358 Gold [Grinding Bone Skull]
If you want to say that after the Wutong "rebuilt", what has changed the most, I'm afraid it will be this set of equipment, but, I don't know why, the original set of [Klugul Sculpting ** Master Suit] that could not be identified as a surname was worn by him, and after the "Nirvana", the whole changed, not only the surname appeared, but even the name became "Flame Mage Set [1st Order]".
However, this has no effect on Sycamore, a set of equipment that could not be used suddenly can be used, which is of course a good thing for Sycamore, who has been lacking legal equipment.
Not to mention, this "Fire Law Suit", plus the [Awakening Silver Comb], adds a total of 33 additional intelligence castes, so that he has a whopping 56 super high intelligence points and an additional 23 intelligence modifier castes.
In addition to this, the Fire Set also gives him the following:
Fire Damage +15d6; Flame spell power +4, [Fire Enhancement] +2, Plastic Spell power +7, spell play +50% and a long list of other castes, a full set of equipment makes his [Magic Damage: 11-1171], [Magic Resistance: 656], [Evasion: 48], [Speed: 55]
The channeling time has also been reduced from 6 seconds to 5 seconds because of the [Swift Spell Master's Head Ring]: [Swift Cast] +1 (Cast Time -1 Second) effect, don't underestimate this shortened 1 second, in the battle of the mage, 1 second can often decide the development of many things.
As for the other bits and pieces of the caste, there are also a bunch of them, and there are several more equipment additional spells and skills, with this set of fire suits, Wutong has really stepped into the ranks of super mages, and at the same time, he is also truly aware of the bonus effect of high-level equipment on the profession itself.
Although this set of fire magic sets is currently only a first-order equipment, and is no longer a dozen orders of equipment before the change, the effect it presents has made Wutong almost immune to the attack of the legal profession at this stage.
Joke!
With a magic resistance of up to 656, how many mage players can have more than 500 magic damage now?
Even if there are a few people whose magic injuries exceed his magic resistance, the damage that can be caused to him is minimal, and the battle between the anemic mage and the mage is basically a second of life and death, once the spell is cast, either you die or I die!
And with Wutong's current super magic injury of up to 1171, more than 3,000 damage exerted after the spell effect is increased when the spell is released, how many mages can resist it? Even if Wutong himself put an attack spell on himself, with his 656 magic resistance, he would still have to die.
So, why didn't Sycamore fight monsters before? Because of the degree to which his current spell consumes energy value, as long as he makes a move, he basically has to rely on drugs to support the spell, and his own energy value is not enough at all, but the ghost knows that the drugs that supplement the energy recovery value are expensive and scared to death, if it weren't for Wutong's own medicine, if you let him take the pill as a jelly bean, he would have to vomit blood.
Even if it is self-produced and sold according to the cost, after a battle, the gold coins consumed by the sycamore are at least hundreds, and what is thrown out is a spell? All Nima threw out were sacks of gold coins, okay!?
How else could they say that all the teachers were "poor"? Whether it's studying, producing, researching, or fighting, the mage is always surrounded by a thick golden light!
More than sixty broken bone skeletons, under the reward of killing monsters at the higher level, brought Wutong millions of soul energy points of income, and at the same time, killing this batch of broken bone skeletons also gave them a few short respite, if the speculation is right, the next batch of monsters will be stronger than the broken bone skeletons, but the number should be reduced to half of the current one, that is, about thirty.
Because considering that even if they move, these skeletons will still catch up with them in the fog, so it is better to simply rest in place and wait for work, and after the sycamore alone resisted a wave of powerful monsters, the players who were seriously consumed in the previous wave of battles have also eased up.
Although the danger of monsters has increased exponentially, because the number has decreased exponentially, it has also made players less scrambling, and everyone understands why more than 2,000 elite centaurs in a guild will fight so many times in [Wailing Wilderness], not that the more people there are, the stronger they are.
In the ghost place of [Wailing Wilderness], the number of people does not bring about an increase in strength, because no matter how many people you have, there are no more monsters, and according to the reciprocal rules of "Endless", players can get soul energy points to improve their own strength by killing monsters, and monsters kill players, they will also get soul energy points to enhance themselves, in this regard, whether it is a monster or a player, in fact, it is equal.
