Chapter 0973: Worm Sleep

readx;?? (Thank you for your great support from Eternal Immortal and o⊙_⊙o!) )

However, in the middle of the discussion where the brain worms disagreed, the second legendary undead spell of the undead kings struck. Pen? Interesting? Pavilion wWw. biquge。 info

Fearing Drought, this legendary necromancy causes everything in the area to dry and dehydrate, plants wither, flesh to shrink, pools and ponds to dry up, and green spaces to dust. With the exception of the caster, all living creatures in the area take 40 drought damage per level.

Casting this spell causes one of the caster's limbs to shrink permanently.

However, this point of spell backlash is not a problem for an undead monarch at all.

The Mad King of Vlaine Phoe Night, a name that will probably be remembered by all legendary mages in the future and will never be forgotten by them!

The area covered by this terrifying drought was about 3-5 miles, which was much larger than the previous Death Ripple. What's even more terrifying is its terrifying magical effect!

When the spell was activated, countless Zerg within the spell's range twisted and struggled in agony, steaming heat waves and scorching air currents taking away every drop of bodily fluids from their bodies. Countless war insects collide and fight each other, hoping to make up for their own rapid loss of blood by devouring the flesh and blood of others.

It's a pity that all this is destined to be just a bubble!

Not only the Zerg, but even the reckless jungle shrouded in spells were trembling. Countless tall ancient trees are trembling, and the old bark is constantly bursting with deep cracks and wrinkles. The snowflake-like leaves fluttered and fell, and before they touched the ground, they were dehydrated and withered into scattered ashes.

Those shrubs and jungles with weak vitality and parasitic vines were the first to die.

Looking down from above, the green of the entire jungle is rapidly fading, like an old moldy photograph, without fresh life and color, only endless death and desolation.

The brainworms who watched all this from afar couldn't help but start trembling in their huge heads.

The legendary insects hatched by their zerg are all quick products, and they may not be weaker than these legendary undead in terms of physical fitness and mental attributes, but they are 108,000 miles behind in the mastery of extraordinary power.

If the legendary insects are entangled in this way, and the front of the big thorn rushes over, I am afraid that the most likely result is that the opponent's undead with the power of the rou body will be blocked on the periphery, and then the undead caster will use a legendary spell to stew it.

Therefore, how to abandon the interference of the outside world, try your best to lure this group of legendary undead into the ambush circle, so that the gathered legendary insects can use their strengths and avoid weaknesses, and be able to start a hand-to-hand fight with each other as soon as possible, this is the core of the problem that the brain worms are seriously concerned about.

No matter how you calculate it, the swarm casualties in today's battle are destined to be a terrifying number far beyond imagination!

As the brainworms grinned and calculated the possible casualties, another legendary spell that made them tremble appeared.

This is the "Ice Razor" contributed by one of the kings, the Extremely Cold Ice Spirit Sid Leng Ling.

Ice Razor, a legendary spell of plastic energy. Its body is a 300-meter-wide fan-shaped cold air shock wave, and as it continues to advance, the fan surface is also expanding. This legendary spell deals heavy magic damage and cold damage to creatures in the area. If the target's health is too low, the target is completely destroyed and disintegrated, leaving only a wisp of dust.

Because of the peculiar characteristics of this legendary spell, as the fan-like cold air shock wave continued to expand, all the insects that were wrapped in it burst and turned to ashes, but it instantly emptied all living creatures in a large area.

After the razor of ice, all living things disappeared, leaving only the miserable forest that had been ravaged by the feet and was frozen in the crystal clear ice, silently pouring out its desolation to the world with completely still pictures.

The three legendary spells that bloomed one after another had already devastated the jungle in front of the kings. And the insect tide in it is also in the extreme blows of the repeated, scattered and unshaped.

Although the casualties of the swarm never really grieved the brainworms, a feeling called "anger" still began to grow, grow, and flourish in their brains as they watched their subordinates be so devastated by the enemy.

It's time to teach these bastards a lesson!

…………

The war continues.

The Undead Monarchs took turns to demonstrate the terrifying damage that Legendary Spellcasters can inflict on their enemies. Even if the enemy is the Angela Zerg, who have always been known for their bravery and good fighting, when they encounter a double-digit legend, they can only be reduced to the weak side of the miserable foot.

However, the undead kings didn't notice that in addition to the previous unified killing of a group of stinging snake troops, the subsequent legendary spells had already turned into all Zerg war insects. Of course, it could also be that they noticed it, but they didn't care.

For the Legendary Kings, a strong ant and a weak ant are the same, and it is not worth their care.

