Chapter 58
"Hello? Hello, is it Mr. An Yizhi's mobile phone? ā
The owner of the voice is a man......
An Yizhi looked at the caller ID again in surprise, and confirmed that it was really the number of Shenwei Company's customer service line, not some scam call. Pen @ fun @ pavilion wWw. ļ½ļ½ļ½Uļ½Eć ļ½ļ½ļ½ļ½
Almost all game companies recruit women as customer service, after all, the nature of the audience is there, especially girls with sweet voices are more likely to win the favor of players.
For example, if you take a look at those network anchors, you will know that this line of work is more popular......
"Yes, you are?"
"Hello, Mr. Ann Yizhi. Our surname is Xu, and I belong to Shenwei Company."
This surnamed Xu not only uses some strange words, but also has a very strong accent, which sounds a bit like the kind of foreigner who has just learned Chinese for a long time. He is certainly not a professional customer service, and the minimum requirements for voice customer service are to speak clearly.
Of course, no matter what position 'Mr. Xu' holds in Shenwei Company, An Yizhi doesn't care about this, he only cares about how Shenwei Company plans to deal with the bug he encountered in the game.
"An hour ago, our company's monitoring system discovered a vicious bug that you encountered, which made the dungeon process unable to continue, seriously affecting the game experience. On behalf of the company, I would like to apologize to you."
It doesn't matter if you're sincere about apologizing or something, hurry up and get to the point!
"How are you going to make amends?"
"The company has decided to give you a game item and a treasure key as compensation"
"Treasure Key? What's the use? ā
Neither the game manuals nor the forums ever mentioned the Treasure Key.
"This item is the first expansion pack since the Open Beta, please check the official announcement for details"
I was mentally prepared for not giving Li'an a finger for compensation, but it would be too foolish to give a prop that I didn't know what value it was.
"In addition, in view of the fact that you have reported many bugs in the game's settings, we have decided to compensate you for an additional right. You can choose to compensate for the unified closed beta players or accept the game peripherals carefully made by special personnel, and the specific content is the full set of physical equipment of your game character."
"It shouldn't be shoddy?"
An Yi pointed out that he had been fooled before, and when he was playing a certain game, he went to the official website to snap up a limited edition physical weapon, which is said to be all handmade, and there are limited to 100 pieces in the world. As a result, it is really handmade, made of plywood......
"Of course not, if you choose this compensation. The contract will be sent to your mailbox later, including the materials and quality, it is clearly stated, and you will definitely be satisfied"
Compensation for closed beta players has long been analyzed, and arguments such as equipping skills to maintain the advantage of closed beta players are purely crooked. If you really have special equipment and skills, it is likely to attract the disgust of the open beta players, after all, the closed beta players have an advantage to accept, but no one wants to never catch up with the closed beta players.
It is impossible for the game company to give up the huge public beta crowd for the sake of 100,000 beta players, and if they are 90% sure, they will give away some krypton props, such as game currency or something. These things are really not necessary for An Yizhi, it's a big deal to spend money to buy them. In contrast, it is clear that the other option is more tempting to him.
"Thank you for your support, have a great time playing and see you soon"
Putting down the phone, An Yizhi returned to the computer and pressed F5 to refresh, and after a while, there was a post in the forum about the detailed introduction of the public beta version.
The first article of the post mentions that the open beta will open the game currency exchange system, and the exchange ratio with real currency is 1:1000, and reverse exchange is not supported. And add some special props, such as double experience cards, material explosion rate increase cards and the like, but there are no items that directly affect combat effectiveness such as 'krypton gold equipment' predicted by many pessimistic people.
Skip this item, and the following are all in-game changes.
The first thing to change is the inventory, in order to improve the sense of immersion in the game, the player's inventory will be canceled after the open beta, and it will be replaced by a piece of equipment called the Dimensional Pocket, which is standard for each person, and can be purchased in-game if necessary. The items in the original inventory will also be transferred to the dimensional pocket.
It is worth mentioning that in the past, players only needed to 'move their minds' when taking out items from their inventory. As if by magic, items will appear in the player's hand out of thin air. And after the open beta, if you want to take out something, you need to reach out and take it out of your dimensional pocket.
It's the same when depositing.,In the past, as long as you could pick it up, you could instantly put it in the inventory.,After the open beta, not only is it required to be able to pick it up.,There must also be an action to open the pocket and put the item in.ć
While this change is more realistic, it also adds some headaches, especially when every second counts. If this setting had been in the closed beta, it wouldn't have been so easy for Ann to snatch the Salamander's Book of Engravings from Skeletron.
Inventory changes are minor, and the next changes to equipment are much larger.
In terms of gameplay, the overworld adds a large number of NPC adventurers, who will run to fight monsters and do quests just like players, and some adventurers can even arrange multiplayer dungeons. At the same time, the interaction with NPCs will be enhanced, and from now on, NPCs will be able to use some of the player's functions.
