1370. Savage Training Camp
And between these two points, Lee. Peng still doesn't know how to choose, after all, each one is very attractive to himself, and after doing some ideological struggle, **** finally made a decision. Pen & Fun & Pavilion www.biquge.info
"Forget it, I'll talk about it later, let's take a look at something else." Plum. Peng said secretly in his heart.
After putting the Bloody Gem away, Lee. Peng used the same method to fuse the other two fragments together, and when the two bright lights appeared one after another, Li . Peng began to examine them one by one.
- Savage Orc Talisman (unique item): Savage Orcs can be recruited in any city (not even the player's own city) by using the Talisman, and the Savage Orcs that appear will randomly generate different classes.
- Savage Tyrannosaurus Reins (the only item, bound after use): Rare growth line mount, after the player uses it, it can produce intimacy, and when the intimacy reaches a certain value within a period of time, it will lay eggs on its own, the higher the intimacy, the more eggs are spawned, and when the eggs hatch, there is a chance that a non-binding mount will appear, and the quality of its mount can be divided into five types, such as ordinary to rare gems. Note: Please find out how to increase intimacy.
When these two items appeared, ****'s eyes lit up, and his mood was the same as when he got the blood gem just now, because although these two items are not as strong as the blood gem, they are also very useful to him, after all, the role of these three things is different, but if he really let him choose one, he will also choose this wild tyrannosaurus reins, as for why, it is very simple, that is- this thing can make money by yourself! And it's still a lot of money! Although he still doesn't know how this intimacy will grow, as long as you are willing to pay attention, you will always find some tricks, as long as you know these tricks, you still have to worry about the money and can't get it? You must know that this is a dragon mount, even if the quality is in the ordinary level of poor quality, you should be able to buy a lot of money, after all, everyone is riding a dragon and riding a horse, and most people will still choose the dragon, because he is domineering, and the horse is too ordinary, such as ****, if it is not for a specific reason, he doesn't want to ride those fighting sheep.
However, although he would choose the Savage Tyrannosaurus if he was given the choice of ****, this does not mean that the other two are not good, but this is more useful to him, and for the Savage Orc Talisman **** after seeing it, he really couldn't cry or laugh, because this thing can still be used in other people's cities, if this is used by a butter hand, wouldn't it help others? If that happens, it can only mean one thing - true love!
In order to prevent this from happening to him, **** didn't even think about it and chose to use it here without hesitation, because he has his own troops in other cities, and he doesn't need to come here to add combat power, but there is no army in this barbarian orc fortress, so it is the best choice to use it here.
And when **** took this savage orc talisman in his hand, the system immediately sent him a message.
- System prompt: Are you sure to use the Savage Orc Talisman?
-- OK, -- cancel.
Because **** just wants to use it here, there is no intention to cancel it at all, so when this system prompt appears, I immediately chose OK.
"Sure!"
As soon as the **** finished choosing, he saw the barbarian orc talisman in his hand disappear instantly, and then he saw that there was suddenly a building like the barracks in the position next to him, and there was a systematic prompt that appeared with this barracks.
- System Prompt: Congratulations, your Savage Orc Fortress is now ready to recruit Barbarian Orcs.
After seeing this prompt, **** immediately opened the city interface, and then selected the Savage Orc Fortress, and saw that some of the content in it had not changed from before, but there was an extra building information.
- Savage Orc Training Camp: In the training camp, there will continue to be Barbarian Orcs who have completed training and joined the player's troops, and the number of appearances will be different every day according to the different types of troops, at least one and up to 10, and the daily training cost is 100 gold.
