Chapter 295: Computers Have Skins (Three Changes)
Load the game.
On Jia Peng's side are Galen, Juggernaut, Annie, Wayne, and Lulu.
The computers are Lava Behemoth, Card Master, Juggernaut, Good Luck Sister, and Soraka.
The computer's heroes are randomly selected from the current hero pool, one in each of the five positions.
However, considering that if the hero of the computer is a jungler, it is not necessary to do a special jungler AI, so Chen Mo didn't do it, so he let the computer default to 22 branches.
Jia Peng looked at the loading game interface and rubbed his eyes incredulously.
"W-This! How can a computer have a skin? ”
The computer on the opposite side has two skins, which are those of Master Yi of the Sword Saint and the Lava Behemoth Moffett.
Needless to say, Jia Peng had been coveted for a long time before entering the game, and the skin of this lava behemoth's overlord behemoth also made Jia Peng itch to see it.
Judging from the original painting, this is a huge mecha monster, full of science and technology, and full of oppression.
Jia Peng sighed with emotion: ", this skin is so handsome!" It seems that in the future, you can't call the lava monster an ugly B hero, and whether it's ugly or not depends on whether its summoner has money or not. ”
Chang Xiuya's attention is all on all kinds of cute things: "There is no Timo on the other side, so disappointed......"
Each of the five computers will have two heroes with skins, and of course, what heroes and skins appear are random. In fact, the intention of this is also very simple, that is, to use the human machine as a way to display skins, so that players can see all kinds of novel skins when playing the computer, so as to stimulate their shopping desire.
As for why not all five computers have skins...... Poor B players also want to save face!
Entering the game, Jia Peng purchased the Jungler Knife and Life Potion according to the recommended equipment.
When he was a novice before, Jia Peng had already carried out some operations to buy equipment, so he is now more familiar with the road.
Regarding this equipment system, Jia Peng feels that it is too convenient.
Each hero has a default build recommendation, which is divided into five modules, which are Outfit, Early Loadout, Mid Loadout, Six God Outfit, and Six God Outfit 2.
Click on the equipment icon on the left, and the entire synthesis process of this equipment will appear on the right, the equipment that can be bought is in a normal state, and the equipment that cannot be bought is grayed out, which is clear at a glance.
In other words, it doesn't matter if the player doesn't know anything about the entire equipment system, just follow the recommended equipment one by one.
Moreover, there is also a tab on the right, which is organized according to the initial items, tools, defense, attack, spell, and movement classes.
In Chen Mo's previous life, many of the officially recommended equipment were not suitable, and players had already figured out a better outfit plan in their continuous exploration. Therefore, Chen Mo made some modifications to this, and his configuration plan was based on the configuration plan in the high-end game and competition in his previous life.
As for the two sets of six god costumes, they are decided according to the characteristics of different heroes, and players can choose freely.
Of course, players are also free to modify the loadout scheme of each hero.
After buying the jungle knife, Jia Peng manipulated the Sword Master to go out quickly and came to the position of the blue buff.
He has already understood in teaching before, the so-called jungler hero is that all the economy comes from the wild area, and try not to eat the soldiers on the line. As for the jungle, you can start with a blue BUFF or a red buff, depending on the player's own planning for the jungle route.
Jia Peng prefers the blue BUFF, because he thinks that the Juggernaut is a hero with a blue bar, and this blue buff is like a mobile mana spring, which should be very practical.
Other heroes have also come online.
"All the troops are attacking!"
With a system prompt, minions on both sides began to appear from the location of the Crystal Hub and march towards the enemy base.
In Jia Peng's opinion, these soldiers are also quite ugly, and their shapes are relatively simple, not as rich.
But in fact, the shape of these creeps is also deliberately designed like this, so that it is not easy to dominate and distract players.
Jia Peng's spirit was very relaxed.
This is different, when playing in the battle mode, Jia Peng feels that his spirit has always been highly tense, and even a rooster crow at dawn can make him nervous.
It's not just a matter of pacing, it's also about the style and atmosphere of the game.
The sound effects are very rich, but this rich sound effect will also make people feel busy all the time.
The peasants are working hard to build their houses, and they will remind you when they are done.
It will be prompted when the technology is successfully developed.
Crafting new creeps and heroes will prompt.
When the population is full, it will prompt.
Various units will be alerted when they are attacked.
Even when manipulating the hero to move, he has to say a word to you every time he clicks on the floor, and if you keep tapping, he will keep talking.
It can be said that players are receiving all kinds of information all the time, coupled with the relatively dark realistic painting style and slightly tense background music, players will unconsciously concentrate while immersing themselves in the game.
Of course, this has the advantage of making it easier for players to immerse themselves and concentrate.
But there is also a downside, this tension can make players feel tired.
A number of adjustments have been made to these issues.
The background music is melodious and soothing, even when a fierce team battle breaks out, there will be no intense and exciting background music, and if you don't pay careful attention, you will even ignore the existence of background music.
At the same time, there are no more complicated prompt sounds, and even the hero's voice is no longer so frequent.
When the player frequently manipulates the hero's movement, the hero will only say a word after a few seconds, and there is a lot of voice content for replacement, so it will not give instant feedback and talk endlessly.
Coupled with the high brightness and saturation of the graphics, as well as the art style of the Q-biased version, the player's mental state is relatively relaxed when playing the game.
The blue buff was refreshed, and a huge azure carved golem appeared in front of the Juggernaut.
Jia Peng manipulated the Juggernaut to use the Alpha Raid and began to brush the blue BUFF.
Jia Peng also took a brief look at the skills of Master Yi of the Sword Saint before, and after reading it, he summed up a point, although this Sword Saint is weak in all aspects compared to the Sword Saint in it, but there is one point that is very good.
There is no "jump split" skill.
Master Yi's four skills basically do not have probabilistic skills that look at faces, which greatly increases Jia Peng's favorability towards him.