Chapter 0924 - Confronting the Brood

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In fact, at this moment of fighting, on the surface, it seems that the legendary team has an absolute advantage, and it can completely crush the Zerg from all aspects. But every member of the legendary team is not as calm and calm as it seems.

What a terrible race!

It's no wonder that the Angela Zerg has been assessed as a world-class catastrophe, and from its current performance, it is worthy of this title. You must know that one of the main reasons why the legendary team can advance strongly in the Angela Zerg's lair with a crushing posture is that the other party is far from growing.

It has only been less than two months since the discovery of the insect plague in the Elven Continent. And the Zerg has seized nearly 1/3 of the territory from the Elven Kingdom by virtue of the lonely war brood, and now they are even more storming the Green Shade City. Once the Zerg take over the Green Shade City again, it means that they own nearly half of the land and forests of the Elven Continent.

The boundless sea of nearly 10 million insects outside the green shade city has made it difficult for everyone to parry, but in the old nest of the Zerg with many twists and turns and many forks in the road in front of them, there are more than 10 million troops hoarded! Although these newborn insects are "weak", once they are given time to grow calmly, will the next time they come, will the legendary team be as easy as it is today?

The legendary powerhouses present were all brilliant and knowledgeable talents, and this kind of truth was clear when you thought about it, so the killing intent of the war brood that was hidden behind the scenes increased a few points. I can't say that even if I pay an extremely heavy price today, I have to destroy it, otherwise......

Not only did these local natives of the Elven Continent think so, but even the representatives of several major forces in the Klein Continent who were spectators were also worried. Reflecting on the calculations of the forces behind him seems so stupid at this critical moment.

Once the Zerg is flooded, it will not only be a great disaster for the elves, but also a huge disaster for the Klein Continent within the same plane!

If...... If they could calculate a little less, if they could unite as one, then the number of legends present today would definitely be doubled, wouldn't it be a little safer!

It's a pity that ideas are always ideas, and the Zerg threat they felt when they came to the scene was just an object that could be calculated and planned in the eyes of many old guys behind them. Even in the hands of some of the strong people present, there were strict orders that made the elves and the zerg both defeat!

The elves have long occupied a continent, and the act of enjoying its resources has long provoked the displeasure of some bigwigs. Therefore, taking advantage of this rare opportunity, letting the Zerg and the elves fight each other is the most suitable result for them.

As for whether there will be a miscalculation and a complete reversal of one side of the game, the old guys seem to think it's worth the risk, or they simply don't care.

While everyone's minds were wandering, their ranks did not stop.

When more than 20 legends get together, the huge combat ability that can be exerted is simply not something that ordinary people can imagine. The overwhelming 4th order range spells, every other distance is a super wide range of 9th order or holy rank spells, when everyone takes turns to shoot, everyone can get a good rest and recovery, so there is no risk of being consumed by a group of miscellaneous soldiers.

But every once in a while, some amazing and terrifying insects can emerge from the depths of the cave. If these insects were placed on an ordinary battlefield, they would definitely be devastating and decaying, but here, they have become the best test objects for legendary powerhouses to compete in individual combat power.

Ever since the Unicorn King single-handedly destroyed a terrifying thunder beast, every time such a terrifying insect appeared, those legendary monsters who claimed to be the overlords of the forest took turns to fight, so that the other party would not even have a chance to fully demonstrate their abilities before they left the scene.

After all, these zergs have not been born long ago, and they are far from reaching the limits of their abilities, so in the face of extreme violence, they have also become crushed weakling.

The further down you go, the more winding passages you have, and you can see hatcheries densely packed with eggs in some large caves.

Whenever this happens, the legendary elven mage will throw a large 9th-order spell into it. With the power of their spells, they were enough to destroy most of the eggs, and the aftermath of their furious spells could even collapse nearly half of the crypt.

Xu sensed their intentions, and the swarm became more and more crazy and tyrannical, almost attacking the legendary team with a death-like attitude, but this still couldn't stop the legendary team from advancing.

Finally, after destroying the stinging snake that filled a cavern, the legendary team broke through the bugs and entered a vast and unimaginable underground cavern.

A huge underground space stretches out in front of you, and there is a deep darkness that stretches as far as the eye can see. And a huge figure that looked like a black underground mountain range lay across this space, a strong pungent stench and a strong killing intent rolling towards the legendary team.

