Chapter 0966 - You Come and I Come
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The bloodshed after the Great War has not yet dissipated. Pen @ fun @ pavilion wWw. ļ½ļ½ļ½Uļ½Eć ļ½ļ½ļ½ļ½
The Soul Eater's spine-strewn body stood on top of an ancient tree far above the surrounding area, looking down at the endless forest at his feet with a solemn face.
Predators and lickers are constantly weaving through the woods, gathering insect corpses together for the corpses to be picked and picked by the corpses who accompany the team. The corpse will be resurrected as a bone worm and will also have the ability to dig into the ground, while the rest will be randomly "summoned by the undead".
As for whether it was a skeleton or a zombie crawling out of the broken worm's body, it was not at all the object of concern of the corpse witches. This kind of beginner-level undead has not even solidified and tempered his body, and he does not even have the qualifications to become cannon fodder in the cemetery. They can only be kept in the elven forest casually, and they are the eyes and ears of the great cemetery.
In this battle, Blue encountered only a few tens of thousands of insect troops, but the casualties brought to the Predator troops were as high as 30,000. If this fight continues, I'm afraid it won't be 2 days away, and the ghoul troops under Blue will be exhausted.
Blue angrily took off the "insect helmet" on his head, looked up at the black spot in the distant sky, and couldn't help but curse secretly: "These cowards! ā
It was an eagle of druid transformation.
This druid has been adorned with them since he stumbled upon it in the jungle a day ago, and even the battle just now saw it from beginning to end. It seems to be happy to be an "observer", carefully and meticulously observing the movements of the Blue Legion, learning about their combat habits and characteristics.
The "Insect Helmet" in Bruna's hand is the latest research result of the old corpse witch Kel'thugad, which is said to be able to intercept and decipher the psychic connections and connections between high-level Zerg. It's a pity that in the battle just now, Bru, who rushed to kill in the swarm with it, didn't sense anything at all, as if those Zerg commanders had realized the danger and changed their contact with each other.
If I knew this was the case, it was better to hide in the body of a certain insect just now and mix into the hive, so maybe I could gain something.
Can ...... now
The Necropolis has its own unique way of fighting, dividing most of them into small teams, which not only improves the flexibility of the team, but also allows for a variety of strategies and tactics. In this way, the enemy and we will fight guerrilla warfare with them, attacking and harassing their perimeter and nests everywhere; If the enemy dares to disperse the pursuit, then with the efficient connection and real-time command of the soul system, small troops can be gathered into a complete cemetery army at any time, and then choose the weak to devour and bite the enemy hard.
This way of fighting has always been unfavorable in the past, and it has always been able to lure a large number of enemies into anger, and then lose troops. But this time, for some unknown reason, all the cemetery teams felt like they were stuck in a sticky mud swamp. The enemy is slippery and untraceable, while the Cemetery team is frequently attacked and ambushed by small but elite Zerg troops.
Blue the Soul Eater looked at the distance and near with irritation, always feeling that the jungle in front of him was strange, as if there were countless eyes watching him, which was upsetting but helpless.
Blue looked up at the black dot in the distance again, cursing fiercely.
Damn bastard, as long as you dare to fly low, Lao Tzu will definitely knock you down!
The Zerg have become more and more elusive now.
Their large forces rarely haunt the forest, but instead turn into the underground passages that lead in all directions, occasionally digging a temporary passage and rushing out of the surface to attack the cemetery warbands. Once the battle damage reaches a certain level, or they are about to face a combined attack from the Necropolis, they go underground again and quickly get rid of the pursuing forces of the Necropolis.
Hell, these bugs play the essence of guerrilla warfare more authentically than a cemetery.
Of course, Blue also tried to send an elite predator of 500 people into the ground, but unfortunately it didn't end well. In the vast labyrinth of wormholes and tunnels underground, the Predator team got lost and were dumpled by the insects that had gathered in.
Since then, no cemetery team has dared to chase them underground!
Blue put up a pergola and looked around.
300 miles to the northwest, Hera, the Holy Maiden of the Blood Clan, led 1,000 vampires to fight against 70,000 Zerg; 170 miles to the west, the combined team led by the Corpse King and the Forgotten Mage is fighting against the onslaught of 300,000 zergs, and the enchanting banshee Deloris is leading 20,000 spirit troops in the rear to rush to the rescue; 1,000 miles to the south, the combined forces of the Doomsday Legion were surrounded by nearly a million insect armies and were struggling to break through to the northeast; And the second team of the Black Blade Knights, under the command of Scarface, is trying to break through the interception of another large group of insect troops......
Of course, in the direction behind Blue, there were two other troops that were also fighting fiercely.
For a while, Bludu was a little confused, and he didn't know which side of the battlefield he should lead the team to intervene in.
