Chapter 549: "Knight's Glory" is online
On September 10th, "Knight's Glory" was officially released.
For "Knight's Glory", players at home and abroad also have high hopes. In the eyes of many people, "Dark Souls" is good, but it is too difficult, and many people can't enjoy the changes brought by the AI engine.
In other words, this game is not fun to play at all......
Many people hope that "Knight's Glory" must not do the same as "Dark Souls", at least it should be a little cooler, finally there is such a powerful physics engine, let's have a good fun fun monster!
After the launch of "Honor of Knights", many players bought it as soon as possible.
After actually playing the game, players quickly discovered some of the features of Honor of Knights.
To put it simply, the feel of this game is similar to that of Dark Souls, except that the worldview, background, gameplay, and some actual combat feel are different from those of Dark Souls.
Knight Glory is a medieval story that seeks to recreate the life and fighting style of a true knight. In terms of the story setting, all the costumes and related historical backgrounds of Honor of Knights are rigorously researched, but the only problem is that it looks rather earthy.
Although the knights' armor in the Middle Ages was also very handsome, the aesthetic level of that era could not be compared with the current aesthetics.
In real history, some knight armor was designed to be relatively ugly in order to take into account performance, and being too entangled in the design that existed in reality also made Frank less innovative when designing armor and weapons.
Of course, this is basically a matter of preference, with some players preferring a cooler gear style and others preferring a more realistic weapon style.
But the biggest difference between Honor of Knights and Dark Souls is focused on the combat systems of both games.
The goal of Knight's Glory is to completely replicate the knightly fighting style of medieval Europe. Its combat system is divided into two aspects, one is the daily Tutu battle with ordinary minions, most of these ordinary minions are wearing leather armor or chain mail, and the player plays the knight is wielding a two-handed sword, slashing at these minions, at least to cut a bloody wound on the body, or to cut off hands and feet or directly cut off the head.
While the scene is more bloody and rough, it also highlights the slashing effect of the big sword.
The other is the battle with the elite monster boss. In "Knight's Glory", due to the limitation of the background, all the bosses are actually the same knights as the protagonist, and they are all normal humans, but the weapons they hold are different.
The boss battles are just as exciting, and when you play it, it's like you're watching a movie.
Just like in many European medieval films, the two sides wielded their swords and probed each other, and the swords collided fiercely, with both sides trying to flick the enemy's greatsword aside.
When one side reveals a flaw, the other's greatsword slashes at his armor, damaging him.
After such a long battle, the winner will finally be decided, because both sides are wearing heavy armor, and in the actual effect, as long as the big sword slashes the opponent's body and does not hit the fatal part, it is difficult to cause a fatal effect.
At the same time, because "Knight's Glory" is biased towards the realistic setting, the player's strength is limited, and he can only raise the two-handed greatsword that existed in reality.
The weight of the greatsword is strictly limited, and even if it is slashed on the opponent's body, the damage is very limited when the opponent is wearing heavy armor.
This combat system feels very good at the beginning, because it's simple enough and brutal enough.
When dealing with miscellaneous soldiers, the difficulty of the game is very low, because most of these miscellaneous soldiers wear light armor, and the protagonist wears heavy armor and wields a big sword to chop melons and vegetables.
And in the duel with the boss, the player is basically based on fighting knives. As long as the attributes meet the standard and can reach a certain strength value, you can win the battle and deal damage to the boss.
Many handicappers who have bought Honor of Knights have enjoyed the game very much, because unlike Dark Souls, they are rarely abused in the game.
At the same time, some players also began to post opinions on the official forum of "Dark Souls", hoping that Chen Mo could make some improvements to the difficulty of "Dark Souls".
"I've always wanted to say that Dark Souls is really hard to do, and even though it's a game made for abuse, at least there should be a difficulty option, right? Not everyone is a masochist! ”
"I also think that the momentum of "Knights of Honor" is very good now, in fact, this game is not better than "Dark Souls" in terms of physics engine, but its combat is much simpler, so that many handicappers can also play, isn't it good?"
"I think Chen Mo is too conceited, do you think that the difficult gameplay you do is very good? The best game is the most down-to-earth game! ”
"I think another key point is that both sides are trying to show off the physics engine, but Honor of Knights clearly does a better job. You see, the greatsword has different effects when slashing at enemies in cloth armor, leather armor, and chain mail, and can even decapitate them. Bleeding and other effects, and when two knights face off, the power of the physics engine can also be demonstrated through special skills such as the collision of blades and slashing into the gaps in the plate armor. ”
"These "Dark Souls" you mentioned are also available, slashing different enemies have different effects, you can decapitate, you can chop off your hands and feet, or you can fight knives."
"Really? I didn't really notice that, because I was rolling on the ground and I uninstalled the game after a long time of playing...... I remember that Guda was very perverted and fought very hard......"
"You said that Gudana is the boss, and you still want to come up and cut off the boss's hands and feet? Your strength and Guda's armor have corresponding attributes, how can you directly cut down the boss......"
There are a number of players who prefer Honor of Knights online, which also makes many people even more dissatisfied with the difficulty of Dark Souls.
However, there are many people here who are just using the topic to play, and they are more sad to be abused in "Dark Souls", so they want to make Chen Mo lower the difficulty and change "Dark Souls" into a lawn mowing game.
In fact, from the perspective of the physics engine, these two games do a similar job, and "Dark Souls" can also do what "Honor of Knights" does, including decapitation, knife fighting, backstabbing, etc. in special situations.
It's just that "Knight's Glory" is less difficult and closer to real combat, so it's more obvious.