Chapter 594: Fancy Masochism (Three Watches)
The scenes of the player's masochism are combined into a fancy suffering movie......
Wyvern Valley.
A player strays into it, runs around in a panic, is chased by a group of dragons, and is about to be hammered off in the head.
Suddenly, he saw a dead dragon lying in front of him, and between the dragon's claws, there were two props that emitted white light.
The player happily runs over and picks up the props, but at that moment, the dragon's corpse suddenly moves!
The huge giant dragon's head slammed into a flick, and the player's health bar was directly emptied!
"Damn, what the hell?! Isn't it a dead dragon? Monsters will all play dead?! ”
Surveillance towers.
One of the players was happily walking down, when suddenly, a macho man wearing heavy armor appeared below.
"I'll go, isn't this Javier?!"
Players were shocked, and he who had already played Dark Souls obviously recognized that this was Javier, who still carried the iconic big dragon tooth on his shoulder.
Javier ran directly at the player, holding the big dragon teeth with both hands, and slammed the ground!
Player, pawn.
At the moment of death, the player will see the image of their own death from the perspective of God, only to see Javier's large dragon teeth smash the player wearing light armor directly from top to bottom, breaking the whole body, twisting it in a very unscientific way......
Under the Pangu Engine, the effect of this blow is very realistic, and the player has a toothache, and even seems to be able to hear the sound of each of his bones shattering......
"Holy, why is Javier in the surveillance tower?? Aren't you supposed to be a monster that only appeared later?! The player looked confused.
on the ceiling of the royal city.
A player is walking cautiously.
Finally killed Wang Cheng's double bow, and at this time he was very afraid of this kind of high place.
In "Dark Souls", it is okay to be infinitely dominated by the archers of the royal city, but I didn't expect that in the prequel, I still can't escape the fate of being shot......
The ceiling of the hall is very narrow, with only a thin pillar, which can be called a single-plank bridge. And the distance from the ceiling to the ground is very high, and if you fall down, you will definitely die.
But just as he was cautiously walking forward, a young lady who was a painter suddenly rushed over and slashed at him! Then they both fell and perished together......
The player simply collapsed, because in the first-person view, this feeling of being beaten down is like experiencing a real high-altitude fall, and even feels like one of their legs goes limp......
In fact, there are similar levels in Dark Souls, but it is clear that the ceiling in the prequel is even more desperate because it is so narrow......
In the hollow of the big tree.
A player was walking cautiously with a shield in his hand, when suddenly, a stout mushroom man appeared in front of him.
"Hey, this mushroom monster is so cute, it doesn't feel like it's good at all......"
As a result, before he finished speaking, the mushroom on the opposite side had already raised his right fist and smashed directly on him!
Under the Pangu Engine, the player's entire body flew up like a kite and slammed into the wall next to it!
Then he fell to the ground, and the health bar was instantly emptied......
One punch to kill!
The players were shocked: "Saitama sensei? Is that you, Saitama sensei? I'm wearing heavy armor!! ”
At this time, the decisiveness should be given a close-up, and then accompanied by four words "justice execution"!
This is obviously a mushroom, and it looks harmless to humans and animals and quite cute, but it turns out to be a second with a punch?!
Can you kill the dragon with this punch?!
In addition, there are several very frustrating scenes that make even some players who have long been used to Dark Souls a little suspicious......
For example, the sick village is a village buried deep in the ground, with a very large longitudinal span and very low visibility. Players must obtain a special lighting gear called the Sun Bug before they can go there.
Moreover, it is full of all kinds of unreasonable terrain killing and disgusting monsters, such as villagers who can blow poison arrows, fat people who can hold large clubs and drop blocks, and three mad dogs who are basically second people together......
Moreover, no matter what kind of kittens and puppies are basically poisonous, as long as they are poisoned, the blood volume will go crazy like a roller coaster, and there is no spider shield and enough antidote to come here is basically waiting for death.
The most terrifying thing is that after the players have beaten the sick village, they only ring the second bell, and it can be said that the content of the game has just begun......
There are also the killing mechanism of the ancient city of Sain, the giant axe pendulum single-plank bridge, and the killing elevator...... I don't know how many players are on the verge of collapse here.
The giant basketball court in the Skull Graveyard, the wheels are rolling...... Here, players experienced the thrill of being played basketball by giant skeletons and repeatedly rammed by wheels......
The invisible heavenly path in the crystallized cave, a very long single-plank bridge, must be explored with a bow and arrow or a seven-colored stone to cross the way, as long as you accidentally fall down, there is no place to die......
The most difficult thing in the chaos hotbed boss battle is not to dodge the boss skills, but to dodge all kinds of inexplicable terrain kills...... The ground is full of cracks, and if you accidentally fall down, you will go straight to GG.
Even the novice area of the undead town outside the city hides countless malice.
For example, the Living Corpse Sword Saint 48 who held a secret assembly in the hall, the three Living Corpse Sword Saints who can second people appeared at the same time, and an archbishop who added a buff to them asked if you were afraid?
It was originally an unremarkable path, but when I walked over, three living corpse villagers kicked out of the door, and the most angry thing was that two dogs rushed out of the path in front of me, surrounded by no dead ends in all directions......
There is also the most frustrating Wyvern Bridge, where players will be swept across the entire bridge by the Wyvern Spit Fire every time they pass by, and they will be killed directly. The only correct solution is to speed up as soon as you get on the bridge, and when the fire hits your buttocks, you can immediately turn right and jump into a bridge hole to avoid it.
And the most frustrating thing is that in the prequel to "Dark Souls", the bonfire cannot be teleported until you get the royal weapon!
Items such as returning bone fragments can only be returned to the player's previous campfire, and cannot be returned directly to the fire transmission arena.
Many players are on the verge of collapse by this setting, you must know how painful it is to run back to the fire sacrifice ground from Cragg's residence or sick village, and as long as you accidentally die once in the middle, you have to run all over again......
Of course, for some masters, it is not a big problem, but for ordinary people it is simply a torture. Therefore, in the same three days, the players' game progress has been very open, and many masters have begun to kill the famous bosses such as Tomb King Nite and Chaos Hotbed, and most players are still abused to death in order to ring the two bells......
Even many players who have become accustomed to their Shake M physique have doubts about this matter......