Equally confused with Blue is the Graveyard Commander Leorrick, the Skeleton King.
Nearly 30 cemetery teams of different sizes and different types of troops were attacked and ambushed in the entire huge battlefield that stretched for hundreds of thousands of kilometers. One or two may be exceptions, but they were attacked in an all-round way, which fully shows that the Zerg army also has an extremely complete intelligence system and operational command system.
The jellyfish-like stealth insect that the Blood Demon killed on the battlefield last time, according to the conclusion of the old corpse witch's dissection, was a bug with a biological level much higher than that of ordinary zergs. Not only does it have the stealth ability of refracting light, mimicking color, and simulating shape, but it also has a miniature folding space inside the body that is hundreds of times larger than its size. This gives it multiple capabilities such as reconnaissance, stealth, and troop transport, and it is likely to be one of the battlefield command centers of the Angela Zerg.
In addition, many of the Cemetery's Abilities have also captured a strange eyeball insect in the places where many Cemetery teams have passed. They have no combat power, but they have superior visual abilities and stealth skills. If the Zerg really sprinkled this eyeball insect all over the Elven Forest, the Necropolis would have to bear the risk of falling under the surveillance of the Zerg in every move.
For this reason, the cemetery had to send a large number of ghost troops, assassin troops, and low-level vampires to conduct carpet searches in the active areas of the cemetery team, and play hide and seek with these eyeball insects.
Although the battle was fruitful, it still failed to meet the basic requirements of Skeletron to cover the battlefield.
In the end, a clever corpse witch from the Institute of the Dead came up with a way to develop and improve a miniature version of the Dark Stone based on the principle of creating the fog of war by the Necropolis Bone Column.
This dark stone is a special alchemy item, the size of a watermelon, as long as enough energy crystals are placed in it in advance, then it will continue to create a weakened version of the fog of war. This fog of war can probably cover an area of about 2 miles. In this fog, the sight and perception of all non-cemetery creatures are weakened to the lowest level, while the spiritual perception of cemetery creatures is not affected.
Some graveyard teams gave good feedback after trying it out, and Skeletron immediately ordered the major graveyard cities to work overtime to produce thousands, and then as the cemetery teams continued to attack, this dark stone was sprinkled almost all over all corners of the elven forest.
Or buried in the ground, or into a large tree, or thrown into a mountain stream, or hidden in a bird's nest on the top of a tree......
In short, all the places where things can be hidden have been walked by the cemetery mercenaries. The ingenuity with which they hide things is simply amazing. A few cunning mercenaries even hid the dark stones in the feces of large animals, and some of them hid in the shells of the Zerg who died in battle......
This undoubtedly caused the Zerg commander to start a headache too!
Both sides are muddy.
The Zerg chose to hide underground, and then rushed out of the ground at any time to attack the Necropolis troops based on sophisticated intelligence. The cemetery team chose to hide in the fog of war, destroying all the Zerg troops who dared to march on the ground.
With the Zerg relying on the eyeworms and the host, and the Necropolis relying on the Dark Stone, the two sides once again pulled the battlefield into a kind of balance between the blind and the deaf.
After dozens of battles large and small, the cemetery has vaguely outlined the general situation of the Zerg in front of it. For a long time, the number of insect armies that fought and killed dozens of cemetery teams was about six million, which also means that there are 5-6 brain worm commanders facing the cemetery, so what about the remaining brain worms?
After such a long battle, the median Zerg who fell into the hands of the cemetery is not one or two, so the basic situation inside the Angela Zerg Cemetery also understands seventy-seven eighty-eight. Truth be told, it's a delusion to want to keep inside information in front of a team of dragon lichs.
But the more I learned, the more vague I knew about that Zerg demigod.
From the captured insect souls, there is no news or information about the demigods of the Zerg, as if that guy does not exist at all. According to the old corpse witch's estimation, the intelligence of the Zerg demigods can only be understood at least at the level of brain worms. Therefore, if the cemetery wants to spy on the information of the Zerg demigods, I am afraid that it can only think of capturing a brain worm.
Skeletron, the cemetery commander with a large number of cemetery heroes to assign, also discovered an interesting phenomenon. The more you go in the direction of the Zerg's lair, the tighter the Zerg's defenses become. Once a cemetery team has a tendency to advance towards the Zerg lair, then the next dense swarm attacks will continue to fall on this team.
It stands to reason that the Zerg has tens of millions of terrible soldiers in the lair, as well as a demigod powerhouse who is proud of the group, so they should welcome the cemetery to take the initiative to send them to death!
Is it the enemy's virtual trap or the Zerg lair, what's really wrong?
Skeletron could only tentatively guide the Graveyard team to the Zerg's lair, trying to detect something from the Zerg's reaction!
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