, and the central area is the only big house area in the circle!
There are a lot of room types in this area, the largest area is definitely 8 puzzle buildings, 6 in the middle, each with 3 floors plus a roof, and the 3 puzzle buildings side by side can also pass through each other, as long as you don't make a mistake, you can jump from the roof of one building to the roof of another building.
In fact, everyone has been looking forward to IFCD completing a perfect building that jumps from the roof to the roof of someone else's building, but hits up and down, but in fact it is impossible.
Because in professional competitions, especially street battles, it is not easy for your team to find a position to survive, and it is completely impossible to attack the next building.
A duel without benefits will definitely not be done by ordinary teams.
Because IFCD is so close to the circle, you can climb over the wall and enter the nearest puzzle building!
4 people rushed into the puzzle building!
Almost at the same time shouted: "Someone! ”
"2nd floor!"
Everyone is a professional player, and their judgment of voice is very accurate!
In this puzzle building, the sounds made by enemies on the second floor are very different from the sounds made by enemies on the third floor.
Keep in mind that the first domain name :.com this book. The mobile version of the mobile version of the wonderful book house is :.com