Chapter 132: RPG Map
During the period of "Warcraft" being constantly hot, Chen Mo basically didn't hear too many other voices.
It's not that the other designers don't want to learn, but they can't learn at all!
"Warcraft", whether it is the plot or the gameplay, is basically impossible to copy, and the vast majority of designers still have a number in their hearts, and this game can't be copied.
Therefore, during this period of time, Chen Mo basically performed alone, and others could only watch.
With this high-quality game, Chen Mo has now entered the PC side strongly, especially firmly occupying the dominance of RTS games, and his reputation has also increased rapidly, becoming a well-known designer in China.
Of course, considering his ungodly performance in the Warcraft qualifying, his fame has increased much faster than other designers of his level.
The advantage of this is that the distance between the player and the designer is shortened.
In fact, in the eyes of many players, designers are very unpopular, either slashing the race/heroes that players like, or forcibly changing the gameplay to teach players to play games, or just caring about making money and ignoring player demands.
Even many players feel that the designer doesn't understand the balance of the game at all, and it is completely a change of X** when he sees which one is stronger.
However, Chen Mo still has the identity of Silent, so the distance between him and the players has been greatly shortened. Players feel that he, like themselves, is also a player who loves to play games, and he is also the best god-level player, so they have more trust in Chen Mo.
So far, "Warcraft" is about to come to an end for Chen Mo.
Like "Plants vs. Zombies", although many people think that "Warcraft" will be the outlet of real-time strategy games, Chen Mo knows that it is not the beginning, but the apex.
Real-time strategy games are too difficult to get started, and for the core players of RTS games, it can be played for ten years without getting tired, but for the average handicapped player, its lifespan may be only one or two years at most.
After playing for a few months, many people realize that they can only swim in a fish pond with about 1000 points, and there is no possibility of further improvement.
Most players don't have much fun in the process of busy multi-line operations.
In this case, their interest in RTS games will quickly fade, and the player base of RTS games will shrink rapidly, and the game will gradually decline.
In fact, RTS is one of the most popular genres to watch, but the reason why its events have not become popular is because it lacks enough player base.
Now "Warcraft" is going smoothly, and various competitions have begun to emerge, but Chen Mo knows very well that it still has limits.
Therefore, Chen Mo is ready to develop a new version of "Warcraft", so he will continue to plan a new game.
This update is mainly in two aspects, one is to continue to spend money to complete all the CG of "Warcraft", making it a flawless classic game; The other is to improve some personality settings and editor development to guide players to explore the infinite possibilities of this game on their own.
In terms of CG, Chen Mo roughly planned, if you want to make up for the CG that has been cut or deleted before, it will roughly need about 40 million.
In fact, this money can be spent or not for Chen Mo, after all, "Warcraft" has already sold well, and players' enthusiasm for the plot is gradually fading, and it really doesn't matter whether to add these CGs or not.
However, Chen Mo felt that "Warcraft" had some regrets in his previous life, and since he wanted to reproduce this classic, he must be perfect in all aspects.
It's like a beautiful work of art, how can it be treasured behind a glass case until it's all repaired?
In addition, there is the problem of self-setting and editor.
So far, players' enthusiasm for "Warcraft" is still focused on the two aspects of story battles and online battles, and they are basically not interested in the "Warcraft" world editor developed by Chen Mo.
Of course, the main reason is that players don't realize the infinite possibilities of this editor and don't find it so enjoyable.
Just like Plants vs. Zombies, the best way to keep players entertained with a game is to let them develop and choose their own games.
Therefore, Chen Mo decided to give the players a little inspiration.
The first is the mode of operation. The shortcuts in Warcraft are actually relatively unscientific, it is to pick out a letter in the English of the skill name as a shortcut, which causes a problem, that is, the same building shortcuts of different races are different, and the skill shortcuts of different heroes are also different.
This may seem like a minor issue, and Blizzard doesn't care about it, but it actually greatly increases the cost of getting started with the game, leaving many players on the verge of crashing by memorizing shortcuts.
As for the solution, it is also very simple, Chen Mo considered adding a key change function to the game's setting system, so that players can freely set all the shortcut keys.
The second is the related changes around the editor.
Chen Mo thought about it for a while, the original world editor is indeed relatively complicated, and the learning cost is high for players. So he considered simplifying the operation at the same time, come up with a set of simple tutorials, built into the editor *** players to learn by themselves.
At the same time, he considered developing several classic RPG maps from his previous life, as a brick-throwing to draw players' attention to the world editor.
Relatively speaking, this update was relatively simple, so Chen Mo quickly wrote a plan for the new version and handed it to Su Jinyu and Qian Kun.
……
"This is the new version plan. Editor tutorial, goldfish, you can write it, be detailed, and take care of the learning ability of most players. ”
"Qian Kun, you're mainly doing these RPG maps here. Hongxi, you and he will work together to consult on the level design, and by the way, polish the text. ”
Chen Mo was introducing the new version update document to the three of them.
Qian Kun looked at the document and said in surprise: "Guardian Athena? "The Great Pyramid Escape"? "Chenghai 3C"? Tower Defense? What's this, what is this? This is the Warcraft map? ”
Chen Mo nodded: "Yes, the general design ideas are written in the document, you can take a good look." As for the specific design, you can come up with the first draft first, and I'll take a look at it. ”
Qian Kun nodded: "Okay, I'll take a look." ”
Now everyone has unconditional trust in Chen Mo, especially about the changes in "Warcraft", there will not be too many questions.
Qian Kun took a general look at the new version of the plan, isn't this just to make a few maps? What kind of new version is this?
However, he took a closer look, and it seemed that it was not just a few maps, and the hero skills, items, and so on in these maps seemed to have to be changed.
I don't know how to feel it!