Chapter 929 - It's Really a Lawn Mowing Game (Three Watches)
"Wow, I'm so strong!"
Lin Xue didn't expect this herbivorous dragon that looked quite big to fall down so easily, and it was a bit of a surprise.
It seems that the knife in his hand is even more powerful than he imagined!
Lin Xue could feel a different vibration every time the knife was swung, and when the knife was slashed at the softer part, the vibration of the hand was relatively slight; However, when you slash at a hard part, not only will you flick the knife, but you will also feel a violent vibration in your hand.
Coupled with excellent movements, sound effects, and physics engine, the damage of each knife will be reflected in the monster's body, and the whole process is like a real hunt.
Of course, considering the bloodiness of the whole picture, as well as the special physiological structure of the monsters in "Monster Hunter", the amount of bleeding is not particularly large, but it is maintained to a level where the depth of the monster's wounds can be clearly judged; Even if Lin Xue directly cut off the neck of the herbivorous dragon, the blood that flowed out was only a small puddle on the ground.
In the system settings, the VR version of "Monster Hunter" does not display damage by default, because the VR version of "Monster Hunter" and Chen Mo's "Monster Hunter World" in his previous life used different ways when calculating damage.
Traditional games,It's all about giving the monster a fixed amount of blood.,And then according to the damage value of the weapon.、The defense coefficient of each part of the monster and other data are synthesized to calculate the damage of each knife of the player.,When a certain part of the damage reaches a certain value,,It will produce special effects such as tail breaking、Broken corner、Breakage,When the monster's blood volume drops to a certain level,It will trigger the effect of escape、Rage or death。
But the VR version of Monster Hunter can achieve a higher level of realism due to technical reasons. For example, if you just rely on pedicure, it will only make the monster lame and lose blood, but it doesn't mean that the monster will die if the numerical damage is enough.
Moreover, the damage is no longer fully digital, the same knife, chopping on the tail may break the tail, chopping on the body may only create a wound that bleeds more, and chopping on the head where the bones are already broken may kill directly...... In other words, the whole damage mechanism is more complex and closer to the real situation.
In this case, displaying damage values is not particularly scientific, and may even be misleading to the player.
For example, when the player sees that the damage number of the hind leg is high, they are all happy to chop the hind leg, but in fact, if the player keeps hitting the head, although the damage is low, once the monster's skull is destroyed, it can kill in one hit. In cases like these, you can't tell the story by the damage figures.
If the player really wants to know exactly how much damage they have inflicted on the monster, the best thing to do is to carefully observe the wounds on the monster's body and how the monster reacts to the attack, and guess based on a combination of factors.
Just like a real hunt, it's impossible to go down with a shot and float a number out for you.
However, considering that novices are completely unclear about the monster's weaknesses, players can choose to turn on the damage number as a more basic damage guide. When this option is turned on, players will see an official explanation, and once they get used to it, they can turn off the damage number.
Lin Xue leaned down next to the herbivorous dragon, took out a dagger and began to collect.
The entire collection process is automatic, with Lin Xue's character disemboweling the herbivore dragon with a dagger, and then expertly stripping it of useful parts.
This is also slightly different from the original. In the original work,Although it's "stripping materials",But in fact, the mechanism of this thing is "dropping".,Sometimes it's hard to kill a large monster.,As a result, there are only three or four pieces of material that can be collected.,The corpse disappears after collecting.,It's really unscientific.。
In the VR version of "Monster Hunter", each monster has a corresponding collection process, such as the male fire dragon, when the player peels it, first peel the scales, then the carapace, wing membrane, tail and other outer parts, and then disembowel the belly to peel off the fire flame bag, bone marrow, red jade and other high-level materials in the stomach.
And how many things the player can peel is not random, but is set as soon as the monster is born. The same male fire dragon, different ages, different sizes, the number of materials that can be stripped is also different, and players will also destroy some materials when fighting monsters.
For example, if the player hits the dragon's wings so hard that they break the wing membrane, they will not be able to peel off the wing membrane again, or they will be peeled very little.
Some rare items are not required, such as the red jade of the male fire dragon. This thing can be seen as a stone growing in the dragon's body, some dragons have grown and some dragons have not, and it is very reasonable to brush a hundred male fire dragons and not see one, after all, male fire dragons are not herbivores, and the matter of growing stones is not necessarily.
However, like wing membranes and scales, it would be too much to say if they didn't fall off, after all, such a big corpse was placed there, and I saw the dragon's scales, but you couldn't peel them off?
Therefore, certain changes have been made in the aspect of material stripping to make it closer to the real situation.
Of course, all aspects of the materials used have to be adjusted numerically, such as the increase in the number of materials needed to build weapons, the distribution of materials for multiplayer teams, etc., but these are relatively trivial problems that are not difficult to change.
There weren't many materials available on the herbivorous dragon, so Lin Xue dug out two pieces of raw meat, and there was nothing else to peel. The corpse did not disappear into thin air, it still fell there, attracting a flock of birds to peck at it.
At this time, a hint appeared in Lin Xue's field of vision, which could be captured with a hunting net. Lin Xue tried to catch it, but he succeeded in catching it, the name of the bird was "Hate Dolly Bird", and Lin Xue added 12 investigation points.
"Wow, that's interesting!"
Lin Xue walked around the ancient tree forest like a curious baby, full of materials that could be collected, such as herbs, honey, special fruits, insects, and so on. Lin Xue walked towards the target location of the mission, and at the same time collected various materials under the guidance of the guide insects, running east and west, and was very happy.
Soon, Lin Xue arrived at the mission location, and as soon as she showed up, she saw a group of small fierce jackals surrounding her.
"Hey! Look at me! ”
Lin Xue brandished the knife and rushed forward, she was still a little worried, but when she started fighting, she found that her worries were superfluous!
The damage of the Taidao is very high, these little fierce jackals are nothing more than big monitor lizards, and it is like a knife into the flesh, and one of Lin Xue's knives even directly cut into the head of one of the small fierce jackals, killing him on the spot.
Moreover, the leather armor on Lin Xue's body is also quite reliable, these little fierce jackals bite her body without pain or itching, and the blood bar does not drop much, not to mention that there are a lot of blood returning medicines.
"Wow, this game is really a lawn mowing game!" Lin Xue said happily.