Chapter 1302: The "Explanation" of the Prosperous Age
At that time, Lu Ming had also been there after all, although he was absent-minded, but he still remembered some situations, and the situation at that time was that what the people of the Great Guild said, what Sheng Shi listened to,
The people in the Grand Guild said that the map was too dark in a certain coordinate and place, which might affect the player's mood...... The people of Shengshi patted their chests on the spot, and when it came to the official operation, they would definitely add a lantern;
The people in the Grand Guild said that the special effects of a certain mob's skill were too disgusting and would affect the player's game experience...... The people of the prosperous world immediately said that it would be absolutely Q when the time came;
The people in the guild said that the ribbon floating behind a certain set of fashion was too short, that it couldn't float up when it ran but hung straight up, and that it looked funny like a big turtle when a primary school student posted it on the back of a classmate, but when it was time for the official operation, Shengshi directly changed the design to a bow;
And so on, and so on...... It sounds unbelievable and completely unaware of any existential value of "advice". net
Sheng Shiquan complied.
But what the studio proposed, whether it was reasonable or not, Shengshi was just saying "oh", and he didn't put it down at all after he finished it.
Lu Ming remembered that there was a studio at that time that said that the refresh time and location of resource points were not fixed, which would cause a lot of unnecessary trouble to players, what did this mean?
The living resources in the "world" are 1 minute and 1 brush......
Strictly speaking, it is "on average" 1 brush per 1 minute.
In fact, there is a certain shift in this refresh interval, and there is no rule to follow at all, such as apples, this ingredient resource point is fixed out of an apple, after picking this, the next one may be over 52 seconds, and then the next one may be 1 minute 12 seconds or 57 seconds, or any other number between 45-75 seconds.
There is a shift in time, there is also a position, this point is fixed out of a spell, but there are 3 trees near this point, each tree has 12 branches, after picking this one, the next one, may be out of any of these 36 branches.
What the studio said at that time was indeed very reasonable, and it was impossible for people who really said that professional collectors could only stare at one resource point, and basically run back and forth at four or five points.
There is no point in setting up such a thing!
It is simply impossible to prevent the "brush" from brushing.
Not to mention the server resources, it will also bring unhappiness to players.
Does that make sense?
Yes, at that time, the programmers of the prosperous world said that this was really unreasonable, and they had reported it before......
But does it work?
No, it's still the same way when it comes to official operation.
In the final analysis, this bill was not expressed by the Grand Guild at all.
They may think that this does make some sense, but people are too lazy to say it.
Anyway, the players in their union basically don't take this as their main business, so why do they say it? Waste of saliva.
If the Grand Guild doesn't take it to heart, then the Shengshi Group will naturally not take it seriously.
In the final analysis, the lifeblood of the Great Guild is in the player, and the lifeblood of the prosperous era is also in the player;
Shengshi wants to live, to please the players, to listen to the opinions of the players, but they can't do such a large-scale questionnaire, and they don't know what kind of questions to design.
Who would have thought that such an inexplicable thing as the length of the strap floating on the back of a fashion could also become a problem?
There is no way, if Shengshi wants to improve the game experience of players, he can only consult these big guilds.
Because the player resources held by these big guilds are extremely huge, their "opinions" must have been summed up after synthesizing a large number of players' daily complaints.
As for the studio experience?
I'm afraid it's not just a dozen people playing by themselves, right?
Like the problem of the refresh time of life resources, maybe, some players will indeed find it uncomfortable;
But will some players find this variable that enhances the game, and will they find this thing interesting?
I don't know, no one knows.
Don't risk what you don't know.
There are pros and cons to everything, and if you don't really put it into practice, no one knows which is more important than the pros and cons.
Some people think about the problem too simply, think that this thing is "certainly" good, feel that that thing "must" be bad, keep saying that "boycotting X goods and buying X cars is unpatriotic, and they will smash it when they see it", and what is "I would rather XX not grow grass and liberate XX Island", and even said that they should "not be afraid of a war and nuclear peace XX"......
Think about it, is it really good for the country, for society, for yourself, and for the people around you?
What if the harm is even greater?
Some people say, how do you know if you don't try?
Oh, and that's a reason for some people to do those stupid things?
"Trying" is a very terrible thing.
It is everyone's right to "try" their own life and happiness;
It is undoubtedly a crime to "try" the lives and happiness of others.
For example, some people like to ride to the death – or other extreme sports like that, yes, it's a hobby, and no one else has any right to say anything.
But
Don't run to a crowded place to ride, and don't play cool with this in front of children who don't know anything.
Do you have protective gear, armed from head to toe, and passers-by have them?
In case you accidentally get into a car accident or other accident and kill an innocent passerby, you may just braided your hair and don't care about anything, but haven't you thought about how much your parents have to pay for your actions?
Do you think you're skilled, you don't think you're in danger, do those kids who have the ability to do that?
I don't kill Beren, but Beren dies because of me, do you really feel happy in your heart?
Of course, there may be some people who don't know and don't know that Beren died because of him......
That's actually the scariest thing.
Some people take it for granted that their words and deeds have no impact on other people and this society, and they look like they don't care about themselves when something happens.
Someone has calculated that in a person's lifetime, they will meet an average of 29.2 million people, but only make friends with 3,000 of them.
I don't care if it's right or not - it should actually be pure nonsense, because this sentence is from a very chicken soup Mary Sue, and the purpose is to lead to "the probability of two people falling in love is 0.00049".
To paraphrase for a moment, the logic is the same.
3,000 people, according to the average age...... 60 is a big deal - the average person doesn't make many new friends after the age of 60.
50 people a year, that's almost until I graduate from Erdang...... 20 years, 1,000 people.