Along the way, the legendary druid boyle, who had not spoken a word, held the staff of nature in his hand high, and suddenly brightened up the nearby space with a magical fluorescence. The huge and deep darkness retreated step by step under the advance of natural light, and the real scene in the cave was presented to everyone little by little.

The massive black shadow that stretched in the middle of the huge crypt was not an underground mountain range at all, but a gigantic unimaginably terrifying giant worm. The upper half of its body was already revealed, but the back half of its body was still hidden in a thick shadow, and everyone couldn't even see where it extended.

Not to mention anything else, but the part of the body revealed by the terrifying giant insect was enough to make everyone's hearts dark.

It's probably the Zerg Leader War Brood that I've been looking for!

In terms of appearance, the huge body of the wriggling war brood in front of him was covered with a thick black carapace, like many common insects, dark and shiny, with a mysterious metallic sheen on the surface. In front of the huge body was an insect head with a radius of 100 meters, huge and sharp crossed jaws, hideous mouthparts that opened and closed in the shape of lotus petals, dense weird compound eyes, and a huge black and sharp blade-like arthropod under it......

The crowd swallowed their saliva with difficulty.

Look at the pair of rubbing jaws, so huge, I'm afraid a single bite can screw a mountain! As for those huge arthropods as thick as stone pillars, but giving people the illusion of being extremely sharp, even if you don't take into account those hideous serrations and sharp tips, just a collision is afraid that a large stone giant will turn into rubble all over the ground!

Although they were heroically crushing the Zerg along the way, constantly discussing how to prevent the war brood from escaping, when it was really presented to everyone, everyone realized that they had underestimated a little. What if so many legends can't beat each other when they get together?

Maybe some people once thought so, but the legendary lineup of strong soldiers still gave them plenty of confidence. With so many legends, if they can't even take a "small" war brood, then this group of legends in the Elven Continent is only worthy of finding a cliff and crashing to death!

Hmph, what's wrong! With a huge body, but no strength and skill to match, just a useless pile of dead flesh!

Roaring to cheer up their side, the legendary team began to slowly disperse, preparing their own means of attack.

Now that they have found the right master, everyone no longer thinks about wasting or not wasting, and the sudden explosion of magical aura and elemental waves in the middle of the legendary team is almost impossible to open.

In addition to the most basic spell blessings, many special races also contribute their own unique protection blessings. For example, the legendary Druid Argus Storm contributed to the "Natural Storm". This is a Legendary Protection Spell that causes 70% of physical attacks to be deflected by the Storm Vortex and 40% of elemental spell attacks to be weakened when all individuals protected by natural storms are attacked. The recipient will also receive the great effects of Wind Immunity.

And the legendary jungle guardian Anta White Horn also contributed to the "Revenge Vortex". This legendary protection spell creates a magical vortex that reduces damage taken by 20% to protect allies. The absorbed magic damage will be reduced to basic magic particles, which will be gathered into the endless magical power of Anta White Horn.

And the legendary jade dragon Harazar contributed the "Emerald Dream". This legendary protective spell creates a completely realistic dream for each caster, and when the recipient suffers fatal damage, the dream body will die in his place.

And the legendary unicorn king Celestea also contributed the "blinding gaze". Any individual who attacks the recipient will have a chance to become blind, thus becoming blind and unable to see, for 3 minutes, dispellable.

In addition to these Legendary-level spells, magic and magic protection such as "Rejuvenation Technique", "Light of Order", "Ice Guardian", and "Justice Protection" are even more dazzling.

For the first time in history, the two extremely opposing groups of mages and magicians also temporarily let go of the barriers in their hearts and began to bless each other with a full set of protection, making them as bright as stars and as bright as stars.

After completing the blessing as quickly as possible, the legendary team dispersed in a hurry, trying to seize the space around the War Hive, and began to frantically pour all kinds of attack spells on its body.

It can't be helped, the spell effects cast by each legend are too grand and terrifying. If you stand too close, it will also form a huge disturbance with each other, so if you want to fully perform your strengths, you can only distance yourself a little.

Of course, the actions of the members of the legendary team cannot escape the dense compound eyes of the war brood. As a tool of war dedicated to killing in the Angela Zerg, the brood not only exists as an incubator, but also has extremely terrifying combat abilities of its own.

Since it has gone to great lengths to trap this group of local legends into a trap, it naturally has a terrible way to deal with it!

It's time for it to shine!