Chapter 0759: A Day Tour of the Wizard Tower

Seriously, the Wizard Tower in the wizarding world is a bit ashamed of its title. Pen "Fun" Pavilion www.biquge.info

As a graveyard hero who has personally encountered the Arcane Tower and the Mage Tower, the Phantom really has some disdain for the Wizard Tower.

In her mind, the Arcane Tower was like a finely woven spider web, all-encompassing and all-encompassing. The tower defense system woven by the Olympic net seamlessly combines all the components of the Arcane Tower, just like the cell tissues and physiological organs on the human body, which together constitute a small world with strict protection and a world of its own.

As long as anyone steps within 3 miles of the Arcane Tower, they have already entered the opponent's monitoring net, and their every move can be captured and presented by them at a glance. As for any of the earth and trees on the Arcane Tower, they have also become part of the Arcane Tower's body through magic patterns, and it is difficult for outsiders to find gaps on it that can be penetrated.

As for the Mage Tower, it is more of a simplified version of the Arcane Tower. The tower defense system focuses more on some core and critical areas in the tower, and between regions, it relies more on a large number of magic traps and a large number of constructs to maintain. So as long as you pass the stealth level, it is still possible to infiltrate the mage tower without touching the tower's vigilance mechanism.

The Wizard Tower in the wizarding world is more like a humble mage tower. is like a person who is living in poverty, obviously unable to support such a big scene, but he prefers to save face and force the field up. As a result, under the illusory and gorgeous appearance, there are corners everywhere, shoddy everywhere, and always give people the impression that they are strong on the outside.

It is said that the wizard's tower standing in front of you is the most majestic, imposing, gorgeous and spectacular of the Northland witches. However, after two days of observance, the ghost girl had to regretfully announce that this was a wizard tower with a serious failure in design.

Arcane Towers must be built and designed with special Magic Stones that have undergone multiple arcane treatments. After laying and carving the magic pattern in the later stage, the entire Arcane Tower can be integrated into every inch of space under its own strict control.

Even later simplified versions of the Mage Towers were made of special stones with certain magical properties in order to achieve the sturdiness and rigor they deserved.

But the wizard tower in front of him, the tower body is actually made of the most ordinary bluestone mined from the ground, and there is no eye-catching magic special effects. In addition to the sturdiness of the body and the ability to resist physical attacks is quite acceptable, it has almost no other advantages.

Oh, no...... It's also a lot of money and it's inexpensive!

Without the magic defenses, the carvings that are so detailed as to turn them into beautiful works of art, the large bluestones that make up the towers have become part of the wizard's towers without any spell even after they have been mined.

Although the witches have also etched some hard runes, magic power operation circuits, warning witch arrays, anti-prophecy and anti-detection witch arrays and other messy things on the tower, after all, there is no unified means to twist them into a whole, so it seems to be comprehensive, but in fact it is full of loopholes.

How could such a wizard tower stop an experienced assassin!

Bypassing a team of earth elementals who were constantly patrolling outside the tower, and casually choosing a location, the phantom quietly infiltrated the wizard tower.

With the help of special magical vision, the Phantom can completely avoid the secret rooms and key junctions laid with many witchcraft traps, and wander around the wizard's tower at the leisure of a tourist.

A straight circular passage sleeps mysteriously and quietly in front of you. Aside from a few magic torches set up on the walls every 10 meters, there was no other light source in the passage. Therefore, walking in such a passage, the road in front of you is always flickering and dark, full of a certain oppressive feeling that makes people want to yell.

However, in the eyes of the ghost, all darkness is not a trouble, but her best cover.

But in the Wizard's Tower, it's not safe to hide in the shadows all the time. At least in most of the passages, near the magic torch, the ghost girl saw the aura of the vigilance of the witch array, and where the light did not shine, the aura was even stronger.

Since it was early in the morning, there were not many people walking around the first floor of the Wizard Tower, except for some strange witches in strange costumes, and more of them were some apprentice witches who were sent to study in the tower. Dressed in soft cloth robes, they walked in and out of the hall on the first floor in twos and threes, holding heavy scrolls and sheepskin scrolls, looking nervous and busy.

The Phantom did not use invisibility, but relied solely on her powerful refractive skills to eliminate her figure. Therefore, when the phantom walked in the center of the passage, she had to dodge the oncoming apprentice witches from time to time, trying to find a passage to the upper level.

Unfortunately, all the corridors, passages, open halls, and libraries here are uniform, and all the rooms are similar, and some key passes cannot be walked through casually without permission. Therefore, after three turns and two turns, even the ghost girl is about to lose out where she is.

Why are these damn witches doing with nothing to do in setting up their lair into a labyrinth? Do you plan to use this to stop thieves and assassins from entering?