The death penalty has also been changed, with each death losing 25% of the experience of the current level, and the lack of experience will be dropped. It also has a chance to drop a piece of equipment, and at the same time attaches a weakened status that lasts for three hours (game time), and all stats are halved during the weak time.
At the same time, restrictions are imposed on players with malicious PK, hurting others for no reason, regardless of whether the victim is a player or an NPC, the murderer will be wanted by the system and detained according to the degree of bad behavior, and the official has also emphasized that the possibility of permanent detention is not ruled out.
This makes the hearts of players who plan to rob NPC adventurers after the server is launched, and they can't afford to put up their own accounts for one or two pieces of equipment.
Other changes, such as minor changes such as difficulty adjustments to open dungeons, and improved balance, Ann Yizhi didn't pay much attention to it, and he focused on the new expansion later.
Click on the link in the post and your browser will be redirected to the dedicated page of the new expansion.
The first thing that catches your eye is a black-brown evil altar with countless white bones scattered around it. In the middle of the altar, a purple portal is slowly opening......
Invasion from the abyss.
This is the first expansion pack that Jumanji's game has ever produced.
What is written on the introduction is not much that An Yi pointed out to a few people in the copy of Palundexiu, which is basically that the demons and demons of the lower plane need mortal souls to increase their combat power, so they decided to invade in an all-out way, and the major forces of the multiverse have called on adventurers to join the action against the evil invasion.
It is said that players will have a certain chance of encountering invading demons or demons while playing the game, and as long as they are repelled, they can increase the rewards for clearing the dungeon after clearing the level. And after successfully fighting against the threat of the lower plane many times, you can also go to the NPCs in the main world to receive a special reward, and you can get a treasure key every 3 times.
Each Treasure Key will allow a single player to participate in a Treasure Quest, and the three keys can be combined to form a Superior Treasure Key.
Elite to Perfect quality equipment may be obtained in Treasure Dungeons, and the rewards of Superior Treasure Dungeons are even higher, and there is even a chance to obtain Epic equipment.
Not only that, but there is only a time limit for performing a treasure dungeon, and there are no conditions for victory or defeat. Even if you die if you go in, there is a guarantee of equipment that matches the player's level.
From this point of view, the BUG compensation given by Shenwei Company to An Yizhi seems to be reasonable, not too good, and not bad.
In addition to the occasional encounter with demons and treasure dungeons, the expansion has a new mode.
When a player is in a quest, there is a chance to encounter a 'chaotic quest', that is, to enter another player's quest to play the game. This situation will only occur when the player in the original dungeon has done the task beyond the limit of their control, that is, the incursion player helps the intrusion player to wipe the butt......
An Yizhi guessed that this move should be a model made by Shenwei Corporation for the high degree of freedom of NPCs, just take the copy he just lined up, since the dark invaders have been indiscriminately in, there have been all kinds of bugs, and with this mode, it should avoid the kind of bugs caused by NPCs running around.
Mouse down, skimming over the introduction of equipment produced by a bunch of treasure dungeons, An Yizhi saw a familiar character - the Dark Invader.
The official made a limited-time event with its avatar and subtitles, called the level 20 boss battle.
Anyone who has reached level 20 can participate, with no limit on the number of players, no limit on the highest level, and no death penalty. Limited to one entry per person per day. Players who participate in each boss kill will receive a piece of elite equipment, and after killing, the boss will be resurrected after half an hour of gameplay time, and the event will last for a full month after the start of the open beta.
In other words, this should not be the system's revenge on the dark invaders......
It's hard to die! was killed and resurrected by the player, and continued to abuse for a month!
At this time, the contract for Shenwei Company to manufacture physical goods was sent to the e-mail, and An Yizhi looked at the contract with great interest after a second of silence for the dark invaders who had trouble him three times and twice.
Things like the novice alchemist's burqa and the book of mystics don't cost much, and the few rings on the fingers Shenwei Company actually plans to use real money and silver to make them, plus the inlaid gems and labor costs, the cost alone is nearly 10,000.
In fact, it was not only An Yizhi who got this reward, when he read the contract, someone had already posted part of the content on the forum to show off. This move has attracted a lot of discussion from many players, and even some profiteers who do processing have taken the opportunity to solicit customers to customize in-game items, which is a later story.
An Yizhi, who was compensated, was naturally in a very good mood, so when Lin Linglin came back with fresh vegetables, he saw such a picture......
The second Halfenriel lay on the ground helplessly and seven in confusion, and tied many cotton threads to the chandelier on the roof. Ann Yizhi wore a trench coat as a cloak, waved his wand from a second-hand shop, and said in a standard London curl voice: "Yuga Dim Leviosa"
Then the left hand hidden behind his back pulled up the cotton thread, and under the effect of the simple pulley, Fenrir helplessly 'floated'.
Lin Linglin: "......"