Chapter 729: The Three-Headed Serpent of Hell
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There are more than 100,000 players in the scene, and there are many masters and strong people, so it's really not enough to see if the boss's blood volume is not higher. Pen × fun × Pavilion www. biquge。 info
The players are far enough away from the three-headed giant snake, and the three-headed giant snake has not taken the initiative to attack those players who are a few kilometers away, it wanders in the desert, bringing a lot of little brothers along the way, if the three-headed giant snake continues to wander, I am afraid that the little brother is enough for the players to drink a pot.
After a period of chaos, a large number of players went out of the city, and immediately shifted the target after seeing the boss, which is 1000 points in front of them, although this point is not easy to get.
If discipline is strict and can be uniformly deployed, 40,000 or 50,000 players here can easily kill the boss with 25 million blood, but the players don't know each other, and no one is in command of them, and they are all in a mess for the war, and the collective combat effectiveness has dropped by several levels.
In the scene, the battle mode defaults to the war mode, and you can attack other players at any time, and some players have called on everyone to change to the counterattack mode to avoid accidental injury, but it is difficult to say how many people respond to this sentence.
There are many people, and the system will not prompt who killed them, wouldn't it be nice to use the war mode to fish in troubled waters and kill a few players to earn some points, everyone has this kind of idea, and there are very few people who will really change the mode to counterattack mode, and those few appeals are undoubtedly silent in the sea.
The elemental controllers went down with a range skill and hit the three-headed giant snake, and the melee players also suffered, and a large number of area attacks were brought down, where could the warriors withstand it, either die or run, there was no third option.
The level 70 lord boss named Hell Three-Headed Snake suddenly changed color when he was attacked, and beckoned his younger brother to attack the player, at this time he was only three or four thousand junior brothers, where would he be the opponent of tens of thousands of players, and he was killed all at once.
According to the normal boss carrying mode, the heavy armor warrior and the shield warrior carry it in front, the light armor warrior is close to output, the field doctor is responsible for adding blood and resurrection, and all ranged professions are at the command to output at full strength.
Now the melee does not dare to approach, the hatred is on the long-range class, the head on the left side of the Hell Three-Headed Snake spits out a large fireball, and after it lands, it is a firestorm, and a large number of long-range classes die, not to mention that there are seven or eight hundred people killed by the firestorm in seconds.
With so many players besieging the Hell Three-Headed Snake, the number of players who can attack the boss at the same time is limited, and everyone hopes that they can grab the final blow of the boss, and those who can't beat the boss in the back squeeze in front, and those who attack the boss in front are unwilling to get too close, and suddenly the players are confused again.
The three heads of the Hell Three-Headed Snake will use fire attributes, ice attributes, and thunder attribute skills respectively, and one by one range skills make the ranged profession suffer heavy casualties, and the ranged profession shouts to let the melee carry the monster, where are the melee fighters willing to do it, and they haven't been attacked by the boss when they go up, and a lot of skills of the ranged profession beckoned over, and the skills of various attributes are pasted together, and the immortal is also crippled.
In the final analysis, it's the war mode that causes trouble, if it is adjusted to the counterattack mode, there will be no such chaotic scenes, to put it bluntly, it's still ** making trouble, who doesn't like fishing in troubled waters.
To say that the counterattack mode is not very effective at this time.,The counterattack mode is when you are attacked, you can fight back against the other party without guilt.,In this case, who knows who he's meowing is hitting you.,You can't throw the skill out and bomb it.。
So the players who called for everyone to open the counterattack mode appeared again, they shouted loudly with a loudspeaker, and this time there were some players who began to respond to them, after all, they came to kill the boss, not cannibalism, and if they continue like this, tens of thousands of people will be wiped out by the Hell Triumph.
As long as you hang up in the scene, you will deduct points, whether it is killed by the player or by the monster, how many points are dropped and linked to the level of both sides, the more the other party's level is less than yourself, the more you will fall, and vice versa.
If the boss were to be killed here, it would be a real steal, although thousands of people have gone home to reflect on it now.
Gradually, most of the people have turned on the counterattack mode, and there are still a few who have not changed, most of them are long-range professions, and they don't know who they are in a large group of people.
The melee profession scolded and scolded, and no one admitted it, seeing that the threat is not very big now, so he carried the boss against the attacks of these own people, and there was a field doctor behind him to support it, and those guys who were still in war mode found that they couldn't steal points, and they silently changed to counterattack mode to fight the boss honestly.
After all, there is still no unified command.,Shield warriors often mess up hatred.,The boss gives a big move to the ranged professions from time to time.,In fact, it's more stable than the current situation earlier.,The hell three-headed snake is continuing to deduct blood.,There are many people with great strength.,It can cause more than 100,000 damage per second.,If it can continue.,It won't take four or five minutes to kill the boss.。
Ye Luo originally wanted to try the strength of the boss, but when he saw the tide of players coming, he had to temporarily avoid the edge and hide on a dilapidated tower in the distance, there was a piece of quicksand on the side of the tower, this was the first time Ye Luo appeared in the place of the ancient city, and it was also a coincidence, just giving Ye Luo a commanding height.
The boss is outside of Ye Luo's range, Ye Luo casually shot a few shots, and the damage hit is not high, 1000 points are not very attractive to Ye Luo, he is fully sure to keep his first position, Ye Luo cares more about the equipment props that the Hell Three-Headed Snake bursts out, but it is not easy to grab equipment under so many players.
Ye Luo's mind is full of how to grab equipment, after all, making a fortune starts from grabbing equipment.
The Hell Triumph's HP soon dropped to 50%, and its three heads spat out balls of light together, crossing the melee class and falling into the ranged pro player group, which avoided it and was inevitably affected.
The sea of fire, thunder and lightning, and frost reflect each other, and no player in the attack range survives, and more than a thousand people were killed in seconds at once, and the head of the thunder and lightning attribute in the middle of the Hell Triumph spits letters, and the whole body is covered with a layer of three-color armor, and the players' attacks are resisted by the armor, and the boss's blood volume begins to rise.
The armor has durability display, this layer of armor is very hard, many players' concentrated fire attacks can only make the armor durability bar slowly drop, it takes four or five minutes to shatter visually, look at the health recovery speed of the Hell Triumph, and when the armor is broken, it can recover more than three million health.
Anyway, it's the lord boss that the whole scene players deal with, how can it be so easy to kill, the players have to continue to attack urinely, and at the same time, players die every second.
Death is inevitable, I just hope it doesn't fall on my head, if I can kill the boss, someone will always get the final kill, someone will die unfortunately, someone will always pick up equipment, there will always be someone who will sneak attack......