It's a pity that there must be a powerful witch array inside the wizard tower that detects spatial fluctuations, otherwise she would have jumped directly to the upper level with a shadow jump, and she would have avoided the pain of finding her way in front of her. But if she does this, the wizard tower will definitely be alarmed, all the passages and secret doors will be closed by falling stones, and all the stone puppets and iron golems hiding in the shadows will come out empty, carefully and seriously searching every inch of space on every floor of the wizard tower.

At that point, the likelihood of her infiltrating the upper core area was even lower.

Therefore, the phantom could only suppress her depressed mood and continue to look for an upward path in the dark and cookie-cutter many passages on the first floor.

Finally, after three serious turns on the first floor, the ghost girl found a spiral staircase leading to the upper floor behind a hidden corridor. It seems that there is no native natives to lead the way, and it is simply an impossible task to not get lost in the labyrinthine wizarding tower.

The handrails of the spiral staircase and individual stone steps have the aura of magic traps, and the stone wall on one side is etched with an anti-stealth witch circle. If a thief tries to get through here with the help of invisibility, it will inevitably trigger numerous magic alarms.

It's a pity that all this is a game for the ghost girl who has been promoted to "Shadow Walker". Without the use of invisibility, the vigilance circles that detect elemental fluctuations are useless.

The Phantom was still the same eerie black crystal armor, but now it had been transformed into a fitting queen style, leaning over her tightly, revealing her delicate and graceful figure. A pair of delicate and small transparent high-heeled crystal shoes struck the steps of the spiral staircase crisply, and the slender waist of the girl went straight to the second floor step by step.

Many times, the delicate toes of the phantom are stepping on the magic traps of the spirit. However, these traps, which are usually about to strike at the slightest touch, seem to have suddenly failed at the moment, and there is no reaction to the trampling of the ghost girl.

However, if someone leans over to take a closer look, they will find that the ghost girl seems to be walking in a way that is nothing unusual, but her toes are always at an undetectable distance from the ground. This is neither levitation nor flying, but a pure thief skill, a twist in disguise.

With super agility and appropriate footwork, you can use air as a medium to move through the air for a short period of time, achieving a similar effect to the Mage Levitation Technique.

This rogue's technique has neither elemental fluctuations nor physical contact with spiral steps, but is a good way to get through a trap-strewn area. However, ordinary thieves are mainly fast when using this trick, and the pursuit is that the body is as fast as lightning, so that outsiders cannot see it. How could it be like a ghostly girl, who actually integrated the disguised steps into the elegant lady's steps, which was shocking.

The second floor of the Wizard Tower was not uncommon.

This is obviously the most important learning and experimental area of the Wizard's Tower, and there is an endless stream of apprentice witches shuttling through the passages. They walked through different secret doors, talking as they walked, discussing most of the recent situation in the wizarding continent and the witchcraft experiments they cared about, but it was a peaceful academy atmosphere.

Most of the two sides of the passage are magical secret rooms guarded by secret doors, and it is difficult to enter without the corresponding permissions. Occasionally, there are open public rooms where you don't need those damn permissions to get in and out. However, it is either a pantry or a temporary lounge, and there is no value to be snooped into.

After following the flow of people around the second floor, the phantom lost interest and went to the third floor in the same way.

From here, the shadow of the apprentice witch is no longer visible. The only people who can come and go here are regular witches who have officially registered with the Wizard's Tower. From here, the vigilance mechanism has also been sharply upgraded to a new level, and the witchcraft detection and elemental vigilance at key intersections and core areas have become even more impatient.

The ghost girl hesitated, if there was no cover here, if she wanted to run around again, I was afraid that sooner or later she would be discovered. So it's time to look for a reasonable identity cover.

……

Worried, Fran walked out of the witchcraft lab and walked silently to her abode with her head bowed.

In the corridor, the dark walls on both sides are made of some kind of stone, and the surface is extremely smooth, reflecting a blurry figure like a mirror. Every few dozen steps, a perpetual torch with a pale blue flame danced and cast a dim glow on the floor.

In order to prevent thieves from infiltrating, most floors of the Wizard Tower do not have air-closed windows, so walking on such floors, what you see is always a gray tone, what you hear is always the echo of your own footsteps, and there is a faint musty smell floating in the air. All of this makes people want to go crazy.

Many times, the Witch of Fran has the annoying feeling that she is being followed and spied on. But when she looked around, there was still a dull and dull corridor on her side, accompanied only by the echo of her disturbing footsteps.

Let's hurry back to our own homes! I've heard that there's been some unrest in the vicinity of the Wizard's Tower lately.

Fran Witch thought silently, and couldn't help but speed up her pace.

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