Actually, it's just a little more.
Because for the vast majority of people, at least 70% of the so-called friends have known each other before graduating from college.
Let's count it as 1000 people, and there is a 1% probability that your words and deeds can have an impact on the other party, 10.
These 10 people, in turn, will affect their 10 friends.
One to ten, ten to hundred, like a big one, little by little spread to the whole society.
This social relationship is too complicated, maybe thousands of miles away in a corner you don't know, there is a person who seems to be completely compatible with you, and will go down the road of no return because of a stupid word or a stupid behavior you made many years ago.
Of course, this statement is a bit alarmist, but the truth is that kind of truth, people are social animals, and any behavior of anyone will have an impact on this society, not necessarily great, but there must be.
Shengshi's game business, whether it is successful or not is another story - after all, they have no market, and only they know how much money they make, but at least they are doing very steadily.
The advice of the Great Guild, they will listen;
Words of a small studio...... It really won't be in the eye.
Suggestions will not be taken into account, let alone opinions.
Lu Ming remembers very well that at that time, there were almost more than 30 studios that questioned the representatives of Shengshi about the matter of skill reproduction bugs, and the explanation was ......
Source code of the pot.
The people of the prosperous world said that the number of skills in the "world", including the skills that each profession is born with, equipped with and obtained by doing tasks, is very, very large, and tens of millions are few.
With so many skills, if each of them is written in the source code with class, weapon, and level restrictions, it will add a lot of extra work, and it will also increase the amount of computing on the server in the later operation, and it is easy to make mistakes.
In order to simplify the complexity, they use a summary table to number all skills, and through a certain functional transformation operation, these constraints are determined according to the results.
For example, the identification code of a skill on the server is "1792", and this number is divisible by 7, so it is a chivalrous skill; It is not divisible by 3, so it cannot be used when equipping a short sword; The sum of the four digits gives a result of 19, so the level limit is 19 or more......
Of course, these are casual words, and the real calculations and methods must be much more complicated, and it is impossible for Shengshi to make this kind of thing public.
Otherwise, a bad one will be caught by those professional plug-ins.
For general skills, all the constraints can be determined directly with the established skill number according to a certain calculation.
Except, of course, for skills learned through the "Unlimited Occupation" skill book.
These, because of the small number - there are only dozens of players who are born to go out, and the amount of work to write code is small, so Shengshi took them out and wrote them one by one.
Only a snippet of code has been added in order to bypass a function on the server that determines the constraints of a skill class.
There is such an extra line, only seven or eight letters, this skill is different from the original skill.
It is understood that it is said to add an "identification code", with this, it is considered that "identity verification" is incomplete, and the system also recognizes it, giving you the right to go through the back door.
Therefore, the original 10+1 model will not be a problem.
Because that "1" is the privileged class.
Adding this skill with your own skill points will wash away this "privilege".
This is because the player's own skills don't have that line of code for "identification".
Many studios said they couldn't understand this statement, and Shengshi's statement was......
"You may mistakenly think that when you say a skill, level 1 and level 2 are just quantitative changes, two different manifestations of the same skill, but in fact it is not that simple, because we want to make skill easter eggs......"
Gift liberation points are at level 10, and there is a 1% chance that Bingo will drop wild monsters, but not at level 9;
Pure Buddha sound level 6 can be used in some controlled occasions, level 5 is not;
Is this the same skill?
Yes, definitely!
Shengshi can add an extra piece of redundant source code to the low-level skills that do not trigger the easter eggs!
If you write one more line, the operation returns "false" and cannot bingo, but "true" can be returned.
It doesn't matter if your gift of liberation is full or not, I will settle the 1% probability when you fight monsters or not.
As soon as these words came out, the studio was basically dumb.
Shengshi said that it is indeed very decent, saying that only one line of code is added, but it does produce a lot of invalid calculation processes, redundant operations, the more server resources occupied, the more likely it is to freeze, and the worse the player's game experience.
Hey, this is the reason why Lu Ming said that Sheng Shi's belly is black.
With so many reasons, to put it bluntly, it's not like leaving a back door to sanction those studios who want to steal chickens and dogs.
And it's a post-facto sanction!
I didn't tell you at the beginning that it was "no good" to do this - of course I didn't say "yes", there was no attitude, you could do whatever you wanted, and you would bear the consequences.
Not misleading, absolutely not misleading, a company like Shengshi will not do the kind of behavior that will be unfavorable to itself at the legal level.
But it is not explained either.
You don't quarrel with me, I don't take the initiative to jump out to clarify, I wait for those who don't know the truth to jump into the pit one after another.
I've watched you lose money and make an example of other studios and players.
Fight wits and courage to see who can fight!
Of course, Shengshi won steadily.,The game was made by their company.,Out of a situation that is unfavorable to them.,Just come to an update line.。
even said that it was urgent, and an announcement came, saying "After investigation, so-and-so maliciously used system bugs to make illegal profits", "Huh" blocked the number for you, what can you do?
Can you sue me? Just kidding,Any player who enters the game is clicked to "agree" to the game agreement,Although the average player who doesn't have a brain in the water won't take a closer look at that big lump of terms,But there must be a sentence similar to "find a bug and report it in time,Don't spread、Don't take advantage of" words。
This can be similar to saying that first-class enterprises do standards, you are obedient, I can barely let you drink some soup while eating meat here, disobedient, say let you get out, you get out.
Then some people say that I don't click "agree" and you don't let me register, is this considered an overlord clause?
Of course, count.
The player is banned by the game company, of course, he has the right to call "315" to defend his rights, and even directly find a lawyer to sue.
You can win, as long as you don't do anything illegal.
But what's the point of winning?
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