Chapter 0425: A dilemma

It's been two days since Finier came here.

He was amazed that the undead force that had interfered with their plans was so different. If nothing else, just talk about the precautions against his direct territory, which has reached the point where even Finnier is stunned.

The cave where he was now living was still nearly a hundred miles away from the enemy's lair, and he could no longer move freely.

Two days ago, he had just arrived here, and according to his past habits, he swaggered straight ahead with a group of newly recruited undead slaves. But not long after entering the front area, they collided head-on with the overwhelming corpse witch air cavalry, and the ground was even more wolf smoke, and a group of undead knights with a clean shape held cold and shining broadswords and killed silently.

The overwhelming killing momentum made the level 16 Dark Master frightened, and after resisting for less than half an hour, he had to hold his head and run away, and even the newly recruited undead servants were trapped inside.

This inexplicable first battle also reminded Finir that this was definitely not the scattered and chaotic undead hordes he usually saw, but an undead army with a complete command system.

This couldn't help but arouse his interest even more!

What is bright does not work, and what is dark.

The Dark Division, who had suffered a loss, immediately changed his position and tried to sneak in to see what was going on by smuggling, but each time he was driven out by the terrifying corpse witch air rider of the other party less than 30 miles deep. Even he used stealth and stealth, as if his enemies had some kind of means to detect fluctuations in mana.

However, several times in and out in a row, Finier also gained a lot of information.

Within 100 miles of the enemy's lair, there is a dense and well-organized surveillance net. There are rotting zombies and bone skeletons wandering around the ground, and hordes of ghost squads in the sky. In addition to these mobile sentinels, every 5 miles, a small undead stronghold can be spotted, which is either one or two dozen strange undead who resemble ghouls, or simply a ghost haunted house.

These small strongholds are like human skeletons, supporting the outermost surveillance net.

However, the biggest headache for Finnier is not the sentries and patrols on the surface, but the hidden sentinels hidden everywhere.

In this area, even an empty wilderness that sweeps away nothing at a glance can be inhabited by enemy sentinels. In some dark, blackened and desolate corner, there may be scattered a mass of weathered white bones that have been eroded by time, which is the most common scene in the world of the undead.

But Finnier, who had suffered several losses, found that there were faint soul fluctuations hidden in this white bone that were almost imperceptible. These weathered bones turned out to be some lowest-level white bone skeletons in disguise.

And some of the thousand-year-old dead trees that remained in the bleak wind also appeared from time to time with one or two vague grimaces, and after a week of inspection, they lurked in the dead trees again and did not move.

For these sentinels that the enemy professed, the Dark Division had nothing to do. It's so easy to kill them, just find them, and a magic missile or fireball can turn them from fake death to real death, but then you'll have to face a patrol from a nearby stronghold.

There is nothing to fear from the patrol, with the strength of the 16th division of the Finel, it can be easily slaughtered. But after beating these watchdogs, the next thing you need to face is the corpse witch air rider and the undead cavalry. Behind them, there are small teams with strange combinations, but similar to human mercenaries.

Finier played against several of them, but he didn't even take advantage of half of it. These undead teams are not numerous, and most of them are between level 11 and 14, but they are strong and flexible enough. There is a clear division of labor in the team, not only the powerful meat shield that rushes forward, but also the spellcaster with fierce firepower, and even the assassin class who wanders around the battle circle and is always waiting for an opportunity to raid.

What's even more hateful is that these teams seem to have some kind of special connection with each other, which often alarms one of them, and not long after the start of the fight, the other teams have begun to surround each other.

Finier, who had suffered a great loss and had escaped from the wolf, no longer dared to take the risk himself, but found a hidden place on the outside of this defensive network and began to test the omissions in the enemy's defensive network in various ways. Unfortunately, the undead he sent, whether skeletons, zombies, or resentful spirits, could not blend into the enemy. It can be seen from this that the enemy must have a set of strict means of protection that can distinguish between friend and foe.

He tried again just now, driving a resentful spirit to void his body, intending to sneak in from a high altitude, but unfortunately he still died halfway through, not breaking through the last 50 miles.

In a depressed mood, Finir couldn't help but scold, standing at the entrance of the cave and cursing the damned undead.

In the woods, a high-pitched "dragon chant" resounded in his spiritual sea. Finir was shocked, pinched a few gestures, and several spell items on his body were activated one by one. In the blink of an eye, several spells such as "Spiritual Barrier", "Avoidance Detection", and "Spiritual Protection" were blessed on his body, and he began to try his best to restrain the mana fluctuations in his body.

When all was done, Finir rolled his dry eyeballs and fixed himself on a large black shadow emerging from the gloomy clouds in the distant sky. Since he didn't dare to extend his spiritual power, he could only capture the details of the other party with ordinary vision.

