Chapter 151 Card Mobile Game Market Status (1/17 Initial Order)
"Domestic card games" are an exclusive concept, and they are completely different from "card games" such as Hearthstone and Magic.
Like and, while their combat systems and presentations are completely unrelated to the cards, their cores are similar.
The so-called "domestic card games" are mobile games that are represented by card acquisition, training, and battle as the core fun, and their manifestations are constantly evolving.
From card battles, to 2D character dynamic battles, to full 3D turn-based battles, the manifestations of battles are different, but the core is the same, so they are all regarded as "domestic card games".
Before finalizing the new game, Chen Mo decided to go to the forum to investigate the players' feedback on the current popular card games, and then decide which game to develop.
……
Official forum.
"There's a new game coming online recently.,It seems to be a Japanese comic IP.,Does anyone want to play together?"
"No, there are too many similar games, and you haven't gotten tired of playing yet?"
"To be honest, it's the same when you play too much, the old routine is tossed back and forth, I have played a few other games before, but in the end I came back, and I went online every day to complete the daily tasks, and I finished drawing ten in a row."
"yes, it's actually more fun when it first came out, and it feels very fresh at that time. Nowadays, too many game companies are following the trend to make card mobile games, which is really a bit of a fun. ”
"It's a miracle that this game mode has been copied for more than a year, and it's still so profitable."
"Hey, it's a pity that these designers only learned Chen Mo's kryptonite, and Chen Mo's innovation didn't learn at all."
"Yes, it's a good game, but it's a trend-setting game. Chen Mo still has a lot of ghost ideas, and he can't accept it. ”
"It's a pity that Chen Mo doesn't do this kind of mobile game now, and it's very perfunctory to even give the updated version."
"There's no way, Chen Mo is playing PC games now, and after making enough money, he will switch to the boutique game route, maybe he thinks the development prospects over there are better."
"Although this is a good thing, I still hope that Chen Mo will come out with a sequel."
"I heard that several game companies have recently been considering changing the form of card mobile games, but I don't know how effective it will be."
"Change the form of expression?"
"Yes, it's no longer a card battle, it's a 3D character, so the game's battle screen will definitely be much richer than the cards."
"yes, then you can consider taking a look, and hopefully we can make some innovations."
……
After turning to a few relatively large forums and reading the player comments under several popular card games, Chen Mo basically had a bottom in his heart.
For him, this is a critical time to come, as players are tired of the traditional original card model, and game designers have yet to figure out where to go.
Previously, the market for the original card mobile games had always been in a period of development, and designers were basically making money by flipping the skin, so they had little incentive to overhaul the game model.
But at this stage, many card mobile game players have already played 2~3 card mobile games, and they are a little tired of playing.
Therefore, these designers have to change their thinking and start thinking about how to innovate.
The most obvious innovation is in the field of artistic expression.
The current mobile phone technology in this world is capable of supporting 3D large-scale mobile games, so the evolution speed of card mobile games is much faster than Chen Mo's previous life.
In Chen Mo's previous life, it was launched in January 2013, July 2014, and June 2016.
Basically, every major innovation takes at least one and a half to two years. This is not only limited by the accumulation of design concepts, but also limited by the configuration of mobile phones.
However, in the parallel world, because mobile phone technology can support 3D large-scale mobile games, there is more room for designers to play, and now there are card mobile games with side-scrolling 2D character battles as the selling point, which is half a year faster than in the previous life.
Although these games are inferior in terms of gameplay, they have surpassed and even many other types of mobile games in terms of artistic expression.
If there is another half a year, maybe there will be a 3D card mobile game with great art quality.
Of course, Chen Mo will not let go of this outlet, now that the card game market is large enough, players' calls for innovative card games have almost reached their peak, and other game designers are still aware of the next innovation direction of card mobile games.
It's time for players to rejuvenate the fear of "creating happiness with heart".
……
In the studio, Chen Mo sketched on the hand-drawn board, and soon, a handsome man with white hair in a shawl and a folding fan appeared on the screen.
, Haruaki Abe.
In fact, for Chen Mo, it is okay to do it now, but after thinking about it, he still decided to do it.
It's also a very classic card mobile game innovation, and it's not too much to say that it's comprehensively surpassed, but the problem is that its art level is relatively backward, and there is no DOTA in the parallel world, so it has no advantage in terms of IP.
Chen Mo's plan this time is to harvest the entire card mobile game market, and once he will go to the end, so that others have no way out.
Judging from the experience of previous lives, and similar, their art level is not top-notch, and they are mainly innovative in gameplay.
The gameplay innovation of card games is easy to be "borrowed" by other designers, and it is precisely for this reason that both games have been repeatedly "borrowed", and even some games that "borrowed" from them have achieved a surplus in terms of revenue.
There is no such problem, this game is super first-class in the field of mobile games in terms of graphics, music, plot, character design, etc., and no game that has been copied off for two years can reach its level, Chen Mo is not worried about being copied at all.
As for the current situation, Chen Mo can't move out all the IPs of the entire FATE series, so he can only put it on hold temporarily.
Chen Mo opened the document and began to write the design concept draft.
"You've been copying for a whole year, and you've helped me expand the user base of the card game. Next, everyone is up to their own devices. Chen Mo smiled.