Chapter 509 Mobile Phone and Handheld Integration Plan (Second Update)

Zhou Jiangping said: "Well, the problem is that there may be some small flaws, which need to be continuously optimized, but it can be done." ”

Chen Mo asked: "What does the so-called can't guarantee performance?" ”

Zhou Jiangping explained: "There can be a lot of problems, including controller connection, game optimization, etc., and a big problem is the acceptance of players. ”

Chen Mo nodded: "It's okay, I'm mentally prepared for these." In short, can you come up with a feasibility report to analyze this plan in detail? ”

Zhou Jiangping: "Of course, I will arrange someone to do it immediately." ”

The follow-up plan proposed by Chen Mo is actually a plan for the integration of handheld and mobile phones.

In the follow-up plan, Chen Mo proposed whether the two controllers of Sitch can be connected to the player's mobile phone through Bluetooth or other means, so that the player can also play the game on the mobile phone.

However, Chen Mo's first choice was not to adopt this plan, but to honestly redo Sitch, because this plan is immature to do, and he needs to use Sitch to pave the way first.

As Zhou Jiangping said, in terms of the level of technology in the parallel world, it can be done, but there will be corresponding problems, and these problems will affect the game experience of players.

The screen has reached the limit for a portable handheld, but even so, it is only barely able to express the game with the smallest screen.

Games like "Odyssey" and "The Legend of Selda" will feel very comfortable to play on TV, and it will be okay to play on Sitch without being depressing, but if you put it on your phone, the screen will be smaller several times at once, and you will definitely feel very aggrieved, and even some of the text of the dialogue will look difficult.

After all, mobile phones should be designed with portability in mind, although there are many mobile phones with large screens, most people still prefer mobile phones that can be mastered in one hand.

The screen is so much smaller, and it definitely makes a difference in the experience.

The second question is the phone capacity, compatibility, heat dissipation, and so on. Although the mobile phone capacity in this world is large, the mobile phone in the same price range is certainly not as good as the Sitch in terms of playing games, because the Sitch is a specialized game console.

The third problem is the adaptation of the mobile phone and the controller. It's not that it can't be adapted, but the handle has to be developed first. The true joy of this game is only when you play Odyssey with two controllers, and with the touch screen and virtual joysticks, the game is simply not playable.

In the parallel world, Sitch is mainly troubled by these two joysticks, and the screen is nothing more than the equivalent of a large mobile phone.

Now the Sitch prototype has been made. Chen Mo can consider connecting the handle to the mobile phone.

In addition, Chen Mo has other plans.

Of course, Chen Mo doesn't think that just a brand-new handheld and a brand-new game can make most players pay for it, after all, this world does not have the kind of consumption habits in the previous life, for many people, Sitch is a new thing, and they will still wait and see.

Therefore, in order to help players make up their minds, Chen Mo also launched a variety of marketing strategies very kindly.

The first is to make sure that the handle can be connected to the phone, and that the handle is sold separately for around $500.

Secondly, Sitch will be equipped with the Thunder game platform by default, and all independent game designers on the Thunder game platform are encouraged to change their games to support Sitch.

Isn't it just about expanding your game library? Well, I have a lot of indie games in my hands, and I can add everything I can for you.

Anyway, it's not Chen Mo who does it himself, just let other designers change it. Some games are relatively simple and can't take full advantage of Sitch's features, so that's okay, just sell them cheaper and discount them when the time comes.

And according to the performance of Mogai Sitch in the parallel world, it can fully support most indie games on the market for mobile phones and PCs.

At the same time, the handheld network will automatically connect to the Thunder game platform, and the games on it can be purchased and downloaded for a fee.

The price of the handheld is about 2,000 yuan, which is actually not high, because just two controllers cost 500 yuan. For gamers, buying a handheld is much more fun than a tablet.

Of course, there will definitely be players who prefer to play on their mobile phones in order to save money. Therefore, Chen Mo also sells the handle and the connector for the mobile phone to connect to the TV separately.

However, Chen Mo believes that after these players have played for a period of time, many of them still have to pay for a Sitch out of their pockets.

The reason is very simple, the screen is large, the battery life is long, the heat dissipation is good, the performance is good, and there is no need to worry about call/message harassment......

……

After Sitch's first prototype came out, Zhou Jiangping and Lehui's technicians began to continue to study the solution of connecting the handle to the mobile phone.

Chen Mo specially told him that even if this plan is not so perfect, it doesn't matter, at least make the plan first.

This is a decoy for many players who don't want to buy a handheld and can keep his attention focused. As for whether it is good or not? You can slowly optimize it later.

Anyway, the most important thing is to throw out this concept first.

With the level of technology in this world, it should be a matter of time and investment.

In addition, Chen Mo also began to open up the PC, mobile phone, and handheld side of the Thunder Game Platform, and as much as possible, he could connect any of the above devices to play handheld games through the handle.

……

The fifth elective course of Chen Mo's lecture in the first year of his life.

After the second class, Chen Mo didn't talk about handheld anymore, but began to look forward to the future development trend of the three major platforms of mobile phone, PC and VR according to a serious plan.

In addition, Chen Mo also talked about the possible development of VR games in the future.

"With the help of super artificial intelligence, the entire game world may become a highly unified game system, and even the designer can only guess the rules of the game."

"This makes the whole game world closer to the real world, and everyone has the potential to make history in the game."

Today is the fifth class, and after Chen Mo finished the content of this class, there was still half an hour left in the whole class.

The classmates and teachers were a little surprised, Chen Mo would even miscalculate the time?

Some novice lecturers often miscalculate the time, sometimes they speak quickly, and the class is not over, but the prepared content is finished, and then they can only talk to their classmates awkwardly.

Chen Mo had spoken well before, why did he talk so fast today?

However, many students became excited, does this mean that they can communicate directly with Chen Mo? Is it possible to ask Chen Mo some questions?

As a result, just when they were racking their brains to think about what question to ask Chen Mo, they saw that Chen Mo seemed to be prepared and took out a box from his bag.

"In the next time, I want to show you this new handheld." Chen Mo said with a smile.