And because of the special surname of [Wailing Wilderness], every player is equivalent to a highly concentrated soul energy point piggy bank in the eyes of monsters, as long as one player hangs up once, even if it is a 1st tier 1 player (any player who enters the big world is defaulted to 1st tier 0), once hung up, 1 million soul energy points will be lost!
And what does 1,000,000 soul energy points mean to these skeletons on [Wailing Wilderness]? Based on Wutong's previous inference, 1 million soul energy points are equivalent to 1 million [Corrupt Skeletons]!
The more players hang up, the more skeletons are spawned around them, or the stronger the skeletons become, and the players can only become more and more dangerous.
On the other hand, if you want to weaken the strength of the skeletons on [Wailing Wilderness], the best way is to ensure that you are immortal, and you will not be replenished by soul energy points, and the strength of the skeletons besieging players in a certain area and for a certain period of time will be limited to a certain range.
Therefore, the greater the number of players, the greater the chance of death, not that there are really hundreds of billions of skeletons on [Wailing Wilderness], but just because the special environment of [Wailing Wilderness] will absorb the free soul energy points in the space, when no player enters within a certain period of time, those skeletons that are born and wander in the wilderness will be absorbed by [Wailing Wilderness] itself and turn into dust again.
This means that no matter who they are, no matter what time of day they have come, they will encounter a situation where they have not been able to touch a monster for a long time when they entered the [Weeping Wilderness] with Sycamore, and then suddenly they will be overwhelmed by the overwhelming sea of skeletons.
Because [Wailing Wilderness] itself will spawn a corresponding number of skeletons based on the number of players who enter the wilderness, and the more people who come in, the more skeletons will be spawned, and in the end, no matter how many people you have, they will be besieged and killed by stronger and stronger monsters.
This is the true face of the terrifying and treacherous land [the wilderness of mourning], and if you dare to come in, don't expect much hope to get out alive!
After thinking about it, they couldn't help but swallow their saliva, this Nima is a place where there is no entry and no exit!
However, if you think about it, it's not like there's no way to crack it, as long as you let a group of players with more than average strength form a squad with a small number of units, you can completely rely on the advantage of the squad beyond the strength of the monsters that are attracted, and slowly enter it.
For example, if a player enters and attracts 10,000 [Corrupted Skeletons], then if he can resist the attack of the Sea of Skulls, after the hanging skeletons are "merged", at most 1 [Enhanced Skeleton] will be spawned at the end of the event.
But if there are 100 players coming in, it will attract a million [Corrupted Skeletons], and eventually a Super Skeletron will be born, and normally, these 100 players will never survive before Skeletron appears.
Because if there is no group injury like Sycamore instantaneous ability, in a short period of time to destroy a large number of monsters, then the player is facing a steady stream of attacks, without the slightest respite in between, once the physical strength, energy, or supplies can't keep up, in the end can only be slowly consumed.
Fortunately, the strength of the members of their team is above the level, and the number is not too much, as long as they ensure that they are not dead, the strength of the monsters that appear at the end should not exceed their capacity.
What more powerful skeletons will appear behind the bone crushed skeletons, Wutong they don't know, because they are far from reaching the limit at the moment, according to the speculative data, after more than 60 bone crushed skeletons die, there should be four or five waves of monsters behind, and it will not end until only one monster appears in the end.
This time the interval was relatively long, about fifteen minutes later, the Wutong who had already rested, only then did they hear the "Karakala" bone joint friction sound made by the skeletons as they moved, but when more than thirty skeletons appeared in front of them, everyone couldn't help but collectively gasp for cold air!
After a swift [Lightning Shock] smash through, Sycamore obtained rough information about the batch of giant skeletons with a golden metallic sheen and a height of nearly 3 meters, these are the [Crushing Bone Skeletons]!!
Their heavy footsteps trembled on the rust-colored grass and made a dull sound like the beat of a drum, and in their hands they either carried legbone clubs like pillars of unknown giant creatures, or carried rusty and broken two-handed broadswords, a group of ferocious giant skeletons!
(To be continued)