Chapter 111: Kai Yin

After the first game, the person on the other side finally reacted, knowing that he couldn't underestimate Ye Che anymore.

Li Jie's five people got together and discussed for a while, and finally decided to give up their previous prejudices and cooperate sincerely.

"Li Jie, it's no problem for me to make an order, but you'd better clean your mouth for Lao Tzu!" Although Chen Hai agreed, he still had to warn.

Li Jie was angry in his heart and wanted to scold his mother, but the game just now was completely caused by himself, and he couldn't find a reason to attack, so he could only nod his head.

Cheng Yu came out again to be a good man: "Okay, okay, since the contradiction is resolved, don't quarrel anymore." Just lost one game, we still have a chance! ”

Xu Wei and Gusi also agreed, and hurriedly encouraged their teammates.

Five people with one heart, the lineup naturally becomes more reasonable.

At the beginning of the second game, the opposite side changed the middle and upper candidates, Chen Hai became the top laner, and Li Jie also changed to the middle laner.

In this game, Li Jie first banned Lin Fatzi's enchantress, although Lin Fatzi's enchantress is not top-notch, but the operation is quite passable, and the hero of the enchantress is very difficult. Instead of trying to find a way to target, it's easier to ban it directly.

As for Chen Hai, after thinking about it for a long time, he also felt that Ye Che's Rambo was difficult to target. Rambo is a jack-of-all-trades list, no one suffers, as long as a perfect ultimate, the role of team battles is infinite, so Chen Hai also banned Rambo.

As for the other positions, they all have their own targets, and they ban each other's heroes from being good at each other.

The first person to choose was Li Jie's side, Cheng Yu clamored and took the blind monk, and then looked like he was sure to win.

Fang Yue thought about it carefully, and still took a relatively stable prince.

Although the prince jungler develops very slowly, and his gank ability is not very strong, it is better to have group control, even if the development is not good, it can play a role in the middle and late stages.

The second position was chosen by Ye Che's side, and as soon as Lin Fatzi came up, he yelled eagerly: "Let me choose, I want to play Ike!" ”

Lin Fatzi was used to being a flexible hero, and he actually chose Ike in seconds.

When Li Jie saw the hero Ike, he immediately said disdainfully: "You dare to choose Ike in front of me, it's really an old birthday star who hanged himself, and he was looking for death!" ”

After a few glances at the heroes he was good at, Li Jie quickly found the hero who restrained Ike and decisively chose Sindra (the Dark Head).

Sindra definitely has an advantage in beating Ike, on the one hand, it is long-range restraint melee combat, on the other hand, Sindra's outburst is also very sufficient, and there is a chance to kill Ike in seconds in the later stage.

Of course, Ike, a hero, is flexible and changeable, and if he can make a golden body and a banshee in the later stage, he will definitely be an immortal body.

The third and fourth are naturally the combination of the lower lanes on both sides, with Big Mouth (Abyssal Giant Mouth) and Zyra on the opposite side, while Ye Che's side is a small cannon (Merlin gunner) and hammer stone.

The combination of the two lower lanes, opposite is the typical consumption flow, especially the big mouth's ultimate living cannon, which is ultra-long-range consumption, and the most annoying in the middle stage. And Zyra is a mage, as long as she can tie up people, she can immediately play a set of burst consumption.

Of course, this combination also has shortcomings, that is, it lacks displacement, and it is relatively crispy, and if it dies a few times in the early stage, it is likely to collapse directly.

As for the small cannon and hammerstone, this lineup is undoubtedly decent, but the life-saving ability is very strong, and the lantern of the hammerstone and the rocket jump of the small cannon are excellent life-saving skills. As long as there is no misalignment in the early stage, it can generally develop stably to the later stage.

And the small cannon is definitely stronger than the big mouth in the later stage, and as soon as the electric knife, endless, and dilapidated three-piece set comes out, it is basically the world of the small cannon.

In the end, it was Chen Hai who chose the hero first, and after thinking about it carefully, he still chose to seek stability, and took the prudence that both survival and support capabilities were strong.

Seeing that the opposite side chose Shen, Ye Che was also very decisive and directly chose Kai Yin.

Cain is a new hero, a milestone in hero design, the only hero who can ignore the terrain.

Cain's E-Skill Glimpse Walk transforms into a black shadow and defies the terrain to traverse walls, towers, and even mobs and heroes.

Moreover, Kai Yin's ultimate can be attached to the enemy, becoming an unselectable state and invincible for a short time.

Q skill is to rush and charge, and skill is to slow down, which can be said to be an extremely capable assassination hero.

As for Cain's passive skills, they are two different evolutionary directions, dealing damage or slashing melee heroes will accumulate kill points, and after the full amount can transform into a Dark Spawn, while dealing damage or killing ranged heroes can accumulate shadow points, and can transform into a Shadow Assassin.

There are two different evolutionary directions, and you can only evolve once per game, and the damage of the Evolved Shadow Assassin will be higher, and the back row is almost invincible. And the evolved Darkspawn has stronger survivability, skill damage is lifestealing, and the skill will have a knock effect on the fly.

This hero Ye Che has only played a few dozen times, but with his understanding of the top order, he has reached the point of perfection.

As long as Kai Yin comes out, basically the back row on the opposite side has no room to survive. Now in the opposite back row are the three crispy crusts of Sindra, Big Mouth and Zyra, and Cain can naturally play the most role.

And Kai Yin also took advantage of Shen on the line, because Shen's offensive nature was very weak, and Kai Yin could almost only watch Kai Yin develop and be tired of cleaning up the line.

After the selection of the lineups of the two sides, the game finally began, and this game was also the match point on Ye Che's side, and Fang Yue and the four of them were a little excited on their faces.

As for the opposite, the five have serious and heavy expressions, because once they lose this game, they will be eliminated from the competition. Although there is still a chance to tap into the potential, that chance is very slim and is not as good as a direct victory.

After a minute of loading, the game finally begins.

Ye Che is below this time, with the blue buff in the top lane jungle and the red buff in the bottom lane.

In terms of location, the upper lane jungle below will be safer, because the triangle grass is on the inside, and it is not easy to gank around the back of the jungle.

As for the substitution on the other side, Ye Che didn't feel much of it, anyway, everyone was the same, he had this confidence.

This time, because it was a match point, both sides were much more cautious, all of them were passive defensive postures, and there was no intention of fighting a first-class regiment.

And Ye Che's outfit is to attack the short sword and three bottles of red medicine, this kind of outfit is definitely in the early stage, as long as you dare to step forward, it must be a direct hard fight.

As for the summoner's skill, it is teleportation and flashing, which is no different from ordinary orders.

Kai Yin with teleportation, the opposite side must always be on guard against being gank, once Kai Yin disappears, the opposite middle and lower lanes will have a sense of crisis, which is also an invisible psychological pressure.

As for the evolution direction of this game, Ye Che definitely chose the Shadow Assassin, on the one hand, the damage of the Shadow Assassin is higher, and on the other hand, the duration of the E skill Glimpse Step is also longer.

And most importantly, in Shadow Assassin form, Glimpse Step can speed up and is immune to slow effects, which is excellent for both escaping and chasing enemies.

Of course, in order to evolve the Shadow Assassin, you must first kill the two ranged heroes on the opposite side.

(End of chapter)