Chapter 869: The Meaning of the Creed (2nd Update)
The whole game process is very long, even if Lao Song is obsessed with playing every day, and by the time he really gets through, Assassin's Creed: Revelations has already been released.
Looking back at the journey he spent in the game, Lao Song felt a little like a world away.
In ten days, Lao Song experienced the lives of three people, spanning ancient and modern times, and covering Jerusalem, Damascus, Florence, Constantinople and many other famous cities in history.
Over the course of dozens of hours of gameplay, Assassin's Creed: Revelations portrays three great Assassins, and in the case of Ezio, it is the luxury of showing all of his experiences from birth to twilight.
What's even more commendable is that each of these three protagonists has a different life, different experiences, and different personality charms.
Altaïr's reckless beginnings led to the development of the Mentor of the Assassins, whose actions changed the code of conduct of the Assassins and guided the direction of the Assassin Order, and the improvement of the Assassin Hidden Blade after studying the Golden Apple saved the later Assassins from the pain of severed fingers.
Through Altaïr's experience, the players were able to understand the true meaning of the Assassin's Creed, "All things are false, all things are allowed".
At first, Altaïr thought that this creed meant that the Assassins could do whatever they wanted, but he gradually realized that this creed was a form of wisdom. Later, Altaïr restrained his arrogance and conceit and became a calm, focused, humble, and patient intelligent man, taking on the responsibility of leading the entire Assassin Order forward.
"All things are false, all things are allowed" is actually a kind of respect for free will. People's will and thoughts should not be bound by rules, it is because of the existence of free will that new ideas will continue to emerge, human civilization can continue to develop and progress, and the entire human society and ethnic groups can be vigorous.
Like the Templars, the Assassins had the ideal of building a perfect world, but this perfect world was not achieved through a cruel order, and the Assassins hoped that one day the human will would be freed and that they would be able to control their actions without the need for the law.
Altaïr spent his life trying to understand the true meaning of the Assassin's Creed, and if it weren't for Altaïr, perhaps the entire Assassin Order would have been ruined at the hands of Altaïr's mentor, Al Mualim or Abbas. Altaïr's ideas continued to circulate, influencing the minds of all Assassins in later generations.
And Ezio Auditore's life is even more magnificent.
In Assassin's Creed: Revelations, Ezio's story takes up three-quarters of the entire game, and even tells his entire experience from birth to twilight, which has never been seen in any of Chen Mo's previous games, and in terms of length, it can be called a long heroic narrative poem.
During his youth, Ezio gradually understood his mission as an Assassin in the process of revenge, and became mature, wise, and courageous, gradually growing into a qualified Master Assassin.
During Ezio's prime, he revitalized the Assassin Order by recruiting citizens from below to join the Brotherhood in order to confront the Borgia of the Templars.
In the twilight of his life, he searched for the keys Altaïr had left behind, eventually opening the library and discovering Altaïr's bones, completing his historical mission.
As for Desmond, his plot is minimal, and players tend to ignore him at the beginning.
He was unwilling to accept his fate as an Assassin, enjoyed keeping friends, and longed to live like a normal person.
So, he escaped and preferred to work as a bartender.
However, fate played a trick on him, as he was kidnapped by Abstergo and drawn into the struggle between the Assassins and the Templars.
However, as the plot unfolds step by step, everyone also sees the change of Desmond, and his body begins to glow with the brilliance of freedom and faith, and he takes on the mission of saving the world without hesitation.
……
This long game experience made Lao Song have too many feelings.
Maybe it's because of the spirit of the protagonists? Or the yearning for free will in Assassin's Creed?
Maybe it's because of the high level of recreation of history and cities in the game?
Maybe it's the indescribable sense of fatalism and epicness in the whole story?
Previously, Lao Song originally thought that "Assassin's Creed: Revelations" would be the same as "Assassin's Creed: Origins", focusing most of his pen and ink on the stories of the ancient protagonists, showing the exotic customs of ancient times, and the plot of the forerunners was just a small foreshadowing or easter egg.
But he soon realized that he was wrong, "Assassin's Creed: Revelations" not only appeared in the ancient plot, but even made a modern protagonist, which perfectly strung together the precursors, ancient lines, and modern lines.
In its approach to history, Assassin's Creed: Revelations continues to inherit and carry forward the characteristics of Assassin's Creed: Origins.
In the game, the story is not limited to history, nor is it stubbornly trying to reproduce all the historical truths, but shows history in a way that "combines fiction and reality".
For example, the characters in the game, such as the Assassin Mentor Al Mualim, the Borgia family, Leonardo da Vinci, Michelangelo, etc., are all real characters in history, and the various cities that the protagonists pass through, such as Florence and Jerusalem, are also restored as real as possible in the game.
For another example, the Assassin Order has a prototype in history, and the weapons used by the Assassins, including the Hidden Blade, are also prototypes, and even when dubbing, foreign voice actors are deliberately asked to bring other accents in English to highlight the identity characteristics of these characters.
However, it is clear that most of the plots in this story are fictional, but with the good use of historical background, the unsolved mysteries and various clues in history are connected and unified into the story background of "Assassin's Creed", thus creating a sense of both reality and fantasy, like those ethereal legends, like those secret places in "Uncharted" that no one believes in.
This combination of art and reality makes the entire story of Assassin's Creed: Revelations both real and exciting, and players can truly feel like they've traveled back in time through a long period of time, experiencing stories that are both wonderful and untold by ordinary people.
……
Lao Song came out of his game cabin and couldn't help but sigh: "It's really awesome, Chen Mo really didn't disappoint me!" Assassin's Creed is really exquisite! ”
Although Lao Song started playing in the experience store at first, he did not hesitate to buy Assassin's Creed: Revelations as soon as it was officially released. Because just after experiencing Altaïr's plot, he was already convinced that the IP of "Assassin's Creed" would definitely become another core IP of Chen Mo, and "Assassin" would also become a milestone protagonist image in the history of the game!