Chapter 0880: The Battle Situation Is Chaotic

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All along, the five legendary lichs have shown themselves as united. Pen, fun, pavilion www. biquge。 info

This also contributed to the strength of the United Council of the Dead.

Just imagine, what other force in the entire Crane Plane can come up with five veteran legendary spellcasters in one go? Even if it weren't for the rallying call, it would be difficult to come up with such a gorgeous lineup.

Therefore, even if the entire continent and country are not pleasing to this group of lichs, the strength of the people is there! You don't like it, but you can't do anything about them!

This is how the First War of the Dead ended hastily.

But this does not mean that the Council of the Dead is really monolithic, and all the legendary lichs are sincerely willing to follow Sean VII to break through the world for the Necromancy. In the final analysis, it is still the interests that make trouble.

Of the remaining four legendary lichs, the only one who is truly loyal to Shane is the Lich Empress Valakis, so the two of them are the core members of the five lichs. The other three lichs are just huddling together to keep warm, taking the opportunity to plunder some of the resources they need.

However, after Shane successfully carried out his plan and took over Morolhead, the existence of the undead gave the five legendary lichs a reason to unite. After all, with the sheer size of the undead world and the abundance of undead species, it was already a heaven-sent treasure trove for lichs who specialized in the necromantic line.

However, the mature and well-organized Undead King has become the biggest obstacle for the legendary lich. If you don't uproot them, even with the strength of the legendary lich, it will be difficult to expand the territory on a large scale.

It's a pity that all this beauty has become yesterday's yellow flower.

The unexpected loss of the undead caused the Council of the Dead to lose its focus for a long time. The sparse hearts of the people have left many lichs and necromancers at a loss as to how to manage the vast territory they have suddenly acquired.

It was at this time that the name Necropolis suddenly appeared to the members of the Council of the Dead, and quickly grew into their greatest threat. At that time, Sazastan was lost alone in the realm of the undead, and Shane couldn't get out because of a problem with his own half-plane.

As a result, the first civil war of the undead between the Council of the Dead and the Necropolis ended in a defeat.

However, those damaged cemeteries can be repaired from elsewhere, and the Council of the Dead is really as much as it loses! For the first time, the United Council of the Dead, which had a lot of cannon fodder, found that it was forced to a dead end by the cemetery in terms of the consumption of troops.

At this moment, the Council of the Dead realized that its true mortal enemy had come to the door. Sadly, even if the Council of the Dead wanted to take revenge on the Necropolis on a large scale, it couldn't find a high-value target worth targeting.

Except for the small corpse grave demon the size of a projectile with only a few hundred troops, the Council of the Undead didn't even know where the enemy's main nest was and where its henchmen were. As a result, they have a legendary-level high-end combat power, but they can't find an enemy to vent to.

In order to boost the morale of the army and gather popularity, the legendary lich began to seek self-preservation, and hit the Principality of Novis across the mountain. Although the territory is not as vast as that of Moroorhead, it is closed and conservative enough, and it is a good place for lichs to recuperate and watch the changes in the continent.

Unfortunately, their plans still can't escape the interference of the Grand Necropolis.

According to the original plan of the lichs, as long as they successfully occupy the Thundering Fortress, they will indulge the tide of more than four million undead corpses to pour into the weak Novis. Then in a month or two, the whole of Novis will be a huge pasture for them to take away. They will regain a secure territory where they can settle down.

At that time, as long as the Thundering Fortress is firmly sealed, all the pursuers will be broken and bleeding, and they will not even think of entering their territory for a single step.

However, the ideal is plump, but the reality is so skinny!

The Thundering Fortress has been taken, but the core magic tower has become a stronghold for the enemy.

The sea of undead corpses swarming up can't help the big cemetery that is also good at this set. Then the rest can only be the crushing of high-end combat power, and the extraordinary strength of the legendary lich will pull out this nail stuck in the heart.

What the low-level lichs and necromancers on the front line are arguing about, the five legendary lichs know clearly.

They've done everything the little ones can do, and it's time for the legendary lich to step up.

But having just heard some behind-the-scenes stories about the Necropolis from Sazastan, the legendary lich's fighting spirit is no longer as determined as before. The Sea of the Undead can't beat each other, and if the legendary battle loses again, then the Council of the Undead will fall apart in an instant, and it will become a water dog that everyone shouts and fights.

Therefore, the inquiries, questions, and requests sent by the group of little ones in the Council of the Undead were directly ignored by the five legends, and then blocked direct contact with them.

