Chapter 637: Imperial Dynasty FPS Meeting (Second Update)

As for the current state of FPS games......

Domestic FPS games are still worse than foreign ones.

And similar to the previous life, domestic FPS games are basically online games, while a large part of foreign FPS games are stand-alone games.

It's still hard to make a super-large FPS game, not only the professional knowledge of various firearms, but also the grand modern battlefield architecture, professional military knowledge, historical knowledge, and advanced knowledge of various modern weapons.

If he could, Chen Mo would like to do a super-large modern battlefield like COD and BF, but the difficulty is too high......

It's easy to say if it's just the most basic FPS, it's nothing more than a few maps plus some guns, plus some character action, but the problem is that that kind of FPS gamers are already tired of playing, "Wolf Soul" and "Fire Assault" and several foreign FPS games have long been out of this stage.

Although as an S-level designer, Chen Mo can consult various databases, and can also learn some relatively confidential military knowledge through the relationship between the game committee, but after all, it is too late.

What's more, Chen Mo's character never likes to forcibly do things that he is not good at or games that he is not ready for.

He did draw modern weapon skill books before, but those are all beginners, relatively shallow, and it is okay to do an aircraft tank at the level of "Torture and Killing the Original Form", it is nothing more than an empty shelf, if it is more complicated, it will be a little powerless.

For Chen Mo now, it is more appropriate to choose a game with a relatively small capacity, simple production and wide popularity among players.

……

The seventh day of the first month, the first day of work.

For Chen Mo, the Spring Festival is almost the same every year, and it is not interesting.

Probably for most modern young people, the Chinese New Year is not like some kind of joyful festival, but more like a ritual, and it makes people feel uncomfortable.

If you really don't go home, you must be very lonely, but when you go home, you always have to face something you don't like.

There is a bit of a dilemma, and even for some young people, they are looking forward to not having the Spring Festival at all.

Chen Mo is not in the mood to live with his parents permanently, after all, when he is playing games, it is also the happiest time.

And now that time is free, if it's just to go home to see your parents, you can go back at any time, and it doesn't have to be the Spring Festival.

Most of the staff of the experience store have already arrived, and only a few employees who are far away have asked for leave in advance and have not yet returned.

There are not many players in the experience store, after all, on the first day of work, how can there be so many idlers who have nothing to do to come to the experience store to play games.

However, there are three familiar faces today, Jia Peng, Wen Lingwei and Chang Xiuya.

Su Jinyu and Qian Kun have already arranged it, and they haven't seen each other for a long time, and everyone is quite happy. In order to celebrate, Chen Mo specially invited everyone to have a meal at noon, which was to welcome the three of them back.

On the first day of the new year, it is obvious that most people have not yet adjusted their state during the Spring Festival, and Chen Mo has not arranged any special work, just asking everyone to deal with the remaining work at hand and adjust their state as soon as possible.

It just so happened that Chen Mo also wanted to take advantage of this time to write out the design concept draft of the new game first.

……

Imperial Entertainment Headquarters, Conference Room.

Lin Zhaoxu sat in the center seat, looking at the conference materials in front of him without saying a word, listening to the discussions of other designers.

There are not many designers present, but they are all relatively important characters in Imperial Entertainment, and basically all of them have experience in FPS game design.

Qin Xiao, the designer of "Wolf Soul", one of the three major FPS games in China.

Jin Jieguang, the head of operations who participated in "Gunfire".

Sun Bing, the chief designer of "Gunfire".

In addition, there are also the operation leaders of "Wolf Soul", core function designers, professional knowledge consultants, and the core creators of "Gunfire", and so on.

Although the domestic FPS game background is not as good as that of European and American manufacturers, Imperial Dynasty Mutual Entertainment basically concentrates most of the domestic FPS game talents.

According to the domestic market, FPS games can also be regarded as a strong game genre of Imperial Mutual Entertainment.

At least for now, the FPS game field is still a situation where Imperial Mutual Entertainment, Zen Mutual Entertainment and Thunder Mutual Entertainment are all in place.

As for the theme of this meeting, Imperial Mutual Entertainment is discussing new FPS game projects.

Obviously, Imperial Dynasty Mutual Entertainment has also received a notice from the game committee and is considering the development of a new FPS game.

But Lin Zhaoxu still can't make up his mind about whether to do it or how to do it, so he has this meeting and convenes the more senior FPS game designers within the Imperial Dynasty to discuss it together.

Jin Jieguang cleared his throat and said, "Then first let me briefly talk about the key points of the next discussion. The meaning of the game committee this time is clear, in fact, we still want to use the latest Pangu engine to make an FPS game, one reason is for the troops to train in VR. The focus of our discussion today is whether it can be done and, if so, in which direction. ”

Lin Zhaoxu looked at Sun Bing: "Let's talk about it first." ”

Sun Bing nodded, sorted out the information in front of him, and then said: "Regarding this issue, with Mr. Lin and Mr. Qin here, my opinion can only be regarded as throwing bricks and stones." I can't say yes or no, but I'll just talk about some of my views on the current state of FPS games in China. ”

Sun Bing is the chief designer of "Gunfire", although "Gunfire" is the same as "Ancient Havoc", it is a basically cool project, but on the whole it is slightly better than "Ancient Havoc", and it can still maintain operation.

And strictly speaking, "Gunfire" died in the qualifying match, and in terms of game quality alone, it belongs to the upstream level in China. As the chief designer of "Gunfire", Sun Bing also has rich experience in FPS game production before, so his opinion is still more important to Lin Zhaoxu.

Sun Bing had obviously done his homework before he came, and his speech was clear and logical.

"At present, the domestic FPS game is a situation where "Wolf Soul", "Fire Assault" and "Overwatch" are juxtaposed. In terms of gameplay, "Wolf Soul" and "Fire Assault" are slightly more traditional, and "Overwatch" is relatively innovative FPS gameplay. ”

"Previously, everyone thought that Overwatch would represent the direction of FPS games, because the game was really popular and won Game of the Year. However, judging from the later situation, the current development of "Overwatch" has stabilized, and there may not be room for further improvement. ”