Chapter 263: The Council of Poison

I owe you a chapter, I'm guilty...... I'm not feeling well these days, so let me rest for a few days and make up for it later-

It's not the first time they've fought the second boss of the Death Swamp, and before the reclamation work was put on hold, DARK's elite group has had more than 160 team annihilations, and the second boss poison council is indeed because the difficulty is too high, so there is no way to fight.

This time, because they want to compete for the FD of the world-level BOSS, Yang Hai and TIGER have carefully planned and restarted to challenge the Poison Council, and Natural History is fully prepared - in fact, this preparation is mainly the plan provided by TIGER, and Yang Hai is responsible for implementing it, because he is busy reading books and doing experiments to cook dragon eggs every day, and he doesn't have much time to think about anything else.

Each of them has all of their own equipment that can enchant Nature Resistance and Shadow Resistance to deal damage from highly toxic substances, and all inscriptions that can be engraved with resistance are treated in the same way. Natural Resistance Flasks and Shadowjaw Flasks are also fully stocked - which costs a lot of money, but it's worth the expense to compete for FD's honor.

The process of the Death Swamp II Boss Poison Council is as follows.

When the player walks out of the woods and comes out of the open space outside the woods, outside the dark cavern, the projection of Hami, the poisonous demon who has been sealed in the astral plane and sleeps in the cave, will awaken the projection, and Hami will instruct his followers to test the player.

Hami will use a soft poison to paralyze all players, leaving them paralyzed and unable to control their bodies.

Then three totem poles will appear in the middle of the clearing, which are "Poison Totem: Pain", "Poison Totem: Resentment", and "Poison Totem: Sorrow".

Because of the different colors, we call them red totems (pain), yellow totems (resentment) and blueprint totems (sorrows). The three totems are located at three different corners of the clearing, enclosing a triangle.

Totem of Pain: The player is affected by the Totem of Pain, taking 20 Toxin damage for 3 seconds, and whenever they take any other Totem damage, their Grudge Totem has a 100% chance to trigger for the next 5 seconds

Totem of Resentment: Players are affected by the Totem of Resentment. There is a 1% chance that all damage and heals dealt will not be applied to the target, but instead to the target.

Totem of Sorrow: Players are affected by the Totem of Sorrow, and if they use a healing spell, they will be required to pay not only the mana required for the healing spell, but also the same amount of life.

THESE THREE TOTEMS ARE THE RESIDENT DEBUFFS IN BOSS FIGHTS.

Other words. THROUGHOUT THE BATTLE, PLAYERS WILL BE ACCOMPANIED BY THESE THREE DEBUFFS. RED TOTEM'S DEBUFF, THE RESIDENT AOE DAMAGE, THIS IS NOT EASY TO EXPLAIN, BUT CONSIDERING THAT MILK TEA ONLY HAS 600 HEALTH, THE DAMAGE OF 20 POINTS/3 SECONDS IS REALLY STRESSFUL, BECAUSE THIS IS OBVIOUSLY ONLY PART OF WHAT THEY NEED TO HEAL.

And the red totem mainly causes pressure on the treatment is the effect of the second aspect.

Under the influence of the Red Totem, if the player takes damage from another toxin, they will trigger the Yellow Totem 100% for the next 5 seconds.

The meaning of the yellow totem: Take Yang Hai as an example. He slashes the boss with a knife, which is supposed to deal damage to the boss, but if the effect of the yellow totem is triggered, then he will deal damage to the boss's target - the boss's target is TANK. And the king adds blood to the TANK, if the effect of the yellow totem is triggered, then the king's healing target will become the target's target, which means that the king's blood will be added to the boss's head.

These two totems are connected, and the suppressive effect on the whole team is very great. People have to be extra careful when attacking. Otherwise, there will be a situation where the treatment will be interrupted immediately.

The Blue Totem is a suppression specifically for healing, for example, Uncle King's Holy Shock requires 60 mana, and under the influence of the Blue Totem, he will reduce his health by 60 when he uses this skill. …,

The grasp of the three totems is the focus of the whole battle.

The three elders of the Council of Poison will each emerge from the cave and stand next to three different totem poles, and then begin to meditate.

Meditation: The Elders of the Council of Poison will meditate to leave their bodies and take the power of their totem with them to another totem. When they walk to the new Totem Pole, the Totem will be affected and mutated.

