Chapter 269: Channel Merchants Grieve All Over the Wild (Five Watches)
After the full update of the Thunder game platform, it immediately attracted the attention of players.
After Chen Mo announced that he would use the resources of the Thunder Game Platform to promote the game for designers, this matter has already caused heated discussions in the game circle.
Later, after a long-term quarrel, a 24-hour scolding war and Chen Mo's long Weibo, this matter can be said to be in an uproar, and everyone knows about it.
Even many players who didn't play Chen Mo's games also downloaded the Thunder game platform to join in the fun.
Now, the controversy over the Thunder Game Platform has gradually eased, everyone who should be noisy has been argued, and everyone who should be scolded has been scolded, after Chen Mo came out to make a high-profile statement, those water armies could no longer smear him with various conspiracy theories, and the situation had tilted towards Chen Mo's side.
Now, with the comprehensive update of the Thunder game platform, all channel providers are sweating.
If the Thunder game platform is not successful, such as the sales of the games on the hook are not good and the popularity is very low, it is good news for these channel providers.
But what if the Thunder gaming platform is developing well? That would be bad news for these channel providers.
At that time, if these channel providers want to continue to survive, they must reduce the commission to the same level as the Thunder game platform, which means that the profit margins they can obtain will be multiplied.
……
Players are also paying attention to the performance of the Thunder gaming platform.
"The Thunder game platform has been updated today, and you can download other people's games!"
"Really? I'll take a look. ”
"There are so few games, only more than 100?"
"After all, I've just started hanging other people's games, and there will definitely be more and more in the future."
"I'll take a look at the games on the recommendation slot. Well, it's not bad, it's all a few indie games with okay quality, it seems that Chen Mo's vision is still good. ”
"I happen to have a piece from a designer that I like, so let's buy one. There is less commission here, and the designer will take more, which can be regarded as supporting his work. ”
"The revision of this platform is very good, it feels different from the Imperial Dynasty game platform and the fantasy game platform, and the functions are quite comprehensive."
"Yes, especially on the recommendation page, there are many kinds of recommendations, and they are of different types, and they also recommend different games according to the player's preferences. And the discount is so big, all kinds of weekend free, special offers and the like! ”
"Wishlist? Oh, something that feels like a shopping cart, you can keep an eye on the game first and then buy it when it's on sale. Well, this feature is pretty nice! ”
"Not to mention, I suddenly want to shop on it."
"And all kinds of functions are very rich, in addition to game data, there are also various game strategies, game evaluations, player evaluations, etc., which are richer than the content of ordinary game platforms."
"Yes, yes, in fact, I haven't paid much attention to domestic indie games before, because other game platforms always seem to recommend some garbage to me, and it's too difficult to find a fun indie game. This time I saw a few very good conscience games, so I won't say anything, buy buy, buy! ”
"Well, I've got a new game in my library, and I'm satisfied!"
……
Players have more or less found some new games that suit their tastes in the Thunder game platform and have bought them one after another.
24 hours after the revision of the Thunder Game Platform, Zhao Yunting compiled the relevant data of the first day into a report and submitted it to Chen Mo.
At present, the best-selling game on the Thunder game platform has sold 39,000 copies, of course, this is mainly because the game is relatively cheap, only selling for 1 yuan. The game with the highest turnover data is a boutique puzzle game "Flying Ahead" priced at 10 yuan, with sales of 22,000 copies and 220,000 turnover.
These two games are listed by Chen Mo in a more eye-catching recommended position, which is also one of the important reasons for their relatively high sales.
Moreover, because these two games have relatively high ratings, they are all divided into 19 with the platform, that is to say, the 24-hour income of the designers of these two games is 24,500 and 138,000 respectively.
After this data was revealed, it immediately caused an uproar in the circle of independent game designers!
The data on the first day has proved that the Thunder game platform is completely worthy of the volume of the third largest game platform in China, its recommendation effect is very obvious, and the players on the platform have very strong purchasing power.
At the same time, with the support of the perfect mechanism of the Thunder game platform, the players' ratings and comments are very rich, and the designers can get a lot of player feedback and make targeted improvements and modifications to the game.
The author of "Flying Ahead" was also very excited, and specially posted in the game forum to thank the Thunder game platform.
If he can maintain this momentum, his net income this month will reach more than three million, which was unimaginable before.
In the past, he also tried to release games on other channels, but those big channel merchants often took seven or eight percent, and only one or two hundred thousand yuan of 100,000 yuan could fall into his hands, plus tax deductions and other factors, minus R & D costs, and he couldn't make much money a year of hard work, so he could barely maintain food and clothing.
In the game "Flying Ahead", the improvement of game quality is certainly one thing, and the help of the game platform is also a key factor. Chen Mo gave ninety percent of his income to the designer, which is equivalent to directly increasing his income by four or five times!
The designers who are still wavering are all excited, scrambling to release their games to the Thunder Games platform to compete for better recommendations.
And those designers who have signed exclusive agency agreements with other channels regret it, secretly scolding themselves for why they have listened to the demagogy of others, and they should wait and see for a while.
As for those channel providers, they are depressed, and they don't know how many presidents who were originally talking and laughing in those beautiful office buildings are slamming their desks in anger.
……
A week later, all major game platforms have successively adjusted the sharing quota with game designers, from the original 28 shares and 19 shares (the developer takes the lion) to 46 shares and 37 shares (the designer takes the lion).
Behemoths like the Imperial Dynasty Game Platform and the Fantasy Game Platform may still be a little tougher, and other small channels have already had to adjust the two-eight division (designer eight) to the norm, and in this way, there are fewer and fewer games hanging on them.
Those small channels are all mourning, and I don't know how many people are scolding Chen Mo behind their backs.
In the foreseeable future, the share between domestic channel providers and designers will be infinitely close to the standard number of three or seven points, and the days when channel dealers exploited designers wantonly by holding the advantage of players will soon be gone.