Don't look at this barbarian orc training camp is not like **** other cities in the army needs all kinds of things and looks very worry-free, but the cost of 100 gold per day is enough to make people feel distressed, if you change to those casual players and can't afford to play, after all, this is 100 yuan a day The expenditure is 3000 yuan a month, which is higher than some people's salaries, if you don't exchange gold coins and know that you are self-sufficient in the game, it's not impossible, But it's not easy to get the gold coins in this game, plus you have to take out some of it here, won't it become poorer? Unless you can get some good equipment to sell, but after all, there are not many such cases, who can have **** such **** luck or his strength? If you don't have either of these, then you can only use the last way, which is to go to the official website to redeem this way.
Of course, if you want to be a woman, you can also find a man who is as rich as **** like Anna to cover it, but the key is that this woman must have a sweet voice and a beautiful appearance, if these two points are not accounted for at all...... Who's going to take care of you?
Although the cost of 100 gold coins per day for ordinary people is indeed a bit high, it is not a problem for **** at all, he can sell a piece of equipment casually to be enough for a month here, if it is good equipment, such as a rare treasure such as a teleportation ring, it is enough to use until the game is closed.
However, although this money **** can be produced, he also has to know whether his money is suitable or not, if it doesn't feel very good, he agrees that he won't spend this unjust money if he doesn't want these troops, what is wrong with this hundred yuan, even if he goes to a snack shop, he can eat for several days.
So in order to prevent himself from being wronged, he began to continue to watch it, so as to understand what classes will appear in this training camp.
Savage Warrior (30% chance to appear): Attack: 6, Defense: 4, Damage Value: 5-9, Health: 400, Attack Speed: 4Movement Speed: 13, Strength Unit: 1, Introduction: The most ordinary Savage soldiers, they will only charge the enemy team with the weapons in their hands, but despite this, don't underestimate their damage ability, although there is no defense on the body, the attack is still very high, and the average enemy will inevitably die. Skill: Will to Charge: Momentum will reach its highest when confronting the enemy head-on. Unyielding: When the blood volume reaches a certain bottom line, it will burst out of amazing power, all attributes are increased by 50%, the duration is 4 seconds, if you kill the enemy during this period, then it will restore 30% of your own blood volume, this skill can only appear once in 1 minute. Exploits: Each enemy killed will accumulate one point of merit, and when the merit reaches 50, you can be promoted to the Savage Axeman.
Savage Rush (25% chance to appear): Attack: 9, Def: 2, Damage: 8-14, Health: 500, Attack Speed: 5, Movement Speed: 13, Strength Unit: 2, Description: A normal Savage soldier who can deal a lot of damage when the enemy is close to them with a spear in their hand. Skill: Dragon Scale Thorn: When confronting the enemy, you can ignore the opponent's 40% defense and increase the critical hit by 20%, which lasts for 5 seconds. If it is fired on the enemy's side, it will directly reduce the opponent's health by 30% and increase the caster's attack damage by 20% for 5 seconds and have a cooldown of 1 minute. Battle Merit: Each enemy killed will accumulate a little battle merit, and after the battle merit reaches 50, you can be promoted to the Savage War King.
Savage Axe (20% chance to appear): Attack: 12, Def: 4, Damage: 11-19, Health: 750, Attack Speed: 5Movement Speed: 11, Strength Unit: 2, Introduction: Excellent Savage Soldiers, they can destroy all possible targets with their weapons. Skill: Critical Hit (Passive): This skill will be triggered when the attack appears a critical hit, and the two attacks after the skill appears must be critical hits. Exploits: Each enemy killed will accumulate a little merit, and when the merit reaches 300, it can be promoted to the Savage Killing God.
Savage Warlord (15% chance to appear): Attack: 16, Defense: 7, Damage: 15-24, Health: 1000, Attack Speed: 6, Movement Speed: 13, Strength Units: 3, Introduction: Excellent Savage Soldiers, their purpose is to attack constantly. Skill: Battle Roar: After use, it will increase the attack power, attack speed, movement speed, duration of 1 minute, and cooldown of nearby allies by 10%. Savage Charge: Crashes enemies within 10 yards in a straight line in front of them, leaving them weakened for 3 seconds. Exploits: Every enemy killed will accumulate a little merit, and after the merit reaches 200, you can be promoted to the Savage Killing God.
