Chapter 210: Great Popularity (Four Changes)
Soon, there were more comments about "Don't Starve".
"I found the content of this game to be quite rich, although I was a little confused when I first started it, but after I really played it, it was very easy to indulge."
"At first, I was wondering, how to make a sandbox with such a small capacity? I didn't expect Chen Mo to really make a particularly rich sandbox game! ”
"I didn't light the torch on the first night and hung up inexplicably, am I alone......"
"Upstairs +1, first life, because there was no fire at night, attacked by unknown creatures, pawn. The second life, lived for ten days, ate all the food, died. The third life, who lived eleven days, was attacked by a wild boar at night and died. In the fourth life, he caught a bird, discovered the pig village, fed the pig people spider meat, got the friendship of the pig people, and began to build a home and plan for the future. As a result, the pigman who ate too much spider meat began to mutate violently, pawn. ”
"To be honest, this game was a little unfriendly to newbies at first, and it felt like it hung up inexplicably, and there were too many dangers in the wild!"
"One thing you have to keep in mind when playing this game, no zuo no die......"
"The game is surprisingly good and easy to get addicted to, but I have a question, why don't people produce poop when they eat so much every day? Why do I even have to pick up animal poop? It is highly recommended to produce and sell it yourself! ”
"It looks like a small game, but it's actually very time-consuming and very fun! It takes at least ten hours to explore, and there are all sorts of wonders and thrills to explore along the way! I think the best part is that instead of doing exactly what the real world is, I made a lot of strange creatures, which makes it more difficult to survive! ”
"To be honest, I've never starved to death, and I don't know why this game is called Don't Starve, but I think it's probably more appropriate to call it 'Wilson's 100 Ways to Die.'"
"I like this picture style very much, although it is a 2D card ventilation, but after getting tired of watching the 3D picture, I will find this style very interesting, more nostalgic and fresher."
"Although it is a small production, it is also a small production full of sincerity!"
"I found that Chen Mo left the interface of the mod as before, and I want to try to make some fun mods, such as how about making a character mod? Bring Arthas in, and the skill is that you can eat corpses! 2333”
"And the game also has an online mode, where a few good friends play different roles together and support each other to survive, which is a great feeling!"
……
Although Don't Starve had a very high number of downloads at the beginning, it did have a score of 9.5 that broke through the sky!
The main reason is that the players who buy "Don't Starve" now are basically die-hard fans of Chen Mo, and they have a natural liking for this kind of survival and sandbox games, so these people's evaluation of "Don't Starve" must be very high.
During the period when it first hit the shelves, "Don't Starve" was still a relatively niche game, after all, it had not undergone such large-scale publicity, and its own painting style and gameplay did not belong to the mass gameplay, so sales did not grow explosively.
However, with the Thunder Game Platform and Chen Mo's reputation here, the 24-hour sales of "Don't Starve" are also very good, reaching 24,000.
Moreover, this number is still rising, and it is expected that sales should reach around 2 million units in the first month.
After all, Don't Starve is a very playable game, and because of its obvious style and outstanding reputation, it has a strong diffusion.
Although this sales volume is not as good as "Lifeline" at the time, after all, the game itself is 20 times more expensive than Lifeline, so it is normal for sales to be lower.
IN THE PREVIOUS LIFE, AFTER "DON'T STARVE" LANDED IN CHINA, THE SALES VOLUME REACHED 5 MILLION IN THE FIRST MONTH, OF COURSE, THIS IS DUE TO THE STRONG PROMOTION ABILITY OF THE TGP PLATFORM, AND THE WORD-OF-MOUTH OF "DON'T STARVE" ON STEAM.
In the parallel world, "Don't Starve" produced by Chen Mo is a brand new game, it is normal to start slower in the early stage, and when players are fully involved, this game will exert its true power.
As sales and ratings came out, players reacted differently.
"Great! I seem to have seen the Chen Mo who made "Plants vs. Zombies" again, perfect creativity, rich gameplay, and mini-games can be made into classics! This is my impression of Chen Mo! ”
"Yes, Chen Mo don't waste his talent by making kryptonite games anymore! It's a terrible thing! ”
"I also said before why Chen Mo didn't update the version of "Diablo", but now I don't ask, Chen Mo, if you don't update, you won't update it, you can make a game like "Don't Starve", I forgive you!"
"But it's still a pity, Chen Mo, you can't like the new and hate the old, Diablo is still waiting for you to save it!"
"Yes, you'll have to consider how we Nephitens feel!"
"Warcraft players are trembling, but unfortunately Chen Mo only has one ...... It would be nice if there were seven or eight Chen Mo developing games together. ”
……
Don't Starve players have praised the game.
Players who are not used to playing this game are looking forward to Chen Mo developing other games.
Players of "Diablo" are also looking forward to Chen Mo's development of DLC.
All the players are eager for Chen Mo to learn the doppelganger technique and take care of the feelings of all players in every aspect.
After all, Chen Mo has developed so many games, and his player base is already very large.
There are casual gamers who like Plants vs. Zombies, Lifeline.
There are Western fantasy gamers who like Warcraft and Diablo.
There are Chinese-style gamers who like "The Legend of Martial Arts".
There are kryptonite gamers who like "My Name is MT" and "Onmyoji".
It is difficult to reconcile, the differences in the tastes of these players are very significant, and it is impossible for Chen Mo to make a game that takes care of all players' tastes.
Therefore, these players can only look forward to Chen Mo's next plan.
……
For the game "Don't Starve", industry insiders pay more attention than the average gamer.
After Chen Mo developed "Diablo" and taught a lesson to all the designers who looked down on third-person RPGs, no one dared to despise Chen Mo anymore.
Whenever Chen Mo enters a new game field, he will make some game genres that look unbelievable and completely different from convention.
For example, the "completely free" card mobile game "My name is MT".
For example, the third-person perspective of the single-player game Diablo.
However, it seems to succeed every time, and every time it subverts the common sense in the industry.
Everyone has to admit that Chen Mo doesn't seem to have made a mistake so far, and if he uses ordinary people's thinking to measure his behavior, he often fails.