It's a dragon, an undead dragon!

This is the first conclusion that Finier has reached.

It's no ordinary bone dragon!

To be honest, most of the body of this undead dragon was hidden in a dark shadow, and it could only be judged from the huge bone wings that appeared behind it and the sharp claws that occasionally poked out of the black mist, that this was by no means a bone dragon that was naturally reincarnated in the undead realm, but some kind of advanced creature of the bone dragon.

Is it a ghost dragon? No, by no means.

For the undead creatures who are familiar with the undead creatures, there is a bone dragon in his soul space. This is the "baby" bone dragon that he summoned with the bones he had pieced together after more than ten years of hard work and slaughtered a lot of high-level demonic beasts. But compared with the undead dragon in front of him, Fiiner dared to assert that within 3 rendezvous, his bone dragon would be dismantled by the other party.

The strange undead dragon in the sky seemed to show off its endless dragon might, burrowing in and out of the gloomy clouds, and from time to time let out a dragon groan full of pride.

Finel looked at it for a long time, and finally based on his personal experience, he roughly judged the level of this undead dragon - level 17 or 18.

Could it be that this undead dragon is the big lord of the forces behind the scenes?

In such a remote corner of the undead world, level 17 or 18 is already a big man on the top. Even the undead High Lord who was controlled by the legendary Lich "Pale Lord" Sazastan was only level 17, so Feinir's speculation was completely reasonable.

At least Finier is convinced of that.

The undead dragon did not stay in the sky, but only made a show of its might, and disappeared into the clouds after a high-pitched dragon roar.

Finel groaned for a moment, not daring to stay here any longer, and after erasing all traces of the cave, he hurried back.

……

The slight "humming" sound continued, the faint blue glare swirled in the circle, and the ghost energy pool had entered the stage of full operation.

This is a dark and deep coral jungle, and the wild growth of horizontal branches is like the twisted and mutated body of a demon and a monster, swaying with the surging of the underwater water, swaying mottled and ugly shadows.

The ghost battleship Therkanes lurked quietly in the depths of the reef, and the dark black color of the hull matched the surroundings very well, coupled with the storage zài shielded by water and clouds, he did not worry about being discovered by outsiders lightly.

The sea area where it is now located is more than 3,270 nautical miles from Saldo Island, and it has entered the heart of the maritime empire Patsel. In such a position, it can no longer hunt and roam as unscrupulously as before. Several successive blockades and interceptions have depleted nearly 96% of Tertanes' energy reserves, and its hull has been damaged in large areas.

As a last resort, it can only fight its way out of the encirclement and hide in this gloomy sea area and slowly recover itself!

This is the land of the Sea Clan.

This simple sentence would only be exchanged for the scorn of Thercanes half a month ago, but now, it has deeply experienced the essence of it with its own experience.

The Sea Clan Tidalomancer captured a few days ago was not directly transformed into the ghost energy he needed by Thercanes, but was sent into a mysterious area in the cabin. There, all the memories in this sea tribe's brain will be carefully extracted, so that it can understand where it is? Who are you fighting against?

The corpse source stored on the ship has been completely depleted, and the Spectral Energy Reserve has only increased to 41%, and even the Wraith Banshee, a combat class, is only 15 in its heyday. Although the damage to the hull did not bother it, and Therkanes did not have the energy to repair them, the resulting loss of speed was somewhat fatal.

Taking advantage of the concealment of the water cloud shield, the ghost warship Thercanes escaped the pursuit of the Patsel Frontier Legion and swaggered into the belly of the Ocean Empire. But the rest of the itinerary told it that this is the enemy's country and the enemy's home field.

The deep sea area, which is rich in species and many fish, is the ideal hunting area for ghost warships, but it is also full of sea clan eyeliner and sentinels. Whenever Therkanes rushed into the fish to hunt for them, it would not be long before a large group of Sea Clan warriors would swarm in.

Truth be told, Thercanes' favorite prey was actually these Sea Clan warriors and spellcasters who had heard the news. The low-level sea creatures can only replenish its spectral energy reserves, and only these intelligent sea tribes can provide it with the substrate it needs to evolve, and can transform into its servant, the Wraithing Banshee, in the ghost pool.

Even now that he had escaped the dangerous battlefield and managed to hide in a deep coral jungle, even his usually cold soul could not help but feel a certain fear at the thought of the huge mouthparts that had swooped down on him in the last great battle, covered with sharp jagged teeth like a spinning winch.

Taking advantage of the high-speed operation of his ghost energy pool and ghost pool, Therkanes's thoughts couldn't help but drift to the encounter yesterday that had made him still fearful.

(l~1`x*>+``+