This mutation is like a mixture of colors, which shows the sharpness of the poison demon blending poison.

If the soul of the Red Elder went to the blue totem. Then a purple halo will be attached to the blue totem - as everyone knows, red + blue = purple - and the blue totem will be greatly enhanced.

After more than 100 annihilations, the DARK Elite came up with the following ways to mix poisons:

Red + Blue = Purple, the appearance of Purple Poison doubles the amount of energy consumed by the player using all skills.

Red + Yellow = Orange, the appearance of Orange Poison increases the chance of Yellow Poison from 1% to 10%

Blue + Yellow = Green, the appearance of Green Poison will cause the player to lose the same percentage of energy when their health is damaged

If the soul of one of the elders starts from his own pillar, completes the other two pillars, and circles the field. Then a white poison will be produced, and the whole regiment will die instantly.

(Note: Energy refers to cast elements such as rage and mana)

According to the previous experience of land reclamation, it can be said very responsibly that the poisonous totems of the three primary colors of red, yellow and blue are enough for the whole group to drink a pot, not to mention the white poison, even if one of the three poisons of orange, green and purple will immediately lead to the collapse of the team.

Under normal circumstances, the elder's soul walks very, very slowly, and there is no need to worry that they will move to the next totem, let alone that they will go around the field.

But apparently the Council of Poison won't be that simple.

When the Poison Spirit status is applied to one of the three Elders, it will summon a red Spirit of Pain, a yellow Spirit of Resentment, and a blue Spirit of Sorrow, depending on the Elder. When these three types of Spirits are killed by the player, they will revert to Poison Spirits and possess the body of another Elder, creating new Spirits.

The different abilities of these three spirit monsters constitute the key content of P1.

Although the abilities of the spirit monsters are different, their purpose is the same, that is, the spirit monsters release their own skills. to speed up the walking speed of the Elder's soul so that they can speed up their journey to the next totem pole.

Pain Spirit (Red): The Spirit of Pain has a powerful attack. When the Soul of Pain is present on the field, the Red Soul will move 200% faster. The Red Totem will be buffed, and the AOE damage taken by players will be increased to 40 points per 3 seconds.

The time has come to test DPS, for such an astral monster. There's nothing to say other than a strong kill, if it's a red spirit monster, then open the skill to kill

Spirit of Resentment (Yellow): The Spirit of Resentment is very fragile. While the Spirit of Resentment is present on the field, the Yellow Soul's movement speed will be increased by 200%, and the Yellow Totem will be enhanced, increasing the chance to trigger by 50%

The fact that the chance of the Yellow Totem has been increased to 50% is very pitiful, and players must control their tactics as much as possible, and the Spirit of Resentment is indeed very vulnerable. But it's a great test of the player's control.

Spirit of Sorrow (Blue): Spirit of Sorrow receives all of the healing the player receives. When the Spirit of Sorrow is present on the field, the Blue Soul moves 200% faster. …,

Another time to test the treatment, how to choose between saving people and giving up people. How can I stabilize the team's bloodline without letting the boss survive for too long.

After killing all three Astral Monsters, P1 is over.

The three elders will be out of their meditative state and will no longer be an invincible target - yes, the battle between the players and the elders begins.

The P2 phase will prove a truth - once an NPC uses the shameless trick of killing the elephant with ants, it will be really difficult and difficult.

RED ELDER WITH A PASSIVE DEBUFF PAIN ESSENCE. Each attack on the Red Elder will place a layer of Pain Poison on his body, and each layer will cause the person infected with the Pain Poison to be forced to take damage from the Elder himself, and at 10 stacks, the player will almost lie down in seconds.

YELLOW ELDER, WITH A PASSIVE DEBUFF RESENTMENT ESSENCE, EACH ATTACK ON THE YELLOW ELDER WILL STACK A LAYER OF RESENTMENT POISON ON HIS BODY, AND EACH LAYER WILL INCREASE THE TRIGGER CHANCE OF THE RESENTMENT TOTEM BY 10%

BLUE ELDER, WITH A PASSIVE DEBUFF SORROW ESSENCE, EACH ATTACK ON THE BLUE ELDER WILL STACK A LAYER OF SORROW POISON ON HIS BODY, AND EACH LAYER WILL PASSIVELY REDUCE THE PLAYER'S ATTRIBUTES BY 10%.

