Chapter 318: New Version, Qualifying (Three Changes)
This video, which is only more than 4 minutes long, made everyone feel shocked and inexplicable, and they didn't come back to their senses for a long time.
"? Such a high-definition CG? ”
"Awesome!"
"How many heroes are there, Card Master, Annie, Galen, Barbarian King? But how many others don't know? ”
"Is it the new hero?"
"That's amazing, hurry up and check out the new version update!"
"It's coming up all of a sudden!"
"After all, Thunder Film Studio, basic operation, sit down."
Compared with "Warcraft" and "Diablo", the CG animation of "League of Legends" takes a completely different route in terms of content.
"Warcraft", a Blizzard CG, attaches great importance to the content of the plot, often intercepts the key nodes of a famous event, and uses highly condensed content to show the essence of the plot, and every line is worth pondering repeatedly.
However, "League of Legends" uses multi-hero melee as the main CG content, ignoring the rationality of the plot to a certain extent.
Because the first thing to consider in this kind of MOBA game is the diversity and balance of heroes, the development of new heroes is mainly to enrich the game mechanics, not to fill the plot.
At the same time, these heroes are all protagonists, and they have different personalities, and when you cram them all into a plot structure, the plot is actually very difficult to do very well.
Therefore, although "League of Legends" has continued to release the League of Legends universe and enrich the world view, players' recognition of Valoran Continent has always been slightly weaker than that of Azeroth World.
Of course, this is mainly due to the limitations of the genre itself.
Although the CG of "League of Legends" has no plot, it shows the characteristics of heroes and games very well, so as a means of promotion, this CG is enough to make players addicted.
……
The main updates of the new version of League of Legends are as follows.
The first is to add game CG, this CG was released in Chen Mo's previous life when he was in S3, called "Reversal of Fate". The main reason for choosing this set of CG as the opening CG of "League of Legends" is that the heroes in it are more consistent with the initial version of the heroes planned by Chen Mo, and the cards in it, Galen, Barbarian King, Annie, etc., are all heroes that have been launched and already have a certain influence in the player group.
This is followed by new heroes.
This version update has updated a total of five new heroes, one for each position, namely: Wandering Mage Ruiz, Doomsday Messenger (Scarecrow), Katerina, Goddess of War Sivir (Wheel Mom), and Wind Girl.
Among them, the wandering mage Ruiz should be regarded as a mid-lane hero in the strict sense, and there are also cases where he is used to fight on the road, but there are relatively few cases.
(Of course, the old version of Ruiz was a popular top laner in S4, and also completed the achievement of the Korean team 3:0 in the hands of gogoing.) )
This version was released mainly because Ruiz and Caterina are both very old and classic characters, and they also have more roles in CG, so they were released together.
However, on the label of Ruiz, Chen Mo has two labels at the same time, the upper lane and the middle lane, for players to choose freely.
Both heroes, Ruiz and Caterina, have undergone a rework, with the rookie heroes before the rework and the mechanics becoming more complicated after the rework. Chen Mo still continued the previous design ideas and directly followed the new version of the skills.
Although the old version of Ruiz's spell machine gun and the old version of Katarina's face scrolling keyboard are more fun, after all, it is not easy to balance, a higher value is too strong, and a lower value is a perennial cold bench, and the gameplay is not rich enough.
Chen Mo considered that if he had the opportunity in the future, he could put these historical versions of heroes into a wild mode alone, and they would not be updated on the official server for the time being.
In this way, all the heroes in the CG appeared, except for the Eternal Nightmare Morteng.
Nightmare is also a jungler position, which is somewhat duplicative with the scarecrow, so it is left for the next version of development, which is equivalent to giving players some suspense.
In addition to CG and new heroes, there is also a very important update: the opening of the ranked mode of qualifying.
In fact, players have been waiting for this mode for a long time.
In "Warcraft", Chen Mo has established a very complete ranking mechanism, and ranking scores have become the most important yardstick to measure the level of players.
Many veteran players of "Warcraft" are very aware of the great significance of this ranking mechanism to the game itself, so everyone knows that "League of Legends" will also open a ranking system sooner or later.
It's just that it's going to open earlier than anyone expected.
In fact, it is still a little early to start the qualifying tournament, because "League of Legends" currently has only 30 heroes, and in the conscription mode, both sides have banned places, and the selection of heroes cannot be repeated, and the depth of 30 heroes is slightly insufficient.
Chen Mo thought about letting the players find a clear route as soon as possible, so that the masters could get out of the fish pond where rookies pecked each other as soon as possible, so that the game could get on the right track faster, so he still turned on the ranking system.
However, considering that there are only 30 heroes at present, the 10ban mode is a bit too ferocious, and the 6ban mode is still adopted for the time being, that is, the blue side is selected first, and the blue and purple sides have three banned places each.
The new ranked play system has also sparked a lot of buzz among players.
On the official League of Legends forums, an enthusiastic player posted an analysis of the content of this update. After briefly analyzing the pros and cons of several new heroes, he deliberately spent a lot of time deciphering this new ranked play mode.
"I think the most exciting thing about this update is the qualifying mode. If CG is the face and the new heroes are the richest game content, then the qualifying mode is equivalent to giving the soul of "League of Legends". ”
"Anyone who has played Warcraft knows what I mean, hitting the ladder and hitting the passerby are two completely different game experiences, and under the stimulation of the ranking points, the various routines of this game will be continuously developed, and the popularity will be further stimulated."
"Moreover, if you carefully interpret the ranking rules, you will find that this "League of Legends" adopts a more complete ranking mechanism than "Warcraft"."
"In the new Recruit mode, players can ban heroes, which is a test of each player's hero pool and avoids duplicate rosters to a certain extent."
"The design of the big rank from bronze to king, on the surface, it seems to be just a change of expression, but in fact, it gives the 'rank' a very intuitive image, and it is no longer a dry score."
"Moreover, with the addition of the concepts of qualifiers, small ranks, major ranks, etc., this ranking system has become richer and more conducive to eliminating luck factors and showing a player's true level."
"It is conceivable that when someone asked you what rank you were before, and you answered 3000 points, he would have no idea, what level is this? But when you answer gold, diamonds, or kings, the concept becomes very clear. ”
"Of course, the most important thing is that it meets my need to pretend to be forced, don't stop me, I'm going to play the king of the rankings!"