And the Zerg, who were defeated and retreated, and the Zerg who had abandoned countless insect corpses still flooded all the space within the horizon with a surging tide of insects.

Many kings began to groan.

There may be too many bugs today!

…………

Skeletron in the distance is also watching the battlefield from afar.

What the hell are the bugs doing?

To this extent, doesn't that Zerg demigod need to appear?

You must know that since the beginning of the war, nearly a million insect swarms have been wiped out in the hands of ten legendary kings. With such a huge hatred, coupled with the temptation of ten legends, isn't it worth the Zerg demigod to move his hands and feet?

Skeletron groaned repeatedly, and had already begun to consider the inferences of individual dragon lichs: there might be something wrong with that Zerg demigod, and he couldn't make a move in a short time!

If this is true, then the battle in the Necropolis will probably be more oppressive for a while in the future, and if necessary, you can even try to attack the Zerg's lair.

But once you make a mistake in your own speculation, it is far more serious than stabbing a hornet's nest!

While Skeletron was in a state of flux, the distant battlefield of the King suddenly took a dramatic turn that had been "long-awaited".

The Zerg have struck!

…………

The number of swarms has always been a difficult problem for outsiders to figure out.

Most of the Zerg usually hide in the dark and dim underground, and only when it is necessary to attack, will they dig a temporary wormhole and gush out like a fountain to launch a tidal wave of attacks against the enemy.

So no one knows how many the swarms are.

But today, as the undead kings advanced step by step, the insect swarm had discarded nearly a million insect corpses, and pulled the battle line to the vicinity of the Twin Towers Mountain Range little by little. At this time, the 60,000 undead cannon fodder that the undead kings once suppressed in the dark had only a little more than 10,000 left.

Although the kings have been victorious, and the cannon fodder of the undead has been soaring, their numbers have inevitably been reduced to a very low level.

Ten legends are now only 10,000 cannon fodder supporters, which is close to the bottom line of the kings' hearts!

Several spellcasters have rotated twice with the main king, and almost every king has cast two or three legendary spells. This is almost the limit of their cast!

What is now floating in the hearts of all kings is no longer the exuberance of slaughtering their enemies, but the boredom of how to end this damned war!

They are not the obedient subordinates of the Grand Cemetery, they only come out to fight to get themselves some more qualified cannon fodder troops and undead materials. As for why they fell into trouble with the Zerg, to be honest, the kings don't know too much!

Truth be told, the kings don't want to continue this battle any longer!

If the insect swarm can retreat into the distance and let them deal with the insect corpses that stretch behind them like the Great Wall without disturbance, then the kings will definitely guarantee that they will not go to trouble the Zerg again for ten days and a half months. But now they really can't!

In this battle, the kings are in an absolutely strong position, dominating the entire battlefield, and they can go at any time if they want. However, they may be gone, but the more than 10,000 cannon fodder in front of them are destined to be difficult to escape. And because of the active retreat, I am afraid that even the millions of insect corpses that were destroyed before will be difficult to collect!

After a whole day of hard work, the Zerg who ravaged a continent was beaten to the point of losing their armor and ambushing millions of corpses, what a glorious feat! But is it useful to kings? The only thing kings care about is what they gain! If you can't take these gains into your arms, what is the difference between today's victory and defeat?

Just when the kings were still trying to hold on for various reasons, the swarm of biters had finally counterattacked!

…………

It stands to reason that the current location is by no means a good place for an ambush.

Open jungle, flat terrain, and nothing to take advantage of.

But the Zerg chose to launch a counterattack here.

The first wave of attacks came from underground.

With the wild attack of the Crypt Lord Anubrekan, a large number of insect swarms began to break up, and for a moment the Undead King's cannon fodder troops disengaged.

And just in the hearts of all the kings, they wanted to take advantage of the situation and withdraw their cannon fodder troops to end today's long and boring war. But at this time, the ground where the undead cannon fodder was located suddenly collapsed.

Yes, it's a collapse! Instead of casually appearing a few big holes!

A whole piece of ground with an area of three or four miles in length and width exploded with the sound of the sky falling and the earth cracking, along with the undead, ancient trees, shrubs, grass, and gravel on it...... Collapse together. The huge pillars of dust that splashed up soared into the sky, and countless gravel and grass clippings flew all over the sky, completely looking like a terrifying scene of the coming of the apocalypse.

All the kings were stunned for a moment, and now they suddenly understood.

Damn, it's a bug trap!

Damn bugs, they instantly killed an undead army that they had worked so hard to pull up for so long. For a time, the hearts of all the kings were filled with unspeakable resentment and rage.

In particular, Anubrekan, the Crypt King who rushed to the front line, was also disgraced by this pit killing drama.