Savage Mage (7% chance to appear): Attack: 22, Def: 6, Damage: 22-35, Health: 600, Attack Speed: 3, Movement Speed: 9, Strength Unit: 4, Description: High-quality Savage Soldiers, they are unique Savage Orcs, as there is only a 1 in 1,000 chance of a Savage Orc who can learn magic. Skill: Sand and Stone Whirlwind: Summons a whirlwind to roll up the ground sand and stones to attack a large area of enemies, if the enemy is hit twice in a row, then it will enter a 2 second stun, duration 10 seconds, cooldown 30 seconds. Sand and Dust: Reduces enemy accuracy by 60% and vision by 80%, duration 5 seconds, cooldown 30 seconds. Sandstorm: When used, it will shine on a large area of enemies and lose 2% of their health per second, while weakening their attack by 30%, lasting 10 seconds, and having a cooldown of 1 minute. Flying Stone: Summons a falling rock to attack enemies, only one enemy at a time, with a 3-second channel time and no cooldown. Battle Merit: Each enemy killed will accumulate a little battle merit, and after the battle merit reaches 1000, you can be promoted to the Savage Law God. Note: The Savage God can only appear when he improves his combat exploits, and cannot appear in the training camp.
Savage Slayer (2% chance to appear): Attack: 30, Def: 9, Damage: 21-27, Health: 1300, Attack Speed: 9, Movement Speed: 16, Strength Unit: 5, Introduction: High-quality Savage Soldiers, as long as they are alive, they will cause unimaginable disasters to enemies on the battlefield. Skill: Quick Slash (Passive Skill): Inflicts three attacks in a row on the enemy when the enemy misses. Instant Kill (Passive Skill): This skill triggers when a critical hit occurs, and after triggering, it will deal damage to the enemy four times in a row, and each damage is guaranteed to be a critical hit. Killing Intent: Weakens the opponent's defense by 50% and increases the opponent's attack by 30% after use, lasting 10 seconds and having a cooldown of 1 minute. Exploits: Every enemy killed will accumulate a little merit, and when the merit reaches 500, you can be promoted to the Savage Overlord.
Savage Overlord (1% chance to appear): Attack: 40, Def: 14, Damage: 30-42, Health: 2400, Attack Speed: 9, Movement Speed: 7, Strength Unit: 6, Introduction: Savage Soldiers, their existence is to give all Savage Soldiers the hope of victory. Skill: Horn of Victory: When used, it increases the maximum momentum of all allies within 30 yards of the caster's radius, and reduces the enemy's momentum by 3 points. God of War: Increases self by 80% Attack, 60% Defense, and 50% HP after use, cannot be controlled, immune to any adverse effects, lasts 8 seconds, and has a cooldown of 2 minutes. Absolute Damage (Passive): This effect is triggered when an enemy performs a critical hit on oneself, and the next attack after the effect appears must be a critical hit, and it will deal critical damage to all enemies around the caster. Ground Slash: Deals damage in three different directions in front of you, attacks up to 20 enemies, and has a cooldown of 20 seconds.
When the **** read the information of these soldiers, he was so excited that his heart almost stopped, don't look at this is a soldier who can only be trained for 100 gold, but its power is much higher than that in those cities, even the most basic barbarian warriors are almost higher than the types of troops produced in third- and fourth-level cities, not to mention those soldiers after that.
It's just that what makes **** a little unhappy is that the best wild overlord actually has a 1% chance of appearing, isn't this a bit too low? If you're unlucky, wouldn't you have nothing to hope for in this life? If he was higher, wouldn't he be able to wipe out one of other people's teams with just these few barbarian overlords?
However, the reason why the probability is low is also reasonable, after all, this guy is too tough, if the probability is higher, **** is sure that others can't play or dare not confront themselves. (To be continued.) )