The legendary lich's selfishness may be hidden, but it can't be hidden from the eyes and ears of the old fritters in the Council of the Dead. Under the subtle hint of a vicious lich, the Council of the Dead finally decided to surround the magic tower, and instead the sea of undead corpses swarmed westward, using the methods they do best to fight guerrilla attacks in the territory and necropolis of the Duchy of Novis.

This proposal was surprisingly well received by all members.

Staying here and stumbling in the cemetery, no matter how you think about it, it's not a good deal, but it's better to find a soft pinch for persimmons, and find some compensation for the relatively weak Novis.

Several Saint-level lichs have seen through it, and this Council of the Dead has been supported until now, and there are already a hint of signs of collapse. The legendary lich cowered in their own half-plane, and no one dared to provoke them. But these bloody accomplices may have to face the crazy counterattack of those so-called righteous people.

At this time, the crazy snatched some resources in Novis, and the well-fed ones were about to run away.

Several Saint-Order Lich have even found a way out. If the enemy is pressing too hard, they might as well run to the underworld to avoid the limelight. It is said that several major forces there have flocked to the surface of the earth, and the battle with the human kingdom is in full swing on the ground. If they can pull up an elite team and run to the underground world to occupy a piece of territory, then the subsequent small days will not have to be frightened and scared.

Therefore, the stalemate of the Thundering Fortress only lasted for one night, and the next day, the tide of terrifying corpses poured out of the Thundering Fortress driven by many necromancers, and frantically rushed to the territory of Novis without any shelter.

The gathering of millions of undead corpses is enough to cover the sky and the sun, and it is spectacular. And this time it was nearly five million undead seas.

Those who staggered on the ground, those who floated forward in mid-air, those who rode skeletal horses, squeezed away the roaring ...... of those who stood in their way.

For a time, the mountain paths, post roads, plank roads, and trade roads between the Thundering Fortress and Valencia City, all the places that could be passed, were full of crowded and tsunami-like undead corpses.

And many lichs and necromancers mingled in the middle of the sea of corpses, covertly and secretly adjusting the direction of movement of the sea of corpses. They ignored the scattered undead in the periphery, and only urged the elite troops they had gathered to bypass Valencia and advance deeper into the territory of Novis.

At this time, the Council of the Undead has long since lost its previous strong constraints, and the active necromancers have also begun to fight their own little ninety-nine. Therefore, all kinds of undead teams were formed, and while the army of the Duchy of Novis was busy intercepting the large sea of corpses, they spread out in an uproar, and one by one they went straight to their chosen targets, and they had the posture of going crazy at the end.

If the Sea of the Undead is seen as a giant octopus, then these scattered teams of necromancers are flexible and convenient tentacles, turning all the cities and villages of Novis into ruins along the way, and turning all the living people they encounter into their cannon fodder.

If they were to continue to run wild, I am afraid that the nearly three million people in Novis would be reduced to the materials used by necromancers to make undead creatures. And Novis will also become the same as the kingdom of Moroorhead, a paradise of the dead without roosters and no people for thousands of miles.

In normal times, such an inhumane invasion of the undead has long aroused the emotions of the crowd, directly triggering a new war against the undead. But now the major powers of the Klein Continent are busy with their own affairs, where do they have time to care about the remote principality behind the northern mountains.

The dark invasion in the south is in full swing, and it is difficult to distinguish between several great countries and underground races. A tentative reconciliation has been reached between the Mage's Guild and the Church forces, and a large joint force is being planned to cross the distant ocean to rescue the elves who are in danger.

Therefore, at this time, there is really no time to care about the people of Novis, who are also in danger.

To be honest, due to the ferocity of the Zerg, the Mage Guild has sent countless emissaries to contact powerful forces from all over the Klein Continent to work together to fight against the Angela Zerg. Even the Council of the Dead and the Necropolis received similar invitations.

However, these two forces have been inseparable, and it is difficult to distract themselves from the call of the Mage Guild before separating a victory or defeat in life and death. Therefore, under Li Xun's instructions, the cemetery only sent an observation team to join the so-called joint force formed by the Mage Guild and the church forces.

Fighting outside, the war in Novis continues.

The vast sea of undead is rampaging and unscrupulous, while elite squads led by necromancers are blooming everywhere and killing like crazy. Novis has fallen into an unprecedented crisis.

At this time, the noble elite represented by Grand Duke Novis and the Mage Guild led by the Star Mage were engaged in difficult and painful negotiations with Skeletron, the undead commander of the Necropolis, in Pierbont.