At this stage, the way to play is like this, if all three poisons are infected. AND INFECT 10 STACKS, THEN NEUTRALIZATION WILL OCCUR, ELIMINATING ALL DEBUFFS. The yellow elder is too pitiful, it must be left to fight at the back of the most, one T pulls the yellow elder, and the other TANK will pull the red and blue elders together, once the two poisons are stacked enough for ten layers, then go directly to the yellow totem, neutralize the poison on the body, and then continue to fight.

But it's impossible to expect the boss to be honest. The boss will release a poisonous infusion, and the person named will immediately have the boss's ten-layer buff, which is a great test of the ability to adapt to the situation.

Of course, there's also the problem that every time a toxin is neutralized, there will be a Poison Councillor who is quite effective - and sometimes, the Poison Councilor will appear faster than he kills. The appearance of the Poison Councilor greatly affects the killing of the boss, but the Poison Councilor has a strong ability to learn from the boss, so he must have a limited number of kills.

After hitting the most, it was really a tear. It's chaotic, the whole audience is full of poisonous councilors who can't be killed, the elders are comfortable with all kinds of poisonous infusion, it is conceivable, the poisonous infusion to eliminate the DEBUFF, the elimination of the DEBUFF to produce the mob, the mob can not be killed, the mob can't be killed, the boss can't be killed, the boss can live a long time to put more poisonous infusion, the poisonous attention is too much, to eliminate the DEBUFF...... Then it's an endless cycle until it collapses and disappears.

It's a place where DPS is tested, and as the saying goes, DPS solves everything, which is an extreme statement, but in fact, it's pretty much the same rhythm here.

Kill the three elders and the battle is over.

If the DPS is not enough, it is delusional to want to play P2, after a few CD equipment accumulation, the people of the second regiment have improved a lot of equipment, although the DPS still can't be compared with the monster Blake, but the competition with the past self is obviously a qualitative improvement.

What's more, Yang Hai had prepared a hand for Lu very early, and it was finally usable at this time.

A long time ago, Yang Hai and Zhao Mengxiong met a priest named Zeng Da when they were playing in the G group, Yang Hai took a fancy to the sharpness of this priest's hidden profession and his own outstanding overall view, recruited Zeng Da into the DARK guild, and handed it over to Zhen Yuan and TIGER to be trained. Zeng Da's holy word technique can completely eliminate Yang Hai's hatred and let Yang Hai let go of his hand in the dungeon, which means that another Blake from the second regiment appeared.

Zeng Dajin defeated the captain, this is a matter of no choice, for the sake of progress, the captain readily agreed.

If you play four DPS, Blake is firmly seated, TIGER is impossible to move, he is an important tactical setter for the team, and the DPS is also very high; It is impossible for Yang Hai to leave, he is still in command, and Noah must stay in the team because of his super high DPS. …,

Then only the captain is the most suitable person to be replaced.

One more treatment can be a great relief from stress; And Zeng Da can release all of Yang Hai's attack ability, it seems that there is one less DPS, but once Yang Hai is liberated, it is equivalent to one more DPS, and the meaning is completely different.

It's just that before this, Zeng Da's technique was too rough - maybe it was already good among the savages, but it was still the face of the people who couldn't enter the DARK elite group at all. According to TIGER's situation, Zeng Da's qualifications are average, but he is very diligent and can make up for his shortcomings, so the progress is also gratifying. Yang Hai knows Tiger Master too well, and Tiger Ye's use and judgment of adjectives are different from ordinary people, which is translated into normal people's words.

Average qualifications = talented, very diligent = extremely diligent, progress is gratifying = the progress is amazing, Zeng Da is very talented, and willing to work hard, and has made great progress.

"Will joining the elite group be a delay?" Yang Hai asked

"The technique is definitely not as good as Zhen Yuan, but it is better than the king and Ruoshui." TIGER replied.

"Then call him into the group, and we'll fight four treatments." Yang Hai said firmly: "This time we are very well prepared, and strive to be able to take down the boss in one day." ”

"How sure are you that you will win against TONY in this FD competition?" TIGER ASKED, A LITTLE CURIOUS.

"Eighty percent." Yang Hai said with a smile. "TONY, HE'S NOT A SUPER IEC, IS HE? Even though his players are much better than us, I think we're going to win. ”

"Like the one you and I fought tially?" TIGER LAUGHED.

"If you count it carefully, I should have won."

"You win a fart, it's a tie!"

…… (Your support